well, i figured that since alot of the .c3 files in EO would work in CO as long as u have the .dds texture files, maybe EO uses the same c3_core_dll.dll file as CO, maybe someone with skillz can put this to use and make a plugin to use in editors, then hook people up here on epvp with the plugin so people can go wild and make their own .c3 edits... I mean, it'd be kick ***..so hows about it? The source code for the .dll is in c++. Good luck to whoever downloads this and tries to make a plugin.
ps:
before anyone asks "wat plugan shuld b for?" .c3 files would be the 3d image file, so blender or any other 3d program...
[RELEASE] [OPEN SOURCE] CE 5.5 Pointer to AutoIt Source-Code 02/13/2011 - AutoIt - 6 Replies Habe heute erst gemerkt, dass es hier eine AutoIt Sektion gibt xD also poste ich mal mein Programm mit rein.
Funktionsweise:
1. in CE Rechtsklick auf den Pointer und auf "Copy" klicken
2. in meinem Programm auf "Code generieren" klicken
3. In euer Scite gehen und einfügen
Hier ist der Source Code vom Programm: