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Love2Hate 1.0
Discussion on Love2Hate 1.0 within the CO2 PServer Archive forum part of the CO2 PServer Advertising category.
12/29/2011, 02:24
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#181
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elite*gold: 0
Join Date: May 2009
Posts: 239
Received Thanks: 78
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where is the host located
edit : i mean where in Europe
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12/29/2011, 02:44
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#182
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elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
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England, for good connectivity to the rest of Europe aswell as not shafting players in the US.
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12/29/2011, 02:53
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#183
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elite*gold: 0
Join Date: May 2009
Posts: 239
Received Thanks: 78
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the point is my ping in Ukranie is 200 (in egy) and in England it goes to 300/400 (1mgb connection) which sucks for me :@ lol , egys play in p.s cuz they need better ping (us hosts ping for egys 600-800) anyway thanks for info ^^
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12/30/2011, 01:41
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#184
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elite*gold: 0
Join Date: Oct 2011
Posts: 6
Received Thanks: 1
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I'm from the US and, when my ISP isn't being a **********, my ping on L2H ranges from 130-300ish.
I've played on servers where I never went under 800-900 ping. If you're having trouble with 300-400, maybe you should just fight harder/fb better.
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01/02/2012, 16:22
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#185
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elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
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Just updated the original post to state the fact that the server now includes a fully working DiceKing!
Feel free to come gamble away your gold, or win big, whichever
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01/03/2012, 05:53
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#186
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by Korvacs
Just updated the original post to state the fact that the server now includes a fully working DiceKing!
Feel free to come gamble away your gold, or win big, whichever 
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Bit off topic but now that you mention dice king... I realize that I've never seen it advertised on a server before. Is it that complicated a system? I remember a short while back in 1.0 when I played a LOT of dice king... now ofc no one ever plays it ahaha. Tq should really revamp it... or better yet, do a full roulette board like QO did, that was awesome.
Tbh I can't imagine it requiring more than 1-2 packet structures with a couple subtypes handled...
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01/03/2012, 07:18
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#187
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elite*gold: 0
Join Date: Feb 2011
Posts: 126
Received Thanks: 66
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Quote:
Originally Posted by Placeb0
Im there too, so enough said. 
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And you are?
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01/03/2012, 08:04
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#188
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elite*gold: 0
Join Date: Apr 2007
Posts: 115
Received Thanks: 4
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Used 2 play till 4got password <.<
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01/03/2012, 08:18
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#189
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by joke
Used 2 play till 4got password <.<
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Not having played the server, I don't want to blindly speak for the staff... That being said it appears accounts require quite a bit of verification information so I'm sure if you sent an admin a pm on their website providing the necessary information (e-mail, secret q/a) then they would be able to e-mail you your password/reset it.
I don't see a password recovery option on their website which may be a good suggestion for them but regardless... seems to me as though there's enough user info to justify having such an option.
Best of luck 
P4N
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01/03/2012, 08:42
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#190
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elite*gold: 0
Join Date: Nov 2005
Posts: 548
Received Thanks: 93
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oh yes, a forgot password page would always be a great page to have, thats one of the reason i wanted to do verify accounts so can just do forgot pass and send it to email...
that being said guess could always do it tq style and have both options...
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01/03/2012, 13:57
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#191
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elite*gold: 0
Join Date: Jul 2010
Posts: 1,532
Received Thanks: 575
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Quote:
Originally Posted by joke
Used 2 play till 4got password <.<
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For some reason I do not trust you on this matter, maybe because you scammed several people on the black market.
Oh well, just do was pro4never said.
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01/03/2012, 14:48
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#192
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elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
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Quote:
Originally Posted by pro4never
Bit off topic but now that you mention dice king... I realize that I've never seen it advertised on a server before. Is it that complicated a system? I remember a short while back in 1.0 when I played a LOT of dice king... now ofc no one ever plays it ahaha. Tq should really revamp it... or better yet, do a full roulette board like QO did, that was awesome.
Tbh I can't imagine it requiring more than 1-2 packet structures with a couple subtypes handled...
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I'm not sure, no binaries have it implemented, i think some of the handling was missing or incomplete, Lateralus fixed the implementation for it so he'll know more about it. We haven't finished putting it into the 1.0 source yet, but its on the way.
Quote:
Originally Posted by joke
Used 2 play till 4got password <.<
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Feel free to contact us on the forum, I'm sure we could solve that problem easily enough.
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01/03/2012, 15:22
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#193
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elite*gold: 0
Join Date: May 2005
Posts: 1,892
Received Thanks: 920
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Quote:
Originally Posted by pro4never
Bit off topic but now that you mention dice king... I realize that I've never seen it advertised on a server before. Is it that complicated a system? I remember a short while back in 1.0 when I played a LOT of dice king... now ofc no one ever plays it ahaha. Tq should really revamp it... or better yet, do a full roulette board like QO did, that was awesome.
Tbh I can't imagine it requiring more than 1-2 packet structures with a couple subtypes handled...
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I'm implementing it on our 1.0 source now. It's not complicated; there's just a lot to implement, and there's virtually no information about the system anywhere on here. Plus, now with poker, no one wants to bother implementing it (same as broadcast and world chat to message boards).
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01/03/2012, 15:47
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#194
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elite*gold: 0
Join Date: Dec 2011
Posts: 76
Received Thanks: 14
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I think I have it working too but it's kinda useless for my server, your one trully needs it.
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01/03/2012, 16:16
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#195
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elite*gold: 0
Join Date: Dec 2011
Posts: 1,537
Received Thanks: 785
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Quote:
Originally Posted by Korvacs
I'm not sure, no binaries have it implemented.
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LastCo have got it for years.
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