Quote:
Originally Posted by BaussHacker
Looking through it now. It looks nice and good structured.
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Thanks.
Quote:
Originally Posted by royboy01
how do i change the drop rates/ exp rates sorry :/
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Gold:
public static void Drop(Monster Monster, string Killer)
if (DataStructures.Random.Next(100) < 20)
Exp:
public static void CalculateExp(GameClient Attacker, int OpponentLv, uint Damage)
Items:
public uint GenerateItemID(out byte dwItemQuality, out bool Special)
Edit: Your welcome royboy