Discussion on [(Awesome)RELEASE] CoEmuv2.Nano(5095) Source Code within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
I still think this source should be stickied that way we can hopefully get rid of the 5165
#request sticky
Denied =), its been sticky already, the reason people go for 5165 is because it got more features, and dont even think about the more important thing, stability.
as much as I love CoEmu, for it to really re-gain popularity there needs to be a well organized, feature rich updated version of it made...
I considered doing it for all of about 20 minutes (actually longer then that because I converted a shitload of features from a buggy coemu source and then got tired/stuck dealing with proper dmap data)
That + new patch although there was the guide to convert it already...
I dunno, it needs a few really good people to get it done properly though. I know for sure that I couldn't do it, at least not all by myself.
So ported/porting is a pretty good way of putting it....
@metalfa_n1:
Chances are that at some point coemu might be upgraded by someone and released at one of the more later version of the conquer client, but as of yet i dont know anyone whos working on it for public release.
i have do all u say ,, but when i finish ,, no npc can talk to me
all says "the NPC XXXXXX id not be coded"
Just visit some of the C# C++ languges site and try to learn the languges u will be able to code.However these languges arent that easy to learn.I can recommend u the Hybrids Lessons.
CoEmuv2.Nano(5095) Problem help pls 06/07/2017 - CO2 Private Server - 14 Replies I Have a Problem Can help my pls
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