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[BUGS]Source version 5165
Discussion on [BUGS]Source version 5165 within the CO2 Private Server forum part of the Conquer Online 2 category.
12/03/2009, 01:39
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#1
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[BUGS]Source version 5165
Alright I found 3 major problems for horses:
Quote:
1. You can use fly (archer skill) even with horse lmao.
2. If you die while on horse, u turn into ghost but the horse stays on you.
3. You can't attack someone on horse but they can attack you.
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12/03/2009, 01:45
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#2
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Quote:
Originally Posted by airborne.
Alright I found 3 major problems for horses:
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Mods check this?
Is this in the right section?
I'm not sure.
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12/03/2009, 02:12
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#3
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Nope not the right section
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12/03/2009, 06:43
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#4
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#Moved
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12/03/2009, 08:31
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#5
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you can atack on horse lol
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12/03/2009, 08:34
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#6
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Quote:
Originally Posted by MirTolga
you can atack on horse lol
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Well thats a kinda cool bug, kinda makes horses useful.
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12/03/2009, 13:55
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#7
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Quote:
Originally Posted by MirTolga
you can atack on horse lol
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Yes you an attack if your on horse. But people can't attack you.
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12/03/2009, 14:35
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#8
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that s..... have 999 erors i fixed about 60 erors in one day can you chek my server armadaco(just google it lol)
now has horses to +12 items to +9 +8 stones but no effeting etc.....
this fa....ing source has wrong rb skills...... arent coming any of
herc works like scatter lol and fb isnt coded to range lol
if you change items power soo much you must relogin for works your hp
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12/03/2009, 20:16
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#9
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Fixing fly bug: Do an "if" which checks if they are using horse if so do whatever variable is used for the horse skill(if there is not one, create it) = false;
And same for dieing, go into the dieing/ghost void or what ever it might be and add horse skill variable = false;
An example would be if u look into a code which kills you, you will see for example SMON = false;
which means superman gets disabled.
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12/03/2009, 20:39
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#10
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Quote:
Originally Posted by airborne.
Yes you an attack if your on horse. But people can't attack you.
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Well that might be a problem.
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12/03/2009, 21:51
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#11
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Quote:
Originally Posted by BERGHUIS1
Fixing fly bug: Do an "if" which checks if they are using horse if so do whatever variable is used for the horse skill(if there is not one, create it) = false;
And same for dieing, go into the dieing/ghost void or what ever it might be and add horse skill variable = false;
An example would be if u look into a code which kills you, you will see for example SMON = false;
which means superman gets disabled.
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**** it, you beat me to it D=
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12/03/2009, 22:04
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#12
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Yeah berghuis, I'm not a coder :| but I could probably do it if you were a little more specific. for example, where
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12/04/2009, 21:09
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#13
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Quote:
I could probably do it if you were a little more specific
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for flying
In Features->Skills.cs->SkillUse->Use()-> Search for:
Code:
switch (Info.ExtraEff)
->Search for:
Code:
case ExtraEffect.Fly:
Inside it add:
Code:
/// <summary>
/// fix for "fly with horse"
/// </summary>
if (C.StatEff.Contains(StatusEffectEn.Ride))
{
C.StatEff.Remove(StatusEffectEn.Ride);
}
for dying
In Game->Character.cs->TakeAttack(bla bla,bla bla,bla bla)->
3 cases:
1. monsters(not mob, as a player or a "companion" is a mob too, since mob is a mobile object.)
Code:
Search for:
StatEff.Remove(StatusEffectEn.Cyclone);
and add
StatEff.Remove(StatusEffectEn.Ride);
2.companion
Code:
Search for:
StatEff.Remove(StatusEffectEn.Cyclone);
and add
StatEff.Remove(StatusEffectEn.Ride);
3.character
Code:
Search for:
StatEff.Remove(StatusEffectEn.Cyclone);
and add
StatEff.Remove(StatusEffectEn.Ride);
Enjoy!
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12/04/2009, 21:28
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#14
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#request close
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12/04/2009, 21:48
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#15
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Quote:
Originally Posted by LetterX
**** it, you beat me to it D=
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Owned.
@airbourne
Go into the .cs file he specified and click ctrl+h =.=
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Similar Threads
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[RELEASE]CoSX - 5165 Source(ini version)[Bug Fixed]
03/10/2013 - CO2 PServer Guides & Releases - 106 Replies
This is the source from Arco's thread fixed up alot.
Bugs fixed, npc fixes, added some things (Not big things).
This is still a base source.
Goodluck with your server.
This source will be updated.
The newest update includes all updates, but not Database.
Update v1.5.5:
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