Save Guild Enemies/Allies 12/07/2010 - CO2 PServer Guides & Releases - 131 Replies First and foremost this is for 5165 Tanel source. NewestCOServer.
Well first define this in features/guilds.cs under public class Guild
public Dictionary<uint, string> Allies = new Dictionary<uint, string>();
public Dictionary<uint, string> Enemies = new Dictionary<uint, string>();
public static void CreateNewGuild(string GName, ushort GID, Character Creator)
And at the bottom of this void, put this
[Problem]Guild Allies and Enemies 08/16/2010 - CO2 Private Server - 2 Replies Well after two days of having a go at this, and one day of asking people for help, I finally decided it was time to ask the community for help.
Well I am trying to load allies from the Guilds.dat file.
They are defined as public Dictionary<uint, string> Allies = new Dictionary<uint, string>();
When something is added to the dictionary its like this.
Allies.Add(GuildID, GuildName);
Now when saving to the guild.dat file, its saved like this.
BW.Write((int)Allies.Count);
...
[Help]Guild Allies 02/14/2010 - CO2 Private Server - 9 Replies could someone help me with allies this is what i have so far
if (MyChar.GuildPosition == 100)
{
if (MyChar.MyGuild.Allies.Count <= 6)
{
string Allies = "";
for (int i = 14; i < 14 + Data; i++)
{
Allies +=...
[Question]Guild Allies 02/02/2010 - CO2 Private Server - 0 Replies could someone help me with adding allies
its for 5017
guild and allies 12/29/2007 - CO2 Weapon, Armor, Effects & Interface edits - 0 Replies hi all
i was thinking
does anyone know if its possible to make allie colors yellow and guild green
cause i like the green more
grtz