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[Sucking Mod] Gun

Discussion on [Sucking Mod] Gun within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

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Old 10/08/2011, 13:10   #16
 
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Quote:
Originally Posted by Opale View Post
I guess he means that alpha channel can only be used to "erase" part of a texture we want to delete, and logically that part of the texture that has been deleted will be invisible on the 3D model in-game

We cannot use the alpha channel to "add" anything to the texture, nor logically to the model aswell. A cowboy hat sticked with the garment would recquire some mesh editing, which is something we cannot do 'cause of limited plugins.

But you could make a cowboy hat model and place it as a headgear item, that's doable =p

@2slam

Keep going dude, your texturing is getting better
thx for explaining it to me in simple english :P

about editing a headgear and make it look like a cowboy hat, you lose the option
of editing garments to make a cowboy alike outfit, i know goodluck shows your
hairstyle, other garms got their own hairstyle which hides the headgear..

on the good side, deleting a part using alpha channel ( or a similar method ) makes
the deleted part transparent in the game, so a tao robe is the best choice to edit.
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Old 10/08/2011, 13:49   #17
 
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Quote:
Originally Posted by Opale View Post
I guess he means that alpha channel can only be used to "erase" part of a texture we want to delete, and logically that part of the texture that has been deleted will be invisible on the 3D model in-game

We cannot use the alpha channel to "add" anything to the texture, nor logically to the model aswell. A cowboy hat sticked with the garment would recquire some mesh editing, which is something we cannot do 'cause of limited plugins.

But you could make a cowboy hat model and place it as a headgear item, that's doable =p

@2slam

Keep going dude, your texturing is getting better
yeah Opale that's actually what i mean

Quote:
Originally Posted by m7mdxlife View Post
thx for explaining it to me in simple english :P

about editing a headgear and make it look like a cowboy hat, you lose the option
of editing garments to make a cowboy alike outfit, i know goodluck shows your
hairstyle, other garms got their own hairstyle which hides the headgear..

on the good side, deleting a part using alpha channel ( or a similar method ) makes
the deleted part transparent in the game, so a tao robe is the best choice to edit.
any armor shows the hair style , the problem is that which hat could be edited to be like a cow boy!
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Old 10/09/2011, 10:10   #18
 
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armors shows the hair style really? i was talking about garments hiding the hair style not armors :/
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Old 10/09/2011, 14:06   #19
 
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Originally Posted by m7mdxlife View Post
armors shows the hair style really? i was talking about garments hiding the hair style not armors :/
do what ever u want , btw plz stop annoying me !
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Old 10/09/2011, 14:16   #20
 
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i already have the right to do whatever i want, you need to try and understand what others are saying.

and how am i annoying you? by trying to (help) you?
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Old 10/09/2011, 18:28   #21
 
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Originally Posted by m7mdxlife View Post
i already have the right to do whatever i want, you need to try and understand what others are saying.

and how am i annoying you? by trying to (help) you?
4get it i found a garment ,that Andrew.A is wearing in the thread called dragon mods , could some 1 get that?
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Old 10/09/2011, 20:13   #22
 
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there you go, someone else requested this garm before and i uploaded it for him
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