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Another expansion -Dawn of the New War
Discussion on Another expansion -Dawn of the New War within the Conquer Online 2 forum part of the MMORPGs category.
05/15/2012, 20:51
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#1
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Another expansion -Dawn of the New War
Quote:
This month we will witness not just the 9th Anniversary of Conquer Online, but the new expansion "Dawn of the New War"! In this expansion, the biggest change will come as the reshaping of class balance, starting with the Warrior and Ninja!
Rise of the Warriors, Ninjas Back Again!
The CO team is really paying attention to the community and listening to all you fans! This time, the warriors will welcome 3 new skills to its repertoire, "Defensive Stance", "Charging Vortex" and "Magic Defender".
For the Ninja, once considered OP in the world of Conquer, there'll be a new weapon added to its arsenal and 3 more skills will come along, as well! The new "Scythe" will cut through opponents like wheat, while the deadly skills "Gaping Wounds", "Mortal Drag", and "****** Scythe" will leave enemies writhing in pain!
The details for all new skills will come out soon, so stay tuned for more to come while celebrating our 9th Anniversary!
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Scythes are my favorite weapons so that's cool. They'll probably recycle scythes from Zero though. Like this one:
Still cool though.
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05/15/2012, 23:25
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#2
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Guhhh... it's things like this that make me want to work on a proper new patch source...
Just because the more content tq adds... the easier it is to just say 'screw it' to how they handle everything and just make your own game based on the client and balance stuff however you **** well please.
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05/15/2012, 23:38
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#3
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ahh ffs, **** all ninja, what have taos been forgotten about then.
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05/16/2012, 06:55
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#4
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No no, Archers have been forgotten about :P
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05/16/2012, 08:50
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#5
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Quote:
Originally Posted by pro4never
Guhhh... it's things like this that make me want to work on a proper new patch source...
Just because the more content tq adds... the easier it is to just say 'screw it' to how they handle everything and just make your own game based on the client and balance stuff however you **** well please.
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Well nothing stops you from doing it, well except for a lack of motivation maybe.
I wonder how overpowered scythes will be because they'll obviously be overpowered or nobody will bother to get a maxed out one.
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05/16/2012, 12:17
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#6
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here it is 
and i think it will be op with the new skills
here they are (scroll down and u'll find them)

ninjas with kats will be op according to the page with thier passive skill acivates on mele attacks and tfb and has 30% to acctivate when attacking to do 40% more dmg
and the scythe will have some skill like herc and another skill to pull targets if u have more bp then the opponent
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05/16/2012, 15:23
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#7
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Quote:
Originally Posted by klozet2
here it is 
and i think it will be op with the new skills
here they are (scroll down and u'll find them)

ninjas with kats will be op according to the page with thier passive skill acivates on mele attacks and tfb and has 30% to acctivate when attacking to do 40% more dmg
and the scythe will have some skill like herc and another skill to pull targets if u have more bp then the opponent
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that scythe sounds like an overpower
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05/16/2012, 16:18
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#8
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Quote:
Originally Posted by cheater3000
that scythe sounds like an overpower
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and it gives hp around 2200 at lvl 140 and doesn't require any stats to wear just wep skill lvl
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05/16/2012, 21:59
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#9
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Quote:
Originally Posted by klozet2
and it gives hp around 2200 at lvl 140 and doesn't require any stats to wear just wep skill lvl
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what about the attack? hm does it give? a **** load i bet
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05/16/2012, 23:05
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#10
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Quote:
Originally Posted by cheater3000
what about the attack? hm does it give? a **** load i bet
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3507-6934 +85 agility 1537 hp 130 lvl super
4357-7634 +85 agility 2237 hp 140 lvl super
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05/17/2012, 03:24
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#11
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Scythes!? Oh ****, time to come back to conquer after 3-4 years.
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05/17/2012, 05:53
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#12
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Quote:
Originally Posted by Zeroxelli
Scythes!? Oh ****, time to come back to conquer after 3-4 years.
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Yet more indication they've completely given up on existing weapons.
Hooks have some of the best weapon looks out of any of the clasic weps... yet they've never bothered being like "hey... maybe we should give people a reason to use something other than club/sword/blade!"
Maybe someday I'll have motivation to do a conquer re-work like I originally planned for hellmouth. Bleh.
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05/17/2012, 06:46
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#13
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I believe scythe has always been in the client, there, but unused. Just as Earth Tao and Knight were
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05/19/2012, 01:02
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#14
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Quote:
Originally Posted by unrrrreaL
I believe scythe has always been in the client, there, but unused. Just as Earth Tao and Knight were
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They've had hooks in the client as full items and they've had scythe prof but the actual items were never a part of the client (still aren't).
There's a ton of stuff in the game but it's nothing mroe than lables that could be used for future content. Takes about 5 seconds to add/remove such content tbh. They probably called hooks scythes at one point in development and then decided to make them 1h weps. Now they just happen to be making a new weapon type and using the old name instead of just using hooks which already exist (and look epic for some of the models!)
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05/19/2012, 18:27
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#15
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Quote:
Originally Posted by pro4never
They've had hooks in the client as full items and they've had scythe prof but the actual items were never a part of the client (still aren't).
There's a ton of stuff in the game but it's nothing mroe than lables that could be used for future content. Takes about 5 seconds to add/remove such content tbh. They probably called hooks scythes at one point in development and then decided to make them 1h weps. Now they just happen to be making a new weapon type and using the old name instead of just using hooks which already exist (and look epic for some of the models!)
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lol sounds like u love those hooks deeply lol
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