I fixed this code right here instead of buying 1 attribute point, u can by 500
but it saves but it still only lets me buy 1, how can i fix it so that i can buy 500 even tho i did save it how is shuld be?
Code:
#region Buy attribute points case 300008: { if (GC.MyChar.CPs >= 1000) { { if (Control == 0) { GC.AddSend(Packets.NPCSay("Hello, want buy a [ 500 ] attribute points for 1000 cps?")); GC.AddSend(Packets.NPCLink("I want buy Strength", 1)); GC.AddSend(Packets.NPCLink("I want buy Vitality", 2)); GC.AddSend(Packets.NPCLink("I want buy Agility", 3)); GC.AddSend(Packets.NPCLink("I want buy Spirit", 4)); GC.AddSend(Packets.NPCLink("Bye bye", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); } } if (Control == 1) { GC.MyChar.CPs -= 1000; GC.MyChar.Str += 500; GC.AddSend(Packets.NPCSay("Here is your strenth point.")); GC.AddSend(Packets.NPCLink("Thank you, bye", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); } if (Control == 2) { GC.MyChar.CPs -= 1000; GC.MyChar.Vit += 500; GC.AddSend(Packets.NPCSay("Here ist your vitality point.")); GC.AddSend(Packets.NPCLink("Thank you, bye", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); } if (Control == 3) { GC.MyChar.CPs -= 1000; GC.MyChar.Agi += 500; GC.AddSend(Packets.NPCSay("Here ist your agility point.")); GC.AddSend(Packets.NPCLink("Thank you, bye", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); } if (Control == 4) { GC.MyChar.CPs -= 1000; GC.MyChar.Spi += 500; GC.AddSend(Packets.NPCSay("Here ist your spirit point.")); GC.AddSend(Packets.NPCLink("Thank you, bye", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); } } if (GC.MyChar.CPs <= 1000) { GC.AddSend(Packets.NPCSay("Sorry you need 1000 cps for buy attribute points. You can't enter in the npc if you no have this.")); GC.AddSend(Packets.NPCLink("Oh ok.", 255)); GC.AddSend(Packets.NPCSetFace(N.Avatar)); GC.AddSend(Packets.NPCFinish()); } } break; #endregion