I was just wondering for those who check this side of the forums whether you would be interested in a "Recorder" for conquer which records the routes that you take and can replay them back and forth.
Example:
Setting a path from a desired location in TC and moving to the TC Mines.
Bot records these jumps and walking movements in Conquer
Goes back to the desired starting location, following the precise movements which were taken to get to the Mines. Can also be played back over from TC To Mines
This can be helpful with...Levelling around a Mob...Record a path and keep your character moving around the mob while scattering.
Mining Bot
Bot could also include a skill leveller and auto-fire for scatter.
This bot will be intended for ACTIVE Windows and not available for Background Windows atm until a solution can be found to bypass the ControlClick BotJail.
Wude be cool, but i cant think of any thing that it cude be used to. The mineing thing as u said, cant be done couse if u cheaked mines the past year, portals has been changed you with NPCs asking you questions.
And fore the archer jumping, wudent it do the same use as a macro? :P
portals has been changed you with NPCs asking you :P
Just make it click the first answer everytime, then check if the screen goes black (when the client loads the next map), then continue if it goes black, else just go to the mine dude again.
I'm positive its possible. I think its a simple solution =P
All the questions stuff can easily be handled, but the macro part isnt just as simple as randomly clicking in different spots around a mob. It will check the exact location and cross reference the clicks with memory making it close to nearly exact. Ive already figured out the maths in the bot using vectors and it works quite well...backtracking all positions I had made in Conquer.
Its more advanced from yours because you dont set any values in the Conquer.ini file and you can record your own custom routes while in game...no matter how short or long they are. You are also not limited by the amount of buttons in pathfinder.
You could write something that appends data to the conquer.ini file though. That'd let you record your own route while you're in the game and set it as a pathfinder button for ease of access. : )
Youre attempting something similar as i am
I barely ever look in this section why isnt it under programming?
Anyway im working on a same thing only i want it to do it minimized,
foreground is a piece of cake
If you need some help leave me a PM i'll help you out.
i can make a recorder to some place to another but aint jumping just running message me at or message if u want and simply tell me what place to what place and ill gladly make it for ya after ill reply ill tell u how many days it'll take me
I can handle my own stuff, though thanks for your kind help in this topic :P. As I have said in my first post, I will not be making this background, as background clicks lead to bot jail.
Although from this fact, I do know how to write background bots as I was the second person to release a background working bot after Evanxxxm. Mine was a multi-skill leveller which supported 5 background clients. Just some background knowledge if u didnt know
Although, I would greatly like some help on ASM and some C++. Ive seen that your quite well equipped with ASM and Loaders XD
So, other than using this potential bot as a mining macro, what other practical applications could it be used for? Suppose perhaps it could be used for repetitive quests o.O But saying that, Script Vessel has the path recording and repeating function im sure :-/
@Hiyoal - guess how sad I am... managed to figure out what your siggy says on paper :P took me an hour though!!
SV can't set custom paths like you're trying to do.
As far as other practical uses.. you could make one that will jump through the lab for you, do green snake quest for you, run back from metzone etc.. there's a lot you can do. Think about anywhere you run by hand that takes forever? You`d be able to make it run for you.
Should there be anything else in this bot? Its in its beta stage atm, and im just testing and removing little bugs. Also making it a bit more accurate.
Should there be anything else in this bot? Its in its beta stage atm, and im just testing and removing little bugs. Also making it a bit more accurate.
[Development] CPX 3G 09/05/2010 - CO2 Private Server - 6 Replies I know, I know. My last project didn't go too well because it was really rubbish, I guess me and Nullable both agree on that. So yeah, I decided to take this project into development again for those who actually followed the development of the previous project.
I'm writing a new source this time, using different methods and actually have gained more information about certain things. Some examples;
Mapping system:
private Dictionary<uint, IMap> mapCollection;
IMap interface:
...
HSBot - In Development 11/04/2009 - Aion Hacks, Bots, Cheats & Exploits - 8 Replies I thought I'd post my bot so far so that others could give their opinions on it and perhaps tell me what else to add.
Its in very early development and I'm sure there are many bugs with it but you can at least take a look at the GUI and some basic features.
TODO:
Move items in Skill Tree up and down
Process In Combat (pots, etc)
Process Out Of Combat (rest, pots, etc)
Test Waypoint System
Add Code for Chain skills over 1 Chain
New bot development 12/19/2008 - Archlord - 16 Replies Ok, i decided to make a new thread for this.
So basically we have nothing, we're starting from scratch.
So our obvious obstacle is: packet encryption
From my testing I've discovered the whole packet where the "session key" is sent. Meaning I don't know specifically what in the packet is the session key.
I can do all the programming for the bot, packet handling, GUI etc.
But I do need a team, or people willing to help.
Mostly I someone who can analyze the client and find the...
New Bot in Development. 03/02/2008 - Conquer Online 2 - 19 Replies If this is not the correct place for this, then please move it mods, i was unsure of where to put it.
For the DMapViewer, go to:
http://www.elitepvpers.com/forum/co2-main-discussi ons-questions/113588-dmap-file-parsing.html
I've started development on my new bot, it will not be standalone due to the fact that there would be to many things to code, perhaps in the future once everything has been mapped/able to be replicated it can move to standalone, but for now, it will act as a proxy,...