I coded this with a little help from pete ninja
This goes in Client.cs search for 7500 :
Code:
if (CurrentNPC == 4008)
{
if (Status == 8)
{
SendPacket(General.MyPackets.NPCSay("Hello i give you Full sets of +12 -15 2 soc super gems. Which class do you want."));
SendPacket(General.MyPackets.NPCLink("Trojan.", 1));
SendPacket(General.MyPackets.NPCLink("Warrior.", 2));
SendPacket(General.MyPackets.NPCLink("Archer.", 3));
SendPacket(General.MyPackets.NPCLink("Taoist.", 4));
SendPacket(General.MyPackets.NPCLink("I dont need any, bye.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
else
{
SendPacket(General.MyPackets.NPCSay("You ain't no GM"));
SendPacket(General.MyPackets.NPCLink("oh ok, bye", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
This goes in Client.cs search for 7500 again
Code:
if (CurrentNPC == 4008)
{
if (Control == 1)
{
MyChar.AddItem("137310-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("410339-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("480339-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("420339-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("160249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("120249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("150249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("117399-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("2100025-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("191305-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("181755-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
SendPacket(General.MyPackets.NPCSay("Here you go enjoy your knew items =D"));
SendPacket(General.MyPackets.NPCLink("Thanks alot, bye", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 2)
{
MyChar.AddItem("137310-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("561339-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("530339-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("480339-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("160249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("120249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("150249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("117399-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("900499-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("2100025-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("191305-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("181755-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
SendPacket(General.MyPackets.NPCSay("Here you go enjoy your knew items =D"));
SendPacket(General.MyPackets.NPCLink("Thanks alot, bye", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 3)
{
MyChar.AddItem("137310-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("500329-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("160249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("120249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("150249-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("117399-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("2100025-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("191305-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("181755-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
SendPacket(General.MyPackets.NPCSay("Here you go enjoy your knew items =D"));
SendPacket(General.MyPackets.NPCLink("Thanks alot, bye", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 4)
{
MyChar.AddItem("137310-12-15-255-3-3", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("421339-12-15-255-3-3", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("121249-12-15-255-3-3", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("112649-12-15-255-3-3", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("152259-12-15-255-3-3", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("160249-12-15-255-3-3", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("2100025-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("191305-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
MyChar.AddItem("181755-12-15-255-13-13", 0, (uint)General.Rand.Next(36457836));
SendPacket(General.MyPackets.NPCSay("Here you go enjoy your knew items =D"));
SendPacket(General.MyPackets.NPCLink("Thanks alot, bye", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Status == 8) <---- Change the 8 to what ever the GM status is on your server
press thanks if u like my 2nd code ^^
EDIT
Where should i go from NPC's becuase this is only my 2nd release, and i just started learning






