Discussion on [Guide] Adding Emotions to Conquer Online within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.
I've been doing some small research into the Conquer Online client (getting to know the client's resources inside and out and how they link to the client), and I came across a small, easy to edit feature: emoticons. As you might know, Conquer Online has emoticons that you can use in chat.
So, you can add emoticons to that list very easily. First, review how to see and open dds files using my old tutorial here: . Now, let's try adding a new emoticon. All emoticons are stored in the "data\EmotionIco" folder. Each frame of the emoticon is stored in that folder as a dds file and an image file. I recommend creating a new folder to store your emoticons (one folder per emoticon). You can then link the frames to the client using "ChatEmotion.ani" and "EmotionIco.ani" in the client's "ani" folder. Here's an example of an emoticon entry for when the client uses it as a jpg image (in chat windows) from "ChatEmotion.ani":
You also need to link the emoticon to the client using it's dds files (contained in the client's "EmotionIco.ani" file in the "ani" folder). Here's an example of the the last entry in that file:
I'll be adding an emoticon of a better cake for this example (from my development). I created a new folder in "data \EmotionIco" called "68". I named it this because the last emoticon id is 67, and I want to use 68 for my emoticon's identity. In that folder, I have my dds frame files. Then, I saved each one as a jpg (using Paint.NET, you can also save it in other formats such as BMP) to the "JPG/68" folder (I created "68" in the "JPG" folder). Using the template above, I added my emoticon to the files. Keep in mind, you don't have to keep the structure TQ has set up. You can make your own folders to organize your emoticons. Here is the final result from my first addition:
When you're done, post whatever you've made here! We can share emoticons and create a larger database of emotions to be used in the client. I've attached the frames of the one I added to my client. I can't wait to see what you all come up with. I'll be happy if someone makes a Grumpy Cat emotion. Cheers.
From current Heroes of Might and Magic online, 5 more icons:
62 Rainbow
63 RedCandle
64 YellowRiband
65 Candle
66 GreenRiband
Included in the attachment:
- data\EmotionIco\280.dds to 306.dds
- data2\EmotionIco\280.jpg to 306.jpg
- ani\ChatEmotion.ani (just the extra lines)
- ani\EmotionIco.ani (just the extra lines)
- ini\EmotionIco.ini (just the extra lines)
- ini\EmotionIco01.ini (just the extra lines)
Nobody has an interest anymore in actually making a good, unique private server (nobody comes to mind, at least). If you want to add new emotions, more power to you. Be different. If you're asking if anyone has followed this guide, nope. Nobody has, as far as I'm aware.
I actually forgot that Emoticons existed in CO, it's been so long lol... I decided to grab a Discord Emoji and just add it in for the hell of it. Sadly the frames are super slow, probably needs to get edited inside the Conquer.exe cause I can't find a file with the options. Also, don't forget that it also needs to be added inside "ini/EmotionIco". I'll probably go around toying with some of my favorite Discord Emojis once I get bored enough.
PS: Grab any gif and edit it using , it'll give you all the frames if you Right Click -> Explore Folder and just copy and paste all those images to wherever you're storing it. Then just make a quick batch file and
Code:
ren *.png *.dds
to make them into a .dds file, no need to convert one by one. I also made them into jpg just in case cause I didn't want to change the file names again later so idk if png's will work.
Sorry for bumping an old post, but it made me kind of sad after reading this xD:
Quote:
Originally Posted by Spirited
Nobody has an interest anymore in actually making a good, unique private server (nobody comes to mind, at least). If you want to add new emotions, more power to you. Be different. If you're asking if anyone has followed this guide, nope. Nobody has, as far as I'm aware.
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