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[RELEASE] Nobility

Discussion on [RELEASE] Nobility within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 05/18/2009, 00:38   #61
 
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Just noticed something.. Where's queen?
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Old 05/18/2009, 00:43   #62
 
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Also PeTe in public static void SpawnMeToOthers(Character Me, bool Check) for rank 1 no need to code 2, separate codes..

Code:
if (Me.Rank == 1)
                                            {
                                                if (Me.Model == 1003 || Me.Model == 1004)
                                                {
                                                    SpawnTo.MyClient.SendPacket(General.MyPackets.String(Me.UID, 10, "coronet4"));
                                                    SpawnTo.MyClient.SendPacket(General.MyPackets.String(Me.UID, 10, "letter7"));
                                                }
                                                if (Me.Model == 2001 || Me.Model == 2002)
                                                {
                                                    SpawnTo.MyClient.SendPacket(General.MyPackets.String(Me.UID, 10, "coronet3"));
                                                    SpawnTo.MyClient.SendPacket(General.MyPackets.String(Me.UID, 10, "letter6"));
                                                }
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Old 06/19/2009, 23:50   #63
 
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Hmmm nobility is no longer here >.>
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Old 06/20/2009, 00:05   #64
 
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Wtf are you guys doing, sending effects? That's not how nobility is done, it's done by sending the client your rank etc. *facepalm*
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