i am looking for a coder who can update this code for the current patch:
Code:
typedef DWORD_PTR(__stdcall *_qDeCrypt)(DWORD_PTR rcx);
pSpec = (LPBYTE)gameOverlay.localEnt;
*(WORD*)((LPBYTE)GetModuleHandle(0) + 0x57D0B4) = 0x9090; // 33 FF 4C 89 74 24 40 0F 29 74 24 30
*(DWORD*)((LPBYTE)GetModuleHandle(0) + 0x57D0B4+2) = 0x90909090;
*(BYTE*)(pSpec + 0x741) = 1;
_qDeCrypt qDecrypt3 = (_qDeCrypt)((LPBYTE)GetModuleHandle(0) + 0x873A40);
qDecrypt3((DWORD_PTR)pSpec);
i want to use it with my external (its the c++ crappy esp base). Would be perfect if its just by patching the game memory, without any decrytion etc so i can update it myself.
Just need a working solution for this feature. Got a working bypass already so no need for that
If you wanna do this just pm me.
I can pay with paypal or just tell me what you need






