Below is a big list of various unique features that the server has. They are
Perk for 2nd Reborn Warrior:
Savior – Survive nearly any hit if your HP is above 50%. A normally lethal blow will leave you with 20% of your max HP.
Perk for Warriors:
Running Recovery – Stop jumping and run for a few steps to heal a decent percentage of lost HP.
Perk for Trojans:
Enraged – Being shot with arrows or zapped angers Trojans and makes their attacks massively more powerful. Potential to Shatter Warrior Savior Perk if Enraged enough.
Perk for Archers:
Concentration – Firing arrows from the ground (Not flying) increases damage output significantly.
Buffed Skill for 2nd Reborn Archer:
“Frozen Arrow” ability moved to the Rapid Fire skill for on demand stun. (Stop someone from using Skills and Attacking for a few seconds)
Buffed Skill for Fire Taoists:
M-Def lowering Fire Meteor – Casting Fire Meteor on someone increases the damage they will take from all incoming magic attacks for a short time. Stacks in duration and damage increase.
Buffed Skill for Fire Taoists:
Mana Blasting Bomb – Interrupt that annoying Water Tao from reviving everything in sight with the Bomb Skill.
Buffed Skills for Water Taoist:
All Heals actually recover useful amounts of HP and amount healed goes up depending on Magic Attack, Backsword Proficiency, Spirit just like a regular magic attack would. Stigma, Magic Shield are much more viable.
De-Buffed Water Skills for Melee Water:
Playing as a melee water can be a good balance of support and offence, but you’ll now lose some of the benefits of being a water if you don’t use a Backsword, not to mention you won’t have much Magic Attack to have strong Heals. Revive (Pray) Cooldown time is increased for melee water and the amount of HP recovered is lower than a “Pure Water” with a Backsword and High Magic Attack.
Guild Hall Maps:
To promote the split into two separate alliances there are only 2 guild halls which are controlled by the two strongest opposing factions. The guild Hall gives Guild members a place to hang out and comes with a few handy features as well.
- Guild Warehouse that all members can access to share items.
- Miniature level 125 training ground.
- Special Guild Conductresses to specialty places like Lab4 boss, DBDevil , ect. (Win Guild War to unlock GC’s)
- Remote Team EXP in Guild Hall.
Players inside the Guild Hall can gain EXP from their team mates regardless of where they are in the world. Subtracts some silvers from guild fund by EXP gained. (currently unlocked for all who have access to a Guild Hall. Later the guild will have to win at least one round of GW to unlock this.)
Mining Level:
Pickaxe proficiency increases mining performance and rates. Pickaxe proficiency gained only from mining, not from attacking.
Auto Mining:
It comes with VIP and makes mining a full inventory of decent things a breeze, dropping all junk ore right onto the ground before it ever hits your inventory. Lots of different things you might expect to find while digging have been added such as: Meteors, + Stones, DragonBalls, Gold Coins, and the usual Normal, Refined and Super Gems.
Offline Market Shop:
For Non-Equipment goods. (Mets, DBs, MoonBoxes, ect.) Log out with these items up for sale and your shop will stay running.
Gambler:
Take your chances by buying unidentified items from an NPC to see what you get.
Voting Bonuses:
Get a free random item and x3 EXP every day just for voting! You can vote in-game also in the center of TC. Votes are necessary as it moves the server up the top list and helps players find our private server!
And much more on
That's all , see you in the server .