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Skill Atk Rate

Discussion on Skill Atk Rate within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Skill Atk Rate

Anyone know how to lower the TwinFoldBlade ninja skills atk rate? Like I want it to do less damage.
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Old 02/24/2010, 19:52   #2
 
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Quote:
Originally Posted by 5supertao View Post
Anyone know how to lower the TwinFoldBlade ninja skills atk rate? Like I want it to do less damage.
More than likely gotta recode the attack calculations.
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Old 02/24/2010, 20:11   #3
 
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Willing to help with that?
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Old 02/24/2010, 20:31   #4
 
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Willing to help with that?
Sorry not really, I'm not much of a math person lol.
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Old 02/24/2010, 20:35   #5
 
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kk =/
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Old 02/24/2010, 21:29   #6
 
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Use the skill editor. Lol.
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Old 02/25/2010, 00:27   #7
 
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Haha, thats a good idea.. But does that editor even work?
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Old 02/25/2010, 00:30   #8
 
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Haha, thats a good idea.. But does that editor even work?
From what I hear after people use it, their skills are buggy as heck.
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Old 02/25/2010, 20:42   #9
 
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The skill editor works fine... It won't edit skill cool downs but you can use it to lower the damage of the skill
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Old 02/26/2010, 05:21   #10
 
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Originally Posted by Mentalis View Post
The skill editor works fine... It won't edit skill cool downs but you can use it to lower the damage of the skill
Would it be the sector?

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Old 02/26/2010, 09:29   #11


 
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Should be Effect value for base attack i think.
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Old 02/26/2010, 11:29   #12
 
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Quote:
Originally Posted by 5supertao View Post
Would it be the sector?

Sector size only has to do with scatter, scent sword, and fast blade.

I believe it has something to do with the size of the attack it throws. As in width across a line or area. If someone knows better than this please correct me.
But from what I see in the source, only scatter and ss/fb are effected by sector size.

This may be the problem with many skills.


As far as a cool down... You could use something like
Code:
                            case: skill id?
                                {
                                    if (DateTime.Now > Twofoldused.AddSeconds(3))
                                    {
                                       Twofoldused = DateTime.Now;
                                       put skill script here
                                       break;
                                    }
                                    else
                                    {
                                        MyClient.LocalMessage(2005, "The skill is on cooldown.");
                                        break;
                                    }
                                }

Looks good to me... I'm not quite sure how to implement it though.
but this much is for sure, if it can be implemented it will add a cooldown to the skill :P

You would change 3 to your desired cooldown time for the skill.



Edit:

I just read the whole thread again... Are you asking if it's possible to get twofold to observe battle power like toxic fog?
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Old 02/26/2010, 12:44   #13
 
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USE SKILL EDITOR
click add skills find two fold blades it will show a seprate one for each skill like
ID OF SKILL - twofoldblades - level

u need to do each seprately double click it
then click back on the skill editor and it should of added all the info for twofoldblade
which ever one u picked into the correct fields edit them press add and it will of edited the skill, you wont even need to restart the server it does it there and then
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