Quote:
Originally Posted by 5supertao
Would it be the sector?
|
Sector size only has to do with scatter, scent sword, and fast blade.
I believe it has something to do with the size of the attack it throws. As in width across a line or area. If someone knows better than this please correct me.
But from what I see in the source, only scatter and ss/fb are effected by sector size.
This may be the problem with many skills.
As far as a cool down... You could use something like
Code:
case: skill id?
{
if (DateTime.Now > Twofoldused.AddSeconds(3))
{
Twofoldused = DateTime.Now;
put skill script here
break;
}
else
{
MyClient.LocalMessage(2005, "The skill is on cooldown.");
break;
}
}
Looks good to me... I'm not quite sure how to implement it though.
but this much is for sure, if it can be implemented it will add a cooldown to the skill :P
You would change 3 to your desired cooldown time for the skill.
Edit:
I just read the whole thread again... Are you asking if it's possible to get twofold to observe battle power like toxic fog?