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Imperio Source 5685 Full x64 bits

Discussion on Imperio Source 5685 Full x64 bits within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 02/27/2013, 05:54   #31
 
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Exclamation

Not you again -.-
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Old 02/27/2013, 12:38   #32
 
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Guys anybody knows whats causing the char creation error?

[Edit]:
How do you add an npc lookface? I made my npc and everything is great but I cant make a lookface, which includes the name of the npc too!
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Old 02/27/2013, 23:56   #33
 
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I tried adding a Character through SQL as well and it still failed >.<
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Old 03/01/2013, 00:10   #34
 
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i think there is a problem in database connection because i always get access denied error and i am sure about my connection info.

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Originally Posted by donjwan3 View Post
i think there is a problem in database connection because i always get access denied error and i am sure about my connection info.
ok i got it app.config

now i always get invalid authentication any idea ?
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Old 03/01/2013, 12:54   #35
 
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Originally Posted by donjwan3 View Post
i think there is a problem in database connection because i always get access denied error and i am sure about my connection info.



ok i got it app.config

now i always get invalid authentication any idea ?

Did you change the ip in Program.cs?
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Old 03/01/2013, 14:16   #36
 
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UzuNaruto98 have you figured out what the character creation issue is?
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Old 03/01/2013, 14:48   #37
 
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Originally Posted by denominator View Post
UzuNaruto98 have you figured out what the character creation issue is?
I have absolutely no clue lol... Gonna tell you if I find anything new.
[Edit]:
I give up, I am gonna work on my old source!
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Old 03/01/2013, 15:35   #38
 
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Originally Posted by UzuNaruto98 View Post
Did you change the ip in Program.cs?
u mean gameIP in the Program.cs ?
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Old 03/01/2013, 17:25   #39
 
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Originally Posted by donjwan3 View Post
u mean gameIP in the Program.cs ?
yeah, You have to change these:
1-Configuration.ini in the server.
2-exe.config in the server.
3-Program.cs in the server.
4-csv3config.ini in the Conquer folder.
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Old 03/01/2013, 18:41   #40
 
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Maybe someone can help fix it this error?
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Old 03/01/2013, 22:32   #41
 
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Originally Posted by Arvydas000 View Post
Maybe someone can help fix it this error? URL]
Umm, my first guess would be that a variable is being used when its null(no-assigned value). for example: if you made a variable Entity user and then used it like this: if (user.Name == Arvydas).

You have to assign a value to the var first.
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Old 03/01/2013, 23:27   #42
 
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what if i want this server to work with original TQ client 5685 ?
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Old 03/02/2013, 02:21   #43
 
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I'm wondering if the problem lies in here somewhere?

Code:
using System;
using System.Text;

namespace Conquer_Online_Server.Network.GamePackets
{
    public class EnitityCreate : Interfaces.IPacket
    {
        public string Name;
        public ushort Body;
        public byte Class;
        public void Deserialize(byte[] buffer)
        {
            Name = Encoding.UTF7.GetString(buffer, 24, 16).Replace("\0","");
            Body = BitConverter.ToUInt16(buffer, 72);
            Class = (byte)BitConverter.ToUInt16(buffer, 74);
        }
        public byte[] ToArray()
        {
            throw new NotImplementedException();
        }
        public void Send(Client.GameState client)
        {
            throw new NotImplementedException();
        }
    }
}
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Old 03/02/2013, 08:43   #44
 
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Quote:
Originally Posted by UzuNaruto98 View Post
Umm, my first guess would be that a variable is being used when its null(no-assigned value). for example: if you made a variable Entity user and then used it like this: if (user.Name == Arvydas).

You have to assign a value to the var first.
But my code like this" if (EntityUID.Now == 0) "
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Old 03/06/2013, 14:48   #45
 
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ths bro
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