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We are COnorth
Discussion on We are COnorth within the Conquer Online 2 forum part of the MMORPGs category.
06/07/2008, 14:20
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#1
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elite*gold: 0
Join Date: Jan 2007
Posts: 224
Received Thanks: 83
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We are COnorth
A new private server has arrived !
COnorth !
Monsters,commands, lvl 135, garments, FUN.
JOIN US TO HAVE FUN.
Its under construction !
Server is online
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06/07/2008, 14:21
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#2
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elite*gold: 111
Join Date: Feb 2008
Posts: 2,161
Received Thanks: 646
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i've allready posted this but w/e
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06/07/2008, 15:27
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#3
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elite*gold: 0
Join Date: Oct 2007
Posts: 259
Received Thanks: 77
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hmm i might test
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06/07/2008, 15:35
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#4
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elite*gold: 20
Join Date: Jan 2008
Posts: 2,338
Received Thanks: 490
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U should test its a lvling server soon!
We implemented all conductors and some new fetures!
Npcs arent coded but every day we get more coded npcs!
JOIN NOW
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06/07/2008, 18:24
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#5
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elite*gold: 111
Join Date: Feb 2008
Posts: 2,161
Received Thanks: 646
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Heres bit in debth of the server:
Mobs: Pheasant, Bandit, BanditL33, Robin, Turtledove, Birdman, RedDevil, BloodyBat, TombBat, Titan, Macaque, BullMonster, BladeGhost, SandMonster, DisCityMob, Banditti, BanditL98, SeniorBandit, HawKing, City Guard, Patrol
NPCs: pretty much ever1 of interest is working (allmost all shops and conductresses)
We have all commands
Working skills
Lottery
Added GW map, dis city and moon box quest
Guilds and guildwar will soon be implanted
working on +12
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06/07/2008, 19:08
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#6
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
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Quote:
Originally Posted by BERGHUIS1
Heres bit in debth of the server:
Mobs: Pheasant, Bandit, BanditL33, Robin, Turtledove, Birdman, RedDevil, BloodyBat, TombBat, Titan, Macaque, BullMonster, BladeGhost, SandMonster, DisCityMob, Banditti, BanditL98, SeniorBandit, HawKing, City Guard, Patrol
NPCs: pretty much ever1 of interest is working (allmost all shops and conductresses)
We have all commands
Working skills
Lottery
Added GW map, dis city and moon box quest
Guilds and guildwar will soon be implanted
working on +12
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Working on +12 ? That's like.. THE easiest thing to make since you have the newest ItemAdd.ini in your CO folder
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06/07/2008, 20:25
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#7
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elite*gold: 111
Join Date: Feb 2008
Posts: 2,161
Received Thanks: 646
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Quote:
Originally Posted by IAmHawtness
Working on +12 ? That's like.. THE easiest thing to make since you have the newest ItemAdd.ini in your CO folder
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Well, i've copyed the additem.ini from co2 folder and im using the newest patch
but still no +12
well its possible to make items +12
but it wont add any attack
(though its allways been like tht)
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06/08/2008, 16:52
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#8
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elite*gold: 106
Join Date: Oct 2006
Posts: 6,047
Received Thanks: 1,165
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I hope the server gos better now than it went last time lol
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06/08/2008, 18:35
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#9
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elite*gold: 20
Join Date: Jan 2008
Posts: 2,338
Received Thanks: 490
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Ok new fetures!
TAOS ARE WORKING 50%
NEARLY All spells are implemented
But we dont release them now coz u wont make more than 1 dmg im working on a higher magic attac :P
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06/10/2008, 17:36
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#10
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elite*gold: 111
Join Date: Feb 2008
Posts: 2,161
Received Thanks: 646
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Quote:
Originally Posted by huseby
I hope the server gos better now than it went last time lol
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If u wanna know why it went so bad for u then its couse i banned u
u broke all the rules a gm can break
lol
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06/10/2008, 21:50
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#11
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elite*gold: 106
Join Date: Oct 2006
Posts: 6,047
Received Thanks: 1,165
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Quote:
Originally Posted by BERGHUIS1
If u wanna know why it went so bad for u then its couse i banned u
u broke all the rules a gm can break
lol
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np
btw maby u sude have set some rules first insted of making them up in the middle?
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06/11/2008, 15:14
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#12
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elite*gold: 111
Join Date: Feb 2008
Posts: 2,161
Received Thanks: 646
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Quote:
Originally Posted by huseby
np
btw maby u sude have set some rules first insted of making them up in the middle?
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i did tell u the rules but ok
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