Register for your free account! | Forgot your password?

You last visited: Today at 06:36

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Newt's CO Server Source

Discussion on Newt's CO Server Source within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

Reply
 
Old   #1
 
newts06's Avatar
 
elite*gold: 0
Join Date: Oct 2008
Posts: 20
Received Thanks: 7
Newt's CO Server Source

*EDIT IN BLUE FONT!*


First I would like to thank KingZane for this source I have edited and I would like to thank cooltext for their logos I have used in this program!

This program I made helps with the source, its a .rar file, but within it is an installation program and will save the files to "C:Program Files/" and will make a copy of the launcher on the desktop!


*THIS SOURCE IS A 4351 SOURCE
Links:
Source:

Client:

Instructions
-Install the source

-Then load Newt's CO Server Source.exe (On the Desktop!)

-Then Use "Run Server" to run the server.
-Use "Make Account" to make an account.

Then simply Run the server,
If any questions please leave a message and if there is any problems with the source, I will remake the program to help you out...

*MINOR EDITS*
-Added a Server IP edit button in the program.
-Changed the installation box to a smaller screen.
Nothing that much changed...
newts06 is offline  
Thanks
7 Users
Old 01/03/2010, 21:40   #2
 
elite*gold: 0
Join Date: Aug 2009
Posts: 930
Received Thanks: 448
thank you, i wanna try this
.Guru is offline  
Old 01/03/2010, 22:48   #3
 
.Ryu's Avatar
 
elite*gold: 0
Join Date: Dec 2009
Posts: 583
Received Thanks: 119
Quote:
Originally Posted by newts06 View Post

First I would like to thank KingZane for this source I have edited and I would like to thank cooltext for their logos I have used in this program!

This program I made helps with the source, its a .rar file, but within it is an installation program and will save the files to "C:Program Files/" and will make a copy of the launcher on the desktop!


*THIS SOURCE IS A 4351 SOURCE
Links:
Source:

Client:

Instructions
-Install the source

-Then load Newt's CO Server Source.exe (On the Desktop!)

-Then Use "Run Server" to run the server.
-Use "Make Account" to make an account.

Then simply Run the server,
If any questions please leave a message and if there is any problems with the source, I will remake the program to help you out...
I like this pacth i hate client tho good job but its wrong section here is the right one

Section:

#requestmove To right section
.Ryu is offline  
Old 01/04/2010, 06:56   #4
 
Huseby's Avatar
 
elite*gold: 106
Join Date: Oct 2006
Posts: 6,047
Received Thanks: 1,165
#Moved
Huseby is offline  
Thanks
1 User
Old 01/04/2010, 20:33   #5

 
Kiyono's Avatar
 
elite*gold: 20
Join Date: Jun 2006
Posts: 3,296
Received Thanks: 925
Haven't seen 4351 sources in a long time, gonna check this out.
Kiyono is offline  
Old 01/04/2010, 20:43   #6
 
ImFlamedCOD's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 378
Received Thanks: 141
I checked it out , all this is a version of the UCCO project as BAD and worse as ever , dont mean to flame but fail.
Code:
 
                        else if (TheReq[0] == "cps")
                        {
                            if (ClickyClient.MyChar.CPs >= int.Parse(TheReq[1]))
                            {
                                ClickyClient.MyChar.CPs -= int.Parse(TheReq[1]);
                                byte[] Pack = ThePackets.Vital((long)ClickyClient.MyChar.UID, 30, ClickyClient.MyChar.CPs);
                                ClickyClient.SendPacket(Pack);
                                Requirs = true;
                                if (int.Parse(Id_) == 923 || int.Parse(Id_) == 924)
                                {
                                    ClickyClient.MyChar.CPs += int.Parse(TheReq[1]);
                                    byte[] Pack1 = ThePackets.Vital((long)ClickyClient.MyChar.UID, 30, ClickyClient.MyChar.CPs);
                                    ClickyClient.SendPacket(Pack1);
                                }
                            }
                            else
                                DontHave = false;
No cps back in the day of 1.0

Im not going to flame and say good job but to release such an old source that has been released with the same flaws and bugs as the rest of the sources like it out there is just dumb.
ImFlamedCOD is offline  
Old 01/04/2010, 20:51   #7

 
Kiyono's Avatar
 
elite*gold: 20
Join Date: Jun 2006
Posts: 3,296
Received Thanks: 925
Quote:
Originally Posted by ImFlamedCOD View Post
I checked it out , all this is a version of the UCCO project as BAD and worse as ever , dont mean to flame but fail.
Code:
 
                        else if (TheReq[0] == "cps")
                        {
                            if (ClickyClient.MyChar.CPs >= int.Parse(TheReq[1]))
                            {
                                ClickyClient.MyChar.CPs -= int.Parse(TheReq[1]);
                                byte[] Pack = ThePackets.Vital((long)ClickyClient.MyChar.UID, 30, ClickyClient.MyChar.CPs);
                                ClickyClient.SendPacket(Pack);
                                Requirs = true;
                                if (int.Parse(Id_) == 923 || int.Parse(Id_) == 924)
                                {
                                    ClickyClient.MyChar.CPs += int.Parse(TheReq[1]);
                                    byte[] Pack1 = ThePackets.Vital((long)ClickyClient.MyChar.UID, 30, ClickyClient.MyChar.CPs);
                                    ClickyClient.SendPacket(Pack1);
                                }
                            }
                            else
                                DontHave = false;
No cps back in the day of 1.0

Im not going to flame and say good job but to release such an old source that has been released with the same flaws and bugs as the rest of the sources like it out there is just dumb.
Nah, this is what was called "hadeset's source" it's source that ws made by copying huge parts of CoEmu or UCCO like you said.
Kiyono is offline  
Old 01/04/2010, 21:05   #8
 
lostsolder05's Avatar
 
elite*gold: 20
Join Date: Jan 2006
Posts: 890
Received Thanks: 241
Quote:
Originally Posted by ImFlamedCOD View Post
I checked it out , all this is a version of the UCCO project as BAD and worse as ever , dont mean to flame but fail.
Code:
 
                        else if (TheReq[0] == "cps")
                        {
                            if (ClickyClient.MyChar.CPs >= int.Parse(TheReq[1]))
                            {
                                ClickyClient.MyChar.CPs -= int.Parse(TheReq[1]);
                                byte[] Pack = ThePackets.Vital((long)ClickyClient.MyChar.UID, 30, ClickyClient.MyChar.CPs);
                                ClickyClient.SendPacket(Pack);
                                Requirs = true;
                                if (int.Parse(Id_) == 923 || int.Parse(Id_) == 924)
                                {
                                    ClickyClient.MyChar.CPs += int.Parse(TheReq[1]);
                                    byte[] Pack1 = ThePackets.Vital((long)ClickyClient.MyChar.UID, 30, ClickyClient.MyChar.CPs);
                                    ClickyClient.SendPacket(Pack1);
                                }
                            }
                            else
                                DontHave = false;
No cps back in the day of 1.0

Im not going to flame and say good job but to release such an old source that has been released with the same flaws and bugs as the rest of the sources like it out there is just dumb.
its not 1.0. 4283+ is 2.0.
lostsolder05 is offline  
Old 01/05/2010, 00:59   #9
 
zane203's Avatar
 
elite*gold: 0
Join Date: Jun 2008
Posts: 418
Received Thanks: 56
=D i remember this, my 1st ever C# programming team ^^, oh man its been ages =3

hadeset 2nd source? i think taken up by samehvan, in which i joined and later took the project and did the last modifications to it =D. Glad to see someone brought it back from teh grave.

Exactly whats new in it O_o i dont have my old C# tools so i cant check it out.

also xD KingZane? i havn't been called that since mah server was up xD... good times... good times.
zane203 is offline  
Old 01/05/2010, 02:06   #10
 
newts06's Avatar
 
elite*gold: 0
Join Date: Oct 2008
Posts: 20
Received Thanks: 7
Quote:
Originally Posted by zane203 View Post
=D i remember this, my 1st ever C# programming team ^^, oh man its been ages =3

hadeset 2nd source? i think taken up by samehvan, in which i joined and later took the project and did the last modifications to it =D. Glad to see someone brought it back from teh grave.

Exactly whats new in it O_o i dont have my old C# tools so i cant check it out.

also xD KingZane? i havn't been called that since mah server was up xD... good times... good times.
Thanks man, i been using this source for a while and figureing it out, you made an awesome jobwith this source.
newts06 is offline  
Old 01/05/2010, 02:13   #11
 
newts06's Avatar
 
elite*gold: 0
Join Date: Oct 2008
Posts: 20
Received Thanks: 7
**** I noticed somthing, i forgot to add the server configuration file when i made the easy program, to run the source... I will get to that, and edit my first post for it.
newts06 is offline  
Old 01/05/2010, 02:17   #12
 
newts06's Avatar
 
elite*gold: 0
Join Date: Oct 2008
Posts: 20
Received Thanks: 7
Quote:
Originally Posted by Kiyono View Post
Nah, this is what was called "hadeset's source" it's source that ws made by copying huge parts of CoEmu or UCCO like you said.
I used samehvan's source and just modified it a little... and i though i would release my work for people...
newts06 is offline  
Old 01/05/2010, 03:44   #13
 
zane203's Avatar
 
elite*gold: 0
Join Date: Jun 2008
Posts: 418
Received Thanks: 56
glad for the respect but my part very little.

the only thing i did in the end was set up a "almost" working mob system x.X, which was done with a good buddy of mine named Saint.

so yea, man more props to you for updating it.
zane203 is offline  
Old 01/05/2010, 19:32   #14
 
NoFatChicks's Avatar
 
elite*gold: 0
Join Date: Dec 2009
Posts: 62
Received Thanks: 0
Its such a simple source, thanks. But... (cant make a account / log in)
Attached Images
File Type: jpg Error 01.JPG (73.6 KB, 44 views)
NoFatChicks is offline  
Old 01/05/2010, 20:31   #15
 
elite*gold: 0
Join Date: Sep 2008
Posts: 128
Received Thanks: 8
This pwns , Thanks....The Easier Way to make private server.....Good job
StefanHAKER is offline  
Reply


Similar Threads Similar Threads
Sell Source Binary v3.5, The Strongest Source in the world of private server
03/20/2011 - Conquer Online 2 Trading - 3 Replies
http://i797.photobucket.com/albums/yy253/aymanelkb er/vmwvhk.gif Wolves Private Server http://www.monsterup.com/upload/1258602276638.jpg Some Info About Source 2- Full Transalite 100% 3- Reborn ( 1 , 2 , 3 , 4) With Ninja Full work 100% 4- Plus ( +1 To +20 )
Sell Source Binary v3.5, The Strongest Source in the world of private server
12/08/2009 - CO2 Private Server - 8 Replies
#Removed
[Release]How To Make Tq Source Work + Working Source + Server ByBass + Commands
12/08/2008 - CO2 PServer Guides & Releases - 15 Replies
1: How To Make The Server Work In fact, before other people did not just let ACC now with hi EACC Columbia landing on the settlement of the issue, and the rest is our own how to improve the content of those interested can improve the next. MY MY set and the same. INI MAP INI files and MAP with the client-to-date coverage of the account. server.dat ! And then as long as the client will be able to modify server.dat! 127.0.0.1 192.168.0.1 192.168.1.1 IP。 Please do generally use...



All times are GMT +1. The time now is 06:36.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.