Code:
CurrentNPC = NPCID;
Code:
if (CurrentNPC == 790)//Give items NPC
{
SendPacket(General.MyPackets.NPCSay("Hi, requests by the Players I Did It NPC Just Select Your Job and Your Items get .."));
SendPacket(General.MyPackets.NPCLink("Trojan Items", 1));
SendPacket(General.MyPackets.NPCLink("Warrior Items", 2));
SendPacket(General.MyPackets.NPCLink("Fire Items", 3));
SendPacket(General.MyPackets.NPCLink("Water Items", 4));
SendPacket(General.MyPackets.NPCLink("Archer Items", 9));
SendPacket(General.MyPackets.NPCLink("Good Bye.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
Code:
if (CurrentNPC == 390)
Code:
if (CurrentNPC == 790)
{
if (Control == 1)
{
SendPacket(General.MyPackets.NPCSay("You sure you want to Items Trojan?"));
SendPacket(General.MyPackets.NPCLink("Yes please.", 5));
SendPacket(General.MyPackets.NPCLink("Not,Good Bye.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 5)
{
MyChar.AddItem("135999-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//ConquestArmor
MyChar.AddItem("410339-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Sparks Blade
MyChar.AddItem("410339-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Sparks Blade
MyChar.AddItem("120249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Neck
MyChar.AddItem("150249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Ring
MyChar.AddItem("160249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Bota
MyChar.AddItem("112389-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Coronet
MyChar.AddItem("117399-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Brinco
}
if (Control == 2)
{
SendPacket(General.MyPackets.NPCSay("You sure you want to Items Warrior?"));
SendPacket(General.MyPackets.NPCLink("Yes please.", 6));
SendPacket(General.MyPackets.NPCLink("Not,Good Bye.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 6)
{
MyChar.AddItem("136999-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//PhoenixArmor
MyChar.AddItem("410339-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Sparks Blade
MyChar.AddItem("900399-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Fire Shield
MyChar.AddItem("120249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Neck
MyChar.AddItem("150249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Ring
MyChar.AddItem("160249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Bota
MyChar.AddItem("112919-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Helmet
MyChar.AddItem("117399-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Brinco
}
if (Control == 3)
{
SendPacket(General.MyPackets.NPCSay("You sure you want to Items Fire?"));
SendPacket(General.MyPackets.NPCLink("Yes please.", 7));
SendPacket(General.MyPackets.NPCLink("Not,Good Bye.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 7)
{
MyChar.AddItem("139999-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Robe
MyChar.AddItem("421339-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//BlackSword
MyChar.AddItem("152259-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//bracelet
MyChar.AddItem("121249-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Bag
MyChar.AddItem("160249-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Bota
MyChar.AddItem("112949-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Cap
MyChar.AddItem("117399-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Brinco
}
if (Control == 4)
{
SendPacket(General.MyPackets.NPCSay("You sure you want to Items Water?"));
SendPacket(General.MyPackets.NPCLink("Yes please.", 8));
SendPacket(General.MyPackets.NPCLink("Not,Good Bye.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 8)
{
MyChar.AddItem("139999-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Robe
MyChar.AddItem("421339-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//BlackSword
MyChar.AddItem("152259-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//bracelet
MyChar.AddItem("121249-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Bag
MyChar.AddItem("160249-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Bota
MyChar.AddItem("112949-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Cap
MyChar.AddItem("117399-12-7-255-3-3", 0, (uint)General.Rand.Next(346623472));//Brinco
}
if (Control == 9)
{
SendPacket(General.MyPackets.NPCSay("You sure you want to Items archer?"));
SendPacket(General.MyPackets.NPCLink("Yes please.", 10));
SendPacket(General.MyPackets.NPCLink("Not,Good Bye.", 255));
SendPacket(General.MyPackets.NPCSetFace(30));
SendPacket(General.MyPackets.NPCFinish());
}
if (Control == 10)
{
MyChar.AddItem("138999-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Coat
MyChar.AddItem("500329-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Bow
MyChar.AddItem("120249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Neck
MyChar.AddItem("150249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Ring
MyChar.AddItem("160249-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Bota
MyChar.AddItem("112939-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Cap
MyChar.AddItem("117399-12-7-255-13-13", 0, (uint)General.Rand.Next(346623472));//Brinco
}
}






