Save Guild Enemies/Allies 12/07/2010 - CO2 PServer Guides & Releases - 131 Replies First and foremost this is for 5165 Tanel source. NewestCOServer.
Well first define this in features/guilds.cs under public class Guild
public Dictionary<uint, string> Allies = new Dictionary<uint, string>();
public Dictionary<uint, string> Enemies = new Dictionary<uint, string>();
public static void CreateNewGuild(string GName, ushort GID, Character Creator)
And at the bottom of this void, put this
[Problem]Guild Allies and Enemies 08/16/2010 - CO2 Private Server - 2 Replies Well after two days of having a go at this, and one day of asking people for help, I finally decided it was time to ask the community for help.
Well I am trying to load allies from the Guilds.dat file.
They are defined as public Dictionary<uint, string> Allies = new Dictionary<uint, string>();
When something is added to the dictionary its like this.
Allies.Add(GuildID, GuildName);
Now when saving to the guild.dat file, its saved like this.
BW.Write((int)Allies.Count);
...
allies and enemies 03/31/2010 - CO2 Private Server - 1 Replies Anybody know if Guild Allie and Enemy code is released for LOTF?
The status are added, but not codes for npc.
And im to lazy to make it, so if is not released ill just leave it untill i got time to make it ^^
Thanks
[Help]Guild Allies 02/14/2010 - CO2 Private Server - 9 Replies could someone help me with allies this is what i have so far
if (MyChar.GuildPosition == 100)
{
if (MyChar.MyGuild.Allies.Count <= 6)
{
string Allies = "";
for (int i = 14; i < 14 + Data; i++)
{
Allies +=...
guild and allies 12/29/2007 - CO2 Weapon, Armor, Effects & Interface edits - 0 Replies hi all
i was thinking
does anyone know if its possible to make allie colors yellow and guild green
cause i like the green more
grtz