|
You last visited: Today at 00:24
Advertisement
COoperative for 5376
Discussion on COoperative for 5376 within the Conquer Online 2 forum part of the MMORPGs category.
05/09/2011, 15:41
|
#1
|
elite*gold: 0
Join Date: Nov 2006
Posts: 286
Received Thanks: 38
|
COoperative for 5376
Sincei start playing on private server with original client just dongraded to 5376 and coop dont work property. When i try to hunt it just moveing around and not attacking any monsters. I read COop thread and found few guys have same problem but i dont know did they find any solution or not?
So maybe any1 know whats can be wrong ?
|
|
|
05/09/2011, 16:38
|
#2
|
elite*gold: 0
Join Date: Jun 2006
Posts: 457
Received Thanks: 67
|
most likely pointer to attack function is different.
|
|
|
05/09/2011, 17:32
|
#3
|
elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
|
Quote:
Originally Posted by shitboi
most likely pointer to attack function is different.
|
COoperative doesn't use any attack pointer. It simply uses packets.
The reason it's not attacking monster is probably because the entity spawn packet is different on the private server = COoperative doesn't know the monsters' names/location/whatever.
|
|
|
05/09/2011, 17:58
|
#4
|
elite*gold: 0
Join Date: Nov 2006
Posts: 286
Received Thanks: 38
|
how could it be different ? I`m using 5376 exe.
|
|
|
05/09/2011, 18:00
|
#5
|
elite*gold: 0
Join Date: Nov 2006
Posts: 286
Received Thanks: 38
|
oh thats why? So its mean that it dont work. But i was so exited that it will works
And sorry for double post.
|
|
|
05/09/2011, 19:10
|
#6
|
elite*gold: 0
Join Date: Jun 2006
Posts: 457
Received Thanks: 67
|
Quote:
Originally Posted by IAmHawtness
COoperative doesn't use any attack pointer. It simply uses packets.
The reason it's not attacking monster is probably because the entity spawn packet is different on the private server = COoperative doesn't know the monsters' names/location/whatever.
|
When i saw the advanced hooking thread, i got the impression that cooperative is based off function hooks, lol.
|
|
|
05/09/2011, 20:28
|
#7
|
elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
|
Quote:
Originally Posted by shitboi
When i saw the advanced hooking thread, i got the impression that cooperative is based off function hooks, lol.
|
It is. Hooking the send/recv packet functions
|
|
|
05/09/2011, 20:41
|
#8
|
elite*gold: 0
Join Date: Jun 2006
Posts: 457
Received Thanks: 67
|
oh, lol. I happen to know another developer whose bot has nothing to do with packets. It's completely based off hooking different conquer functions, lol
|
|
|
05/09/2011, 21:36
|
#9
|
elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
|
Quote:
Originally Posted by shitboi
oh, lol. I happen to know another developer whose bot has nothing to do with packets. It's completely based off hooking different conquer functions, lol
|
SirHooks?
|
|
|
05/10/2011, 14:01
|
#10
|
elite*gold: 0
Join Date: Jun 2006
Posts: 457
Received Thanks: 67
|
Quote:
Originally Posted by IAmHawtness
SirHooks? 
|
no. he doesn't do dev for english servers.
|
|
|
Similar Threads
|
COoperative help
01/04/2022 - Conquer Online 2 - 3 Replies
can i use cooperative on 1 client then no cooperative with the other one?
how to use autominer?
|
COoperative
04/26/2011 - CO2 Bots & Macros - 3929 Replies
Patch 5378
IMPORTANT: READ THE "HOW TO AVOID BOTJAIL" SECTION
Thank you, TQ, for shitting all over Classic CO (and 2.0, too, actually) :)
Summary
COoperative is a free to use bot for Conquer Online 2.0. It is intended to work ONLY for the official US version of Conquer Online, and I have no intention of making it work for private servers or Spanish/Brazilian/etc. CO.
Since it's a free to use bot, don't expect the best, please. I'm the only one working on the bot, and the only things...
|
All times are GMT +1. The time now is 00:24.
|
|