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What program is the best for a pixel based bot?
Discussion on What program is the best for a pixel based bot? within the CO2 Programming forum part of the Conquer Online 2 category.
02/05/2011, 18:32
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#1
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What program is the best for a pixel based bot?
I what to make a fully pixel based bot (who will require window active) but i dont know what program to use. Sort of CoBot, PixelBot, iAutoLevel, PixelScript etc.
The bot must recognize monsters, money, items, portals, etc . I want to do mining, hunting, blue mouse quest and other things.
The goal is to read as little memory as possible so the bot will work on all patches.
Some of above programs are using Autoit,
What do you recommend me?
ty
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02/06/2011, 01:11
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#2
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I don't know much about pixel based boting, how ever i'm sure they used AutoIt , AHK <Auto Hot Key> ,Macro Express was one used long ago as well. All of the ones you mentioned are coded in one of the above.
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02/06/2011, 07:57
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#3
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what about C++,C#?
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02/06/2011, 16:37
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#4
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You can use C++ and C# to do a pixel bot yes. Using a method to scan the current screen for the red pixels in the mobs hp bar (sorta like Kira Bot did) would work, or any other method.
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02/07/2011, 10:01
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#5
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This might help:
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02/08/2011, 16:30
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#6
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I decided to make a bot using AutoIT because there are more bot materials on web to learn from.
If u know any material with AutoIt bots who will help me pls post here.
ty
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02/13/2011, 22:18
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#7
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Just learn the basics of any common programming language (C, C#, VB, C++ etc). To make a really easy, simple, yet somewhat working pixel bot (will work best for aimbotting, but whatever).
Create a simple tool that scan the screens for pixels and save them to an file. Make sure the program doesn't save the same data twice.
Start the tool and jump around in a map you'd like the aimbot on, jail for example. When you've explored the entire map, you're good to go, you have your pixels (make sure no characters were in the screen in this proccess).
Now just pretty much do the same as before, scan the screen and now look for pixels that AREN'T written to the file = a character/mob. Find the pixel location then rightclick on it, voila, done.
Not the best way, but ehh.. works for CS, lol.
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02/20/2011, 00:06
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#8
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Wow, creating a pixel based aimbot? That`s a really good idea.
A: Hey, what should we do with this pile of dirt?
B: I don`t know... you know what? Let`s dig a hole for it.
I lol`d.
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02/20/2011, 02:33
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#9
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Quote:
Originally Posted by KraHen
Wow, creating a pixel based aimbot? That`s a really good idea.
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Good idea? So your saying that re-developing an out dated bot (since pixel aimbot was released 4 years ago) which is slower, less accurate, and often makes mistakes, is a good idea?
If you say so...
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02/20/2011, 03:10
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#10
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Quote:
Originally Posted by Korvacs
Good idea? So your saying that re-developing an out dated bot (since pixel aimbot was released 4 years ago) which is slower, less accurate, and often makes mistakes, is a good idea?
If you say so...
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I think it was sarcasm.
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02/20/2011, 11:11
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#11
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Quote:
Originally Posted by Syst3m_W1z4rd
I think it was sarcasm.
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Yeah, i got that feeling aswell, but i had to say it to dismiss any ideas people may have had about it >_>
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