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Why agility for Fire Taoist?
Discussion on Why agility for Fire Taoist? within the Conquer Online 2 forum part of the MMORPGs category.
05/14/2008, 14:11
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#1
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Why agility for Fire Taoist?
I understand that agility is needed for promotion for fire taoist.
I have water->fire
Just asking you guys what is the use of agility for magic skills? Is it really need for taoists? Does it affect hit accuracy?
Just wondering if I would reset my agility after FireSaint.
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05/14/2008, 15:28
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#2
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I dont think so, like strenght, if you put points on it you dont do more dmg.
Ive also an Water-Fire lvl 81 atm
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05/14/2008, 15:42
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#3
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Quote:
Originally Posted by LuCk3r
I dont think so, like strenght, if you put points on it you dont do more dmg.
Ive also an Water-Fire lvl 81 atm 
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Actually more strenght points increase ur phis attack but its not worth it since its only a few extra att.
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05/14/2008, 15:47
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#4
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yeah i think so...maybe it'll affect ur hit accuracy...agility i think is 4 that reason...archers also have high agi...
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05/14/2008, 19:34
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#5
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wat-wat-fire ftw...
erm u dont need agil for a tao.. tbh
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05/15/2008, 04:10
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#6
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Quote:
Originally Posted by EliteSide
wat-wat-fire ftw...
erm u dont need agil for a tao.. tbh
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So it will be safe for me if I make agility to say 2 points, then strength 0, spirit to something enough, the rest vitality?
Well, i'll try that scenarios, with low agility and high agility if I have lots of DB, but for now, I will just go straight to promotion and don't waste any DB's.
So busy for my work now, I just leveled in TG. lol
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05/15/2008, 05:44
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#7
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magic ALWAYS hits... don't need agi
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05/15/2008, 15:40
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#8
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Quote:
Originally Posted by soymadmax
Actually more strenght points increase ur phis attack but its not worth it since its only a few extra att.
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Since when?
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05/15/2008, 15:57
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#9
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Quote:
Originally Posted by dc_eros
So it will be safe for me if I make agility to say 2 points, then strength 0, spirit to something enough, the rest vitality?
Well, i'll try that scenarios, with low agility and high agility if I have lots of DB, but for now, I will just go straight to promotion and don't waste any DB's.
So busy for my work now, I just leveled in TG. lol
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basically for a fire tao... just have like enough spi for 2k mana and the rest on VIT cuz u cant exactly rev peeps since ur a fire and u can use a soul pill (which is directly 2k mana i believe, there also cheap and u can find them in BI)
Vit - u can withstand a dmg blow by a trojan (if ur a high lvl and got good pot)
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05/15/2008, 16:10
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#10
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U have to have enough agil till ur lvl 110
When u get promo then just use a db n get it down to 0
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05/15/2008, 16:33
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#11
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2 is the max it will go down to
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05/15/2008, 16:52
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#12
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Quote:
Originally Posted by LuCk3r
Since when?
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Since.. forever.. 1 str = 1 dmg  I thought everyone know this already..
And yea, taos rly don't need agi
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05/15/2008, 17:03
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#13
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Thank you all guys! I will get lvl 110 soon.
Water-Fire
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05/15/2008, 19:26
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#14
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mm, the stats dont have a direct reflect on how your char play, only what they can equip and if they can promote. the only exception to the rule is for archers, who sadly cant take advantage of all that **** agi att points for more hp. well they can, but if they do, they WILL NEVER HIT THE TARGET. this exception seems to break the rule laid out by my first statemnet, but it seems to be the only known exception. tried it myself, dont waste the db reallocating, i promise its not worth it. we will just have to be satisfied with about 7-8k hp on our 130 130 130 archers. thnx alot TQ...but yea, i know a 130 130 130 fire with all but 2k worth of spirit the rest on vitality, and he kicks *** soo, if he can do it, so can u. . .after 110 ofcourse.
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05/16/2008, 07:00
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#15
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