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As we all know that DB as been removed
Discussion on As we all know that DB as been removed within the Conquer Online 2 forum part of the MMORPGs category.
05/26/2012, 22:27
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#1
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As we all know that DB as been removed
from 110 1st reborn promotion and all of sudden this game has gone at much ******* level that one can't expect anything from futher playing this game. It doesn't only hurt noobs from getting their characters reborn but the most it has struck to legitmate (monk & warriors) farmers.
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05/26/2012, 23:05
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#2
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No, it stopped people being encouraged to run 20+ clientless bots 24/7 which could farm easy 10-30 db's a day.
To be honest that was a large percentage of people still playing the game. Using it to fund their real life activities.
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05/27/2012, 05:17
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#3
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Quote:
Originally Posted by pro4never
No, it stopped people being encouraged to run 20+ clientless bots 24/7 which could farm easy 10-30 db's a day.
To be honest that was a large percentage of people still playing the game. Using it to fund their real life activities.
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There are better ways to stop botters from making profit in real life, removing the db was by far the simplest. Like it actually stops them. Now they run 30 to hunt all day. Boom removal of maps. Soon they will have to delete the game.
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05/27/2012, 14:03
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#4
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Yes, it harms more than just botters but from tq's standpoint it kills 2 birds with one stone. It ruins both a legitimate and illicit method of earning large amounts of ingame resources, something TQ is wildly against.
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05/27/2012, 21:02
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#5
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i quited because of this :/
anyone who has interest in my account check my thread
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05/28/2012, 07:24
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#6
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Their removing mines next too which will pretty much kill majority of egy botting too which is a good thing
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05/28/2012, 15:57
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#7
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Quote:
Originally Posted by Tw3ak
Their removing mines next too which will pretty much kill majority of egy botting too which is a good thing 
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it's gona be worse cos egys will hunt with 500 chars in evry map then
and ks thier own spawns
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05/28/2012, 18:20
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#8
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lol i can finally say that even paid bots are dead...they r going to remove the mine caves too! so no farming no hunting bec of removed maps and no mining as well.......
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05/28/2012, 19:52
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#9
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Hunting hasn't been nerfed at all. What they've done is simply forced people to move onto hunting; therefore prepare to see every map occupied with botters and the servers in a worse conditions in terms of lag than ever before.
Until they release the patch stating that they're removing monsters, lol.
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05/28/2012, 20:46
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#10
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Quote:
Originally Posted by InfamousNoone
Hunting hasn't been nerfed at all. What they've done is simply forced people to move onto hunting; therefore prepare to see every map occupied with botters and the servers in a worse conditions in terms of lag than ever before.
Until they release the patch stating that they're removing monsters, lol.
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well yeah i concur that hunting hasnt been affected...they removed the secondary maps so bots simply moved to main hunting maps like grotto, however the number of hunters will decrease coz we wont be seeing any1 hunting for the sake of farming anymore
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05/28/2012, 23:08
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#11
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After reading the patch notes...
These are actually some very good changes that they should have implemented years ago.
Mining has always been a near exclusively botter activity (even if not clientless botters) and the addition of rare drops from zone bosses is a lovely addition.
That's one of my favorite things about eudemons and their other games. If you kill minor bosses within your level range, you get some really nice drops for equipping your character.
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05/28/2012, 23:18
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#12
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Quote:
Originally Posted by pro4never
After reading the patch notes...
These are actually some very good changes that they should have implemented years ago.
Mining has always been a near exclusively botter activity (even if not clientless botters) and the addition of rare drops from zone bosses is a lovely addition.
That's one of my favorite things about eudemons and their other games. If you kill minor bosses within your level range, you get some really nice drops for equipping your character.
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well yeah that special monsters drop thingy is a good thing, however i dont think that tq will make it that easy, the drop rate for good items will probably be one in a million
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05/29/2012, 01:51
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#13
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Quote:
Originally Posted by cheater3000
well yeah that special monsters drop thingy is a good thing, however i dont think that tq will make it that easy, the drop rate for good items will probably be one in a million
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I agree but if you look at some of their other games, the minor bosses drop some really nice stuff (again, battle power/level must be near the mob level to get a drop. no farming noob zones with high lvl characters) and yet the economy is set up in a way that high end items are still very valuable (enough that people still put money into the game)
For example... A good drop from a level 60-70 boss in eudemons might give you 2 redstones, 5 yellows, 5 violets and some gems.
Redstones are like cheaper db's, yellows are like a +1 and violets are like a meteor.
It works because redstones are fairly cheap in terms of ep and have less uses/cost more to do anything with yet you feel good finding them because they actually DO something for your character.
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05/29/2012, 20:46
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#14
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Quote:
Originally Posted by pro4never
I agree but if you look at some of their other games, the minor bosses drop some really nice stuff (again, battle power/level must be near the mob level to get a drop. no farming noob zones with high lvl characters) and yet the economy is set up in a way that high end items are still very valuable (enough that people still put money into the game)
For example... A good drop from a level 60-70 boss in eudemons might give you 2 redstones, 5 yellows, 5 violets and some gems.
Redstones are like cheaper db's, yellows are like a +1 and violets are like a meteor.
It works because redstones are fairly cheap in terms of ep and have less uses/cost more to do anything with yet you feel good finding them because they actually DO something for your character.
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lol i dont think it will be THAT way with conquer we have all experienced this game and through out my time in CO all tq has been doing is 2 things : 1st release updates that wud make ppl pay more ( ex tailsmans new classes lvl 140 weapons ) 2nd destroy all possible means for players to make money on their own.......so i dont think that we'll see monsters droping 2 dbs 5 +1 stones and 5 meteors lol
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05/29/2012, 21:03
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#15
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Quote:
Originally Posted by cheater3000
lol i dont think it will be THAT way with conquer we have all experienced this game and through out my time in CO all tq has been doing is 2 things : 1st release updates that wud make ppl pay more ( ex tailsmans new classes lvl 140 weapons ) 2nd destroy all possible means for players to make money on their own.......so i dont think that we'll see monsters droping 2 dbs 5 +1 stones and 5 meteors lol
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It's different in that a proper upgrade takes 10 of each stone type.
It's like finding a db shard or +1stone shard from bosses, combining them and then having something mildly valuable.
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