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[Release] Super-Basic Server Base

Discussion on [Release] Super-Basic Server Base within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
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[Release] Super-Basic Server Base

Hey guys, I started a new Conquer server a little while ago and I figured I could release what I've gotten so far so aspiring coders can have a base to work with.
This is super basic, you can login and that's it. Doesn't have any functionality other than that.
It works with the latest version of Conquer.

If anyone's interested in using this and coding with it I can release more as I code it.

How to set up:
  • REQUIRES: Visual Studio 2010, ,
  • Download both the attachments, extract them where you like.
  • Setup the database.sql file with Xampp
  • Open KinConquer.sln with Visual Studio 2010
  • In both projects (KinConquer_AUTH and KinConquer_GAME) go to the Database.cs file
  • Edit following line with your database info:
    Code:
    base("localhost", "conquer", "kinshi", "vp3XsqmdGdqjFNAt", true)
  • Remember to do this for both Database.cs files.
  • In the project KinConquer_AUTH go to Variables.cs
  • Edit the string variable GameIP to the IP of your game server
  • By default it connects on ports 9960 and 5816 for auth and game respectively
  • Ports can be changed in both Variable.cs files

Newest Direct Download:

Subversion:

New features & Bug Fixes:
  • Aug 14, 2011
  • Fixed saving to database
  • Base for spells and proficiencies
  • Base for attack calculations
  • Aug 11, 2011
  • Added screen class
  • Added inventory and equipment
  • July 29, 2011
  • Basic screen code
  • Added some packets
  • July 24, 2011
  • Login Issue fixed
  • Character Creation fixed
Attached Files
File Type: zip database.zip (314.3 KB, 234 views)
File Type: zip KinConquer.zip (1.60 MB, 239 views)
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Old 07/24/2011, 03:21   #2
 
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hello, you are being very nice to share your work, congratulations very good, we need new projects to learn more thanks!
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Old 07/24/2011, 03:25   #3
 
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Looking through it, it gave me some ideas.
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Old 07/24/2011, 03:44   #4
 
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Added the SQL database i use for ease
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Old 07/24/2011, 10:27   #5
 
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thank you for that base But you need to tell the very smart guys that this will work with 5500+ Cuz they will ask you What Patch does this work with this (It works with the latest version of Conquer) and it do not work with 5513
-------------
i don't know what is wrong my way of setting the source or the loader that i am using , i think that nullable 's loader do not work on the 5500+ cuz of the new server they added , if i am wrong plz help me
-------------
sorry but can you help me make it work , i am using 5816 , 5560 for the ports , using 192.168.1.3 for the ip , to log in i am using 127.0.0.1 in the client , using wamp ,and your data base what is massing ?
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Old 07/24/2011, 10:42   #6
 
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at auth its says when u login in the game unhandlepocket 1086 and in the game its stay at login to accountserver only can u tell what wrong with the login or at auth
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Old 07/24/2011, 13:12   #7
 
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Quote:
Originally Posted by hady View Post
thank you for that base But you need to tell the very smart guys that this will work with 5500+ Cuz they will ask you What Patch does this work with this (It works with the latest version of Conquer) and it do not work with 5513
-------------
i don't know what is wrong my way of setting the source or the loader that i am using , i think that nullable 's loader do not work on the 5500+ cuz of the new server they added , if i am wrong plz help me
Quote:
Originally Posted by exorcismman View Post
at auth its says when u login in the game unhandlepocket 1086 and in the game its stay at login to accountserver only can u tell what wrong with the login or at auth
nullables loader should work on any v-er right now i use it on ver 5512

and that 1086 should be 1060 if im not mistakin
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Old 07/24/2011, 13:31   #8
 
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Quote:
Originally Posted by chickmagnet View Post
and that 1086 should be 1060 if i am not mistaken
yeh from 5385 it is 1060 and the source is set to it in Delegates.cs
i will try to use impulse's source to login the 5500 and if it didn't work i will kill my self i got it working up to 5395

---------------------------
i am using 5.1.53
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Old 07/24/2011, 13:58   #9
 
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wait which MySQL version should i use coz im gettin this silly MySQL version error

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Old 07/24/2011, 21:16   #10
 
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It works with the latest Conquer (IE: 5513)

Quote:
Originally Posted by exorcismman View Post
at auth its says when u login in the game unhandlepocket 1086 and in the game its stay at login to accountserver only can u tell what wrong with the login or at auth
What version of Conquer are you using?

Quote:
Originally Posted by chickmagnet View Post
wait which MySQL version should i use coz im gettin this silly MySQL version error
You got that while trying to make a character right?
Go to Packets->Handles->NewHero.cs, look for:
Code:
Program.Database.ExecuteNonQuery("INSERT INTO hero ...
Replace that whole void with:
Code:
                                    Program.Database.ExecuteNonQuery("INSERT INTO hero (id, name, transtype, avatar, body, hairstyle, " +
                                        "level, mapid, x, y, hitpoints, firstclass, strength, agility, vitality, spirit) VALUES (" +
                                        Client.Identifier + ", '" + Packet->CharacterName + "', 1, " + Avatar + ", " + Packet->Mesh + ", " +
                                        Hair + ", 1, 1010, 60, 109, 0, " + Packet->Job + ", " + str + ", " + agi + ", " +
                                        vit + "," + spi + ")");
And I just use Xampp :P


EDIT:
Fixed a login issue and character creation
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Old 07/24/2011, 22:08   #11
 
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Thanks ...
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Old 07/24/2011, 23:00   #12
 
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I like it! (y)
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Old 07/25/2011, 03:20   #13
 
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Updated the source, fixed a few little things. The base should be great to work with now.
If you're using this to code with let me know

I'll update again once I get more done.

Should i make an SVN for this?
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Old 07/25/2011, 03:24   #14
 
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Quote:
Originally Posted by .Kinshi View Post
Updated the source, fixed a few little things. The base should be great to work with now.
If you're using this to code with let me know

I'll update again once I get more done.

Should i make an SVN for this?
ye u should and instead of havin to keep reuploadin the whole thing u can do like elitecoemu and just do files at a time
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Old 07/25/2011, 03:43   #15
 
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hey men look this xDD dont happend nothing jeje what is my error here?
Attached Images
File Type: jpg error.jpg (149.5 KB, 64 views)
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