You would need to edit the
MapItemIcon.Ani found in the
*\Conquer 2.0\ani folder.
You would use a text editor to open the file.
Get yourself a
ITEMS.TXT file that is included with my edited
ItemType.dats.
Download like version #2 so you can see all the qualities of items.

a1blaster (12-22-2006)
Open the
ITEMS.TXT file in a text editor you'll see this (
example IronHelmet):
Quote:
111303 [L]IronHelmet
111304 [M]IronHelmet
111305 [H]IronHelmet
111306 [R]IronHelmet
111307 [u]IronHelmet
111308 [E]IronHelmet
111309 [S]IronHelmet
|
The numbers are the item numbers.
Take the
[E]IronHelmet item, it's number is
111309.
Now open the
MapItemIcon.Ani file in your text editor and search for that item number:
Quote:
[111303]
FrameAmount=1
Frame0=data/MapItemIcon/111300.dds
[111304]
FrameAmount=1
Frame0=data/MapItemIcon/111300.dds
[111305]
FrameAmount=1
Frame0=data/MapItemIcon/111300.dds
[111306]
FrameAmount=1
Frame0=data/MapItemIcon/111300.dds
[111307]
FrameAmount=1
Frame0=data/MapItemIcon/111300.dds
[111308]
FrameAmount=1
Frame0=data/MapItemIcon/111300.dds
[111309]
FrameAmount=1
Frame0=data/MapItemIcon/111300.dds
|
You'll see that the .
dds file is
111300.dds.
Change this to the GiftBags
.dds (
721500.dds).
Will look like this:
Quote:
[111309]
FrameAmount=1
Frame0=data/MapItemIcon/721500.dds
|
You'll have to do this for each color of the helmet:
Quote:
[111409]
FrameAmount=1
Frame0=data/MapItemIcon/111400.dds
[111509]
FrameAmount=1
Frame0=data/MapItemIcon/111500.dds
[111609]
FrameAmount=1
Frame0=data/MapItemIcon/111600.dds
[111709]
FrameAmount=1
Frame0=data/MapItemIcon/111700.dds
[111809]
FrameAmount=1
Frame0=data/MapItemIcon/111800.dds
[111909]
FrameAmount=1
Frame0=data/MapItemIcon/111900.dds
|
Most armor items come in 7 colors, weapons will have just one entry to edit.
Now the hard part. Do this for each item you would like to see GiftBags for.
Either make yourself a macro to do this or if your good, a program to do this on the fly (realtime) in game, like COtobo did.