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new bug??

Discussion on new bug?? within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
Real~Death's Avatar
 
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new bug??

it seems that my GF's archer has to jump after each scatter or she cant rescatter,and i tryed using a proxy to autohunt with a warrior and seem that i dont hit 10x power a lot having a hard time even fliping SM even once??
anyone else getting anything like this?cus its ******* me off
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Old 12/23/2007, 13:40   #2
 
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On my server many mobs are bugged so that you don't hit them at full power. I can scatter more than once without jumping but my 130 archer doesnt always 1-hit hawks. Same with my warrior, I can't chain SM like this.
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Old 12/23/2007, 16:23   #3
 
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some tro-archer's that are 130 even have trouble on our server...
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Old 12/23/2007, 20:42   #4
 
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yeah...i have same problem in hawks i can`t even plv right xD
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Old 12/24/2007, 01:00   #5
 
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Something is clearly wrong with the process by which mobs are generated. At least they didn't all disappear this time!
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Old 12/24/2007, 01:04   #6
 
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The bugged monster gets annoying if you go 2nd island for awhile >.<,you notice
the number of bugged monsters easily because of its number,i remember seeing all the mobs dissappear on 2nd island on my server when it was near 6:00 server time,my friend made it extinct for 3 mins LOL.
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Old 12/24/2007, 02:48   #7
 
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i think the bug where u cant scatter a 2nd time only exists in tc map?

if this is so ....this is kinda old...since the anti-pk came out in tc it has been like that..
no spells/skills can be be used again without moving first >.<
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Old 12/24/2007, 03:00   #8
 
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Quote:
Originally Posted by L3r0y~J3nk1n$ View Post
Something is clearly wrong with the process by which mobs are generated. At least they didn't all disappear this time!
yup i remember that had a couple hours of fun that day
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Old 12/24/2007, 06:01   #9
 
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Hmm this just happen to my female archer whole doing Santa quest :|
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Old 12/24/2007, 13:02   #10
 
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Thats a bug in the monster generator. It generates almost random monster stats. For example if the base of pheasant is like 10 hp it generates 10 peasants with 11, 12 or 9 or 8 hp and so on. The problem is that the generator increases the hp or the def of some monsters with more than it is used to be. In other words... its all mixed up xD
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