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ProjectX Source

Discussion on ProjectX Source within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 08/05/2011, 15:36   #91
 
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Quote:
Originally Posted by siGA123 View Post


anyone know how to fix the timer file?
Above that line put:
Code:
if (GC.MyChar == null) return;
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Old 08/05/2011, 22:37   #92
 
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Quote:
Originally Posted by BaussHacker View Post
Above that line put:
Code:
if (GC.MyChar == null) return;
ok I just added that to the Timer32.cs file. What was the reason for adding that?
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Old 08/06/2011, 12:45   #93
 
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Quote:
Originally Posted by siGA123 View Post
ok I just added that to the Timer32.cs file. What was the reason for adding that?
The exception was send, because the character was not yet loaded fully, but still trying to use some things from the character, so it's just a check if the character is nothing and if it is, then it should not continue.
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Old 08/06/2011, 19:26   #94
 
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Quote:
Originally Posted by BaussHacker View Post
The exception was send, because the character was not yet loaded fully, but still trying to use some things from the character, so it's just a check if the character is nothing and if it is, then it should not continue.
Okay I see what your saying it just need to have another exception to allow the character even though not fully created to use the functions
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Old 08/06/2011, 20:05   #95
 
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I was testing the server when this pps up.
Error:
nulreferenceException was unhandled by user code.
Object reference is not set to an instance of an object.
I understand it and i tried to solve but didnt work.


Uploaded with

i also get this after log off.
error:
invalidoperationexception was unhandled by user code
The collection has changed. Possible, the inventory operation is not performed.


Uploaded with
Dang i really want to solve this one. any help?
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Old 08/06/2011, 20:26   #96
 
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ok for the second error read up a couple posts and you'll see the fix it's and if statement
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Old 08/07/2011, 18:50   #97
 
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There isno post with the same error as mine.
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Old 08/22/2011, 00:23   #98
 
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links are all dead lol
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Old 08/22/2011, 01:02   #99
 
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Quote:
Originally Posted by jynxter23 View Post
links are all dead lol
Megaupload and Deposit files links are still alive.
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Old 08/22/2011, 01:27   #100
 
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Nice
Good Job
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Old 08/22/2011, 02:23   #101
 
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Quote:
Originally Posted by F i n c h i View Post
Megaupload and Deposit files links are still alive.
Oh right on, didn't see all the ones below it, rofl.

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Old 10/12/2011, 22:05   #102
 
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any idea how many players this source can hold?
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Old 10/12/2011, 22:36   #103
 
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Quote:
Originally Posted by cluj12 View Post
any idea how many players this source can hold?
I don't know, but when we ran it, then it was 100+ most of time.
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Old 12/24/2011, 22:39   #104
 
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hello every one its Cool To Make an Server With That Source Or It Will be A **** Server
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Old 12/24/2011, 23:43   #105
 
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Originally Posted by XDestroyer2011 View Post
hello every one its Cool To Make an Server With That Source Or It Will be A **** Server
Using the source is ****, using the events and features is what's good. It's my very old source
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