you think i can't log packets?
rofl......
my mine bot and anti-aimbot are completely packet based... so yeah.
Before you tell me I don't know how to log packets myself, you should ask yourself if you do.
Try using a packet logger you make, not CoGeniuses.
And to help your noob self out.
Code:
<size><type><subtype/answer?>
30 00 9D 08 04 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
54 51 43 6C 69 65 6E 74
<data2><data3>
structured is...
Code:
unsafe public Byte[] QuitArena(uint data1, uint data2 uint data3)
{
UInt16 Size = 0x30;
UInt16 Type = 0x89D;
Byte[] Packet = new Byte[Size];
fixed (Byte* ptr = Packet)
{
*((ushort*)(ptr + 0)) = (ushort)Size;
*((ushort*)(ptr + 2)) = (ushort)Type;
*((uint*)(ptr + 4)) = (uint)data1;
*((uint*)(ptr + 48)) = (uint)data2;
*((uint*)(ptr + 52)) = (uint)data3;
}
return Packet;
}
Dont know how you do your packet structs, well actually you don't even know how to do them at all