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What got changed in the latest patch?
Discussion on What got changed in the latest patch? within the Conquer Online 2 forum part of the MMORPGs category.
12/13/2008, 18:31
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#1
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What got changed in the latest patch?
What is the reason that proxies stopped working, what did they change in the latest patch 5082, they changed something serversided I think it's the handshakepackets.
Does anyone know a bit more specific?
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12/13/2008, 19:35
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#2
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Conquer.exe file probably changed.
(PS; they changed the BI map... what? Got me excited =P)
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12/13/2008, 19:49
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#3
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Quote:
Originally Posted by kinshi88
Conquer.exe file probably changed.
(PS; they changed the BI map... what? Got me excited =P)
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I just said it was serversided, no it has nothing to do with the conquer.exe.
Also I am very certain it is the handshake packet.
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12/13/2008, 20:10
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#4
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Quote:
Originally Posted by kinshi88
Conquer.exe file probably changed.
(PS; they changed the BI map... what? Got me excited =P)
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Whats the changes?
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12/13/2008, 20:14
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#5
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Why are you so sure its the handshake and it's server sided?
Could be a new login server encryption, you probably wouldn't know.
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12/13/2008, 21:33
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#6
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Quote:
Originally Posted by tao4229
Why are you so sure its the handshake and it's server sided?
Could be a new login server encryption, you probably wouldn't know.
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Yea you are right I was wrong then, but now I know
It's the auth packet reply, you have to reply with a different ip then the one you get, also I got the cryptography this is how I know all this ****...
Edit: And it is server sided because they never replaced the conquer.exe, and I would know cause I got the login encryption/decryption.
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12/13/2008, 21:53
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#7
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Quote:
Originally Posted by MrGenious
Yea you are right I was wrong then, but now I know
It's the auth packet reply, you have to reply with a different ip then the one you get, also I got the cryptography this is how I know all this ****...
Edit: And it is server sided because they never replaced the conquer.exe, and I would know cause I got the login encryption/decryption.
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Lol. If they changed the encryptions they'd have to update the client. If they didn't how else would the client receive data. You're obviously lying lol.
/FAIL!
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12/13/2008, 22:12
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#8
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AFAIK, nothing changed in 5082...
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12/13/2008, 22:29
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#9
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Quote:
Originally Posted by Ian*
Lol. If they changed the encryptions they'd have to update the client. If they didn't how else would the client receive data. You're obviously lying lol.
/FAIL!
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Uh can you read? I never said they changed the encryptions rofl.
Edit: Also why would I be lying, why do you think I am even trying to fix it? To get my proxy going duh..
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12/14/2008, 01:51
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#10
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Quote:
Originally Posted by huseby
Whats the changes?
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Its like, wide screen, the map in the upper right.
..Rofl... =P
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12/14/2008, 04:15
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#11
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Uh ok so I managed to get it fixed for uhm pretty much all servers, but server Dark isn't working. Hmm
Game server ip for Light : 64.151.85.52
Game server ip for Uranus : 69.59.172.52
Game server ip for Dark: 92.52.79.12 ( One of those that can't connect)
Game server ip for Dragon : 208.96.48.76
Game server ip for Pyramid : 69.59.181.180 // geez wth how many are there... 5 in a row...
Game server ip for Lightning : 92.52.79.11 ( Ok wtf this is very odd, it has almost same game server ip as dark but you can log in perfectly fine into it), It seems like the handshake packet is a bit different for dark, I am going to see why right now.
I am debugging right now, making some progress..
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12/14/2008, 07:29
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#12
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Sweet I got all the servers working now  Ty anyway...
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