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[RELEASE] Super Gems
Discussion on [RELEASE] Super Gems within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
10/06/2009, 16:55
#1
elite*gold: 0
Join Date: Oct 2009
Posts: 45
Received Thanks: 3
[RELEASE] Super Gems
Credits go to myself.
Code:
Quote:
int into = 0;
if (Equips[1] != null && Equips[1] != "0")
into = 1;
else if (Equips[2] != null && Equips[2] != "0")
into = 2;
else if (Equips[3] != null && Equips[3] != "0")
into = 3;
else if (Equips[6] != null && Equips[6] != "0")
into = 6;
else if (Equips[8] != null && Equips[8] != "0")
into = 8;
else
return;
string[] item = Equips[into].Split('-');
if (item[4] == "13")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "goldendragon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
}
}
if (item[5] == "13")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "goldendragon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoegoldendragonnix"));
}
}
if (item[4] == "3")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "phoenix"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
}
}
if (item[5] == "3")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "phoenix"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
}
}
if (item[4] == "33")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "rainbow"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
}
}
if (item[5] == "33")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "rainbow"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
}
}
if (item[4] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "fastflash"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
}
}
if (item[5] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "fastflash"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
}
}
if (item[4] == "63")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "moon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
}
}
if (item[5] == "63")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "moon"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
}
}
if (item[4] == "43")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "goldenkylin"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
}
}
if (item[5] == "43")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "goldenkylin"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
}
}
if (item[5] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "purpleray"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
}
}
if (item[4] == "53")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "purpleray"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
}
}
if (item[4] == "73")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "recovery"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
}
}
if (item[4] == "73")
{
if (Other.ChanceSuccess(10))
{
foreach (DictionaryEntry DE in World.AllChars)
{
Character Chaar = (Character)DE.Value;
if (Chaar.Name != Name)
{
Chaar.MyClient.SendPacket(General.MyPackets.String (UID, 10, "recovery"));
}
}
MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
}
}
}
DON'T FORGET. in Character.cs under:
void TimerElapsed(object source, ElapsedEventArgs e)
Add:
Quote:
void TimerElapsed(object source, ElapsedEventArgs e)
{
if (StigBuff)
if (DateTime.Now > Stigged.AddSeconds(20 + StigLevel * 5))
{
StigBuff = false;
MyClient.SendPacket(General.MyPackets.Vital(UID, 26, GetStat()));
World.UpdateSpawn(this);
}
if (Attacking)
GemEffect();
Attack();
Bass Edit: I made it clearly into Codes so you know what to copy and what not.
About the last part that you have to make sure that the
Code:
Quote:
if (Attacking)
GemEffect();
Attack();
Press Thanks!
10/06/2009, 17:01
#2
elite*gold: 0
Join Date: Sep 2007
Posts: 1,705
Received Thanks: 441
this has been released before so i dont see the need of it being released again
10/06/2009, 17:09
#3
elite*gold: 0
Join Date: Oct 2009
Posts: 45
Received Thanks: 3
Sorry, i'm new to this site do I didn't know.
10/08/2009, 00:27
#4
elite*gold: 0
Join Date: Oct 2009
Posts: 45
Received Thanks: 3
Please people press thanks. It would mean alot.
10/08/2009, 01:08
#5
elite*gold: 0
Join Date: May 2009
Posts: 151
Received Thanks: 29
What are the odds that the code is exactly the same as some1 else's code?
Enough said.
And gratz on the new acc >_>.
10/09/2009, 21:38
#6
elite*gold: 0
Join Date: Sep 2009
Posts: 249
Received Thanks: 17
They are different people. Check out the english ability.
10/09/2009, 22:01
#7
elite*gold: 0
Join Date: May 2009
Posts: 151
Received Thanks: 29
Quote:
Originally Posted by
Empty Project
They are different people. Check out the english ability.
What i meant is that they are not the same person, but i reckon we had another copier here, gets banned all the time then creates a new account.
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