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Packet Based Bot

Discussion on Packet Based Bot within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
Orochisuke's Avatar
 
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Packet Based Bot

How does it work? If you intercept the connection, your bot would send a packet to the server and it would read it but after that, all the packets sent by the real client would be off counter wise.
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Old 12/18/2007, 00:55   #2
 
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not sure what your asking but..
there is encryption on both sides client and server
using a proxy its like a relay beteween the two right
a proxy has to decrypt and encrypt the packets(along with reply to the bot check)
lets say you want cyclone -- the proxy sends a pcket to the client saying cyclone ..simple
now for autohunt -- the proxy has to read the data revived from the server then sends jumpattack packet back to the server(basicly as if the client was sending it)

again i wasent sure what you were asking,but there are counters and encryption done on both sides
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Old 12/18/2007, 01:00   #3
 
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I know how the encryption works.
So you connect using a proxy. If the proxy sends data to the server, it must encrypt it. Then, the server would receive and decrypt the packet properly. However, after that, any packet the client sends to the server will become unreadable because we changed the counters in the server but not the client. Any workarounds?
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Old 12/18/2007, 01:03   #4
 
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again not sure what your asking but the proxy keeps track of the counters on both ends outherwise sending packets wouldent work
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Old 12/18/2007, 02:26   #5
 
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I'm asking if the proxy sends an original packet, one that didn't come from the client.
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