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Imperio Source 5685 Full x64 bits
Discussion on Imperio Source 5685 Full x64 bits within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
02/27/2013, 05:54
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#31
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Not you again -.-
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02/27/2013, 12:38
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#32
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Guys anybody knows whats causing the char creation error?
[Edit]:
How do you add an npc lookface? I made my npc and everything is great but I cant make a lookface, which includes the name of the npc too!
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02/27/2013, 23:56
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#33
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I tried adding a Character through SQL as well and it still failed >.<
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03/01/2013, 00:10
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#34
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i think there is a problem in database connection because i always get access denied error and i am sure about my connection info.
Quote:
Originally Posted by donjwan3
i think there is a problem in database connection because i always get access denied error and i am sure about my connection info.
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ok i got it app.config
now i always get invalid authentication any idea ?
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03/01/2013, 12:54
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#35
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Quote:
Originally Posted by donjwan3
i think there is a problem in database connection because i always get access denied error and i am sure about my connection info.
ok i got it app.config
now i always get invalid authentication any idea ?
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Did you change the ip in Program.cs?
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03/01/2013, 14:16
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#36
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UzuNaruto98 have you figured out what the character creation issue is?
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03/01/2013, 14:48
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#37
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Quote:
Originally Posted by denominator
UzuNaruto98 have you figured out what the character creation issue is?
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I have absolutely no clue lol... Gonna tell you if I find anything new.
[Edit]:
I give up, I am gonna work on my old source!
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03/01/2013, 15:35
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#38
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Quote:
Originally Posted by UzuNaruto98
Did you change the ip in Program.cs?
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u mean gameIP in the Program.cs ?
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03/01/2013, 17:25
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#39
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Quote:
Originally Posted by donjwan3
u mean gameIP in the Program.cs ?
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yeah, You have to change these:
1-Configuration.ini in the server.
2-exe.config in the server.
3-Program.cs in the server.
4-csv3config.ini in the Conquer folder.
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03/01/2013, 18:41
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#40
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Maybe someone can help fix it this error?
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03/01/2013, 22:32
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#41
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Quote:
Originally Posted by Arvydas000
Maybe someone can help fix it this error? URL]
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Umm, my first guess would be that a variable is being used when its null(no-assigned value). for example: if you made a variable Entity user and then used it like this: if (user.Name == Arvydas).
You have to assign a value to the var first.
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03/01/2013, 23:27
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#42
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what if i want this server to work with original TQ client 5685 ?
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03/02/2013, 02:21
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#43
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I'm wondering if the problem lies in here somewhere?
Code:
using System;
using System.Text;
namespace Conquer_Online_Server.Network.GamePackets
{
public class EnitityCreate : Interfaces.IPacket
{
public string Name;
public ushort Body;
public byte Class;
public void Deserialize(byte[] buffer)
{
Name = Encoding.UTF7.GetString(buffer, 24, 16).Replace("\0","");
Body = BitConverter.ToUInt16(buffer, 72);
Class = (byte)BitConverter.ToUInt16(buffer, 74);
}
public byte[] ToArray()
{
throw new NotImplementedException();
}
public void Send(Client.GameState client)
{
throw new NotImplementedException();
}
}
}
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03/02/2013, 08:43
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#44
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Quote:
Originally Posted by UzuNaruto98
Umm, my first guess would be that a variable is being used when its null(no-assigned value). for example: if you made a variable Entity user and then used it like this: if (user.Name == Arvydas).
You have to assign a value to the var first.
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But my code like this" if (EntityUID.Now == 0) "
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03/06/2013, 14:48
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#45
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ths bro
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