Okay this is all you have to do, in the GameServer, open the Folder "Packets" than open the file named "SpawnNPC.cs".
Edit the complete (static) byte with this
Code:
public static byte[] SpawnNPC(int Type, int X, int Y, int SubType, int Dir, int Flag)
{
PacketBuilder Packet = new PacketBuilder(2030, 20);
Packet.Long(Type);
Packet.Short(X);
Packet.Short(Y);
Packet.Short(SubType + Dir);
Packet.Short(Dir);
Packet.Long(Flag);
return Packet.getFinal();
}
~Bas






