alex, i thought i would pop in and mention our art team...maybe that will convince you to hop in with us. Emme is correct about the coding part of the team but the graphic portion exploded last night while i was afk...
Garphic artists -
Zatoichi
Swissknife
SirMagus
(more applying as we speak)
Our art department will crush TQ's. We could really use another good coder like yourself. we'll have new maps, new interface, new items, new looks for old items...etc etc. Im eager to see if the fucktards at TQ have already given us the horse mesh, cuz maybe we can beat them to releasing the horses, *****! just an idea. but yeah man, give it some thought. pce!
On topic, thanks for the release, and all the help you gave me with katanas personally. =)
[Release] WarRock Emulator ServerFile Source 03/19/2012 - WarRock - 41 Replies Hey Community,
da ich sehr wenig, bzw inaktiv an den WarRock ServerFiles arbeite und ich sehe das noch immer keiner es geschafft hat einen WarRock Server, oder teilweise etwas davon zu programmieren, release ich hiermit die Basis meines WarRock Emulators.
Meine allererste Version war in VB.Net, meine zweite in C#. Bei der 2. Version hatte ich sogut wie alle Funktionen in der Lobby funktionstüchtig. Da ich aber ein paar leichte Mängel in der Core des Servers entdeckte(aufgrund meiner...
[RELEASE]Conquer Emulator Source 5165 11/22/2010 - CO2 PServer Guides & Releases - 29 Replies Latest Version: v1.0.0
Last Updated: 07:37AM 29/07 2010
This is a small project in NewestCOServer.
Why this?
To make a better NewestCOServer source.
Ive deleted alot things so far and started building things up.
I will work on this time after time, untill it will be good :)
Hope you find this useful