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curious...

Discussion on curious... within the Conquer Online 2 forum part of the MMORPGs category.

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Old 10/01/2005, 23:38   #16
 
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ahh having a good processor is awesome
how did I ever live without multiple clients on lol

now I'm running at least 4 non stop
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Old 10/02/2005, 01:12   #17
 
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ouch I need to update bad :\ Intel P4 3.0 h/t 800mhz fsb can hand 3 lagless, 4 with little lag. Now will effects off I could probably run 6 with little lag.
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Old 02/02/2006, 09:18   #18
 
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it doesnt work at my pc to open more than 2 clients..
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Old 02/02/2006, 11:55   #19
 
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i wish i had a better pc. atm i hardly run 4 miners and the main in tg. if i have to go to town or decide to exit tg with my main...now that's a problem cuz my PC crashes
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Old 02/02/2006, 13:27   #20
 
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please do not revive old threads...
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Old 02/02/2006, 13:34   #21
 
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I dont know but I run 16 conquer and thats the most you can run with the Mutli client hack sigh..... and with 16 open well my comp isnt slow nor conquer but it tends to screw up a lil so i keep it usually at 15 - 13

12 miners
My friends Tao
My main

Is how i usually roll

CPU is

Pentium 4 3.20 GHz

1 GB of Ram

Windows Xp Home Edition Service Pack 2

So you guys that run 6 with better comps then I try doing more or I dont know it doesnt lag for me at all until 16 and it wont let me load anymore after 16 i dont know if its my comp or if thats the max
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Old 02/02/2006, 13:44   #22
 
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would u stop reviving this already?!!?!
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Old 02/02/2006, 18:58   #23
 
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consider it revived lol.
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Old 02/02/2006, 20:22   #24
 
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Lol, I run 14 like 14 miners dail, or 8 and my main, never been mesaged or anything...so i'd say it's all good.
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Old 02/02/2006, 20:36   #25
 
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lol it would suck if they did an ip check for whoever enters conquer...if it finds a third ip..it would kick 1 out to put it back to 2 accounts only...TQ can easily make a program that will get an ip...then scan for the same one in the server...then checks if theres only 2 of the same..if #of ip>2...kick 1 out. bahahahahahaha
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Old 02/02/2006, 21:57   #26
 
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(revives more) bwahaha.

I doubt they'd ever kick multiple clients unless they had definitive proof, like changing the client to send in a hardware signature as part of the login.

Considering there are tons of legit players who live with other players, sometimes 4 players living in one household, so it's possible for 8 logins from one IP. If not more, they would be alienating many users if they modified the current practices.


Btw, CPU does affect conquers running speed, but seeing as how the new client sets it's rendering priorities low if it loses the foreground, you can effectively run as many clients as you really wish, as long as RAM and GPU RAM allow.

I use a hex edited (mutex disabled) exe and can successfully without lag, load up to 10 clients with no artifacts, and crash with OOM and faults at around 17.

Running A64 3000+ with 1GB RAM, 128MB GPU RAM,

so there ya go, all it really takes is good system resources.
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Old 02/03/2006, 01:06   #27
 
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Please refrain from reviving old threads...since it is revived already though enjoy your discussion
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