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[(Awesome)RELEASE] CoEmuv2.Nano(5095) Source Code

Discussion on [(Awesome)RELEASE] CoEmuv2.Nano(5095) Source Code within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #826
 
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I am sorry to hear that Zeroxelli Isn`t it usually the way though lol Not just one thing that goes wrong but everything all at once lol

On another note has anybody figured out why I can not cross the TC bridge o.0? And it is awesome that I can beat the hell out of the guards in TC but why don`t they hit me back lol
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Old   #827
 
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idk why they dont hit back when i hit em i never go blue and did you lower their level or somethin to kill em?
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Old   #828
 
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If you changed the names of the guards without updating them in the source they're just normal monsters to the server.
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Old   #829
 
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I havent changed em at all how do I make them back to normal? Same with patrols

Patrols I dont need pk on and i just click em


Guards I DO need pk on and need to hold ctrl so idk
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Old   #830
 
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Sounds like you messed up some attack/status code.
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Old   #831
 
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Ok I found a solution to the bridges on another thread Now to test it lol And yup I changed guards names, But if I attack a person in a city now I should flash and guards still kill me right?

And nope I didn`t change their level lol
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Old   #832
 
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did the bridge work if so tell me please lol

and how do you kill em? I hit 1's lol


EDIT: Anyone know how to make shop npcs' I got shops for em already cant make em work though Is there a special way to compile shop.dat?

Also add a new blue swirly thing for portals?


Quote:
Sounds like you messed up some attack/status code.

nope thats how it came and has been since i got it running
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Old   #833

 
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Quote:
Originally Posted by Zeroxelli View Post
Sounds like you messed up some attack/status code.
No, it's also like that on a clean redownload.
Guards won't attack you if you attack them but they will kill you if you flash.
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Old   #834
 
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Oh, that. You have to move before they attack you, or have another player in screen move.
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Old   #835
 
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<<<---A fix for the bridge problem

I hit 1s on the guards and patrols also lol and for the portals just look for an edit for them and you add it to your client only I have diff coloured garments and portals etc already.

On my brothers screen it shows I am constantly on fatalstrike o.0 And when I revive the guards kill me again but if I revive away from the city then go back in I am fine and don`t get killed by guards?
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Old   #836
 
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really nooby question but havent had to use it yet.
Whats the code for C# to check "If inventory contains item #....."
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Old   #837
 
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Code:
if (CSocket.Client.Inventory.ContainsKey(ItemUID))
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Old   #838
 
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ohhh its containskey i saw that but didnt know what it meant thanks
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Old   #839
 
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No, that'd check for UID, not itemid. Totally different numbers.
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Old   #840
 
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Code:
foreach (Struct.ItemInfo Item in CSocket.Client.Inventory.Values)
{
    if (Item.ItemID == 0) // 0 is your item id, change it or put a var there.
    {
        // ...
    }
}
Didn't test it, but you get the point.
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