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Conquer is Dying!

Discussion on Conquer is Dying! within the Conquer Online 2 forum part of the MMORPGs category.

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Old 11/18/2008, 01:12   #16
 
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You can both make a game better AND make more money off it, they just can't be arsed to put too much effort into it, maybe because they are developing around 6 games simultaneously
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Old 11/18/2008, 03:10   #17
 
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Yea thats what i am doing XD
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Old 11/18/2008, 05:40   #18
 
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Granted, I have never posted until now, but sitting back and seeing what has happened over the last couple of months with conquer and scriptvessel, and many other hacks that go with Conquer Online, I have to agree that CO91, also known as 9net9, has been trying to leech as much money from players as possible. The biggest reason they do things to prevent hacks it to protect the money coming in. The most recent developements are the speedhack dual check, checks its own memory and then disconnects giving "invalid walk" as a system message. The other check going on is the keyboard interrupt hook. They are now recording all keypresses and scanning them for repeated patterns and account information. If you don't believe me check it out for yourself. log in and try typing your accountID in "Notepad" or an Internet Explorer window, or FireFox window.... interesting message pops up.
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Old 11/18/2008, 06:11   #19
 
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yea i know but there is ways around that i have found heher But by law they cant do that cause if ur chekcing ur bank while on conquer now they have ur bank info???? SO yeas i fixed that problem
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Old 11/18/2008, 09:50   #20
 
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i really dont like the new patches now..gRRrrr....i better quit,,
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Old 11/18/2008, 12:49   #21
 
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Quote:
Originally Posted by kmaworld View Post
Granted, I have never posted until now, but sitting back and seeing what has happened over the last couple of months with conquer and scriptvessel, and many other hacks that go with Conquer Online, I have to agree that CO91, also known as 9net9, has been trying to leech as much money from players as possible. The biggest reason they do things to prevent hacks it to protect the money coming in. The most recent developements are the speedhack dual check, checks its own memory and then disconnects giving "invalid walk" as a system message. The other check going on is the keyboard interrupt hook. They are now recording all keypresses and scanning them for repeated patterns and account information. If you don't believe me check it out for yourself. log in and try typing your accountID in "Notepad" or an Internet Explorer window, or FireFox window.... interesting message pops up.
I actually had no idea about that message.. giving me quite the "big brother" feeling.
Exactly what part of CO is doing this and is there a known fix?
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Old 11/18/2008, 12:53   #22
 
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Wasn't this "big brother" thing implemented on EO ages ago? I guess they're actually trying to make all of their games the same; Haha. I wouldn't even be suprised if one day they'd fuse EO and CO to make more money out of it;

Only positive thing that I can think of their "anti" hack methods is that if you're truly intrested in cheating it should provide you more challenge. :P

*Edit* I managed to disable that check... *sigh* just one jump patch lol. I'm gonna wait for while see if it has any "side effects." (a.k.a botjail)
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Old 11/18/2008, 23:10   #23
 
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Originally Posted by tanelipe View Post
Wasn't this "big brother" thing implemented on EO ages ago? I guess they're actually trying to make all of their games the same; Haha. I wouldn't even be suprised if one day they'd fuse EO and CO to make more money out of it;

Only positive thing that I can think of their "anti" hack methods is that if you're truly intrested in cheating it should provide you more challenge. :P

*Edit* I managed to disable that check... *sigh* just one jump patch lol. I'm gonna wait for while see if it has any "side effects." (a.k.a botjail)
I actually worked on it too and this is the best I could come up with xD (It does actually work though)

004310EC EB 37 JMP SHORT Conquer.00431125

How'd you do yours?
I tried actually getting rid of the dll ever being loaded but it wouldn't work.
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Old 11/19/2008, 05:01   #24
 
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@ MushyPeas and @tanalipe

thanks for checking into this.... I haven't had alot of time to do anything at all lately with personal life and school (finals are coming up for two of my classes already.) I am hoping to be able to contribute more fully in the future. Also... main system crashed and my copy of IDA Pro was lost... makes things harder to investigate. Anyone got any solutions to my dilemma?
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Old 11/19/2008, 12:00   #25
 
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Quote:
Originally Posted by kmaworld586 View Post
@ MushyPeas and @tanalipe

thanks for checking into this.... I haven't had alot of time to do anything at all lately with personal life and school (finals are coming up for two of my classes already.) I am hoping to be able to contribute more fully in the future. Also... main system crashed and my copy of IDA Pro was lost... makes things harder to investigate. Anyone got any solutions to my dilemma?
? :P
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Old 11/19/2008, 12:54   #26
 
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I noticed that when you typed your username/password it called the SetCursorPos, I traced the code back from there until I found the right place.
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Old 11/19/2008, 12:57   #27
 
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i dont think CO boards will be closed too here, or i just hope
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Old 11/19/2008, 14:16   #28
 
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Quote:
Originally Posted by tanelipe View Post
I noticed that when you typed your username/password it called the SetCursorPos, I traced the code back from there until I found the right place.
I looked into the assist.dll file as it has the monitoring functions in it and just looked for where those functions were called and then patched the code to jump over them so they are never executed.
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Old 12/04/2008, 20:04   #29
 
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Originally Posted by MushyPeas View Post
I looked into the assist.dll file as it has the monitoring functions in it and just looked for where those functions were called and then patched the code to jump over them so they are never executed.
nice
umm about CO getting laggy yes it does the last patches sux
however I think its rly like everyones thinks(including me) atm TQ propably changed developer team around CO as for new quests etc its fully different cup of coffe than the previous one.
I am just not sure if those coders r from EO (hight chance), or someone else
the jobcenter quests r rly nice change insted of all the time killing tombbats or whatever to get exp
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Old 12/04/2008, 20:10   #30
 
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CO is always dying and resurrecting, granted non of the latest updates have really helped make the game more enjoyable and the in-game lag is indeed becoming a serious problem, but TQ are aware of it and I'm sure they will fix it in the long run, right now their focus is just on getting all the new **** out.

As to why not much is happening in terms of hacks I think its mostly because the developers are waiting for all the updating to settle before we waste a bunch of time doing stuff that gets superseded the next week.
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