Quote:
Originally Posted by Spirited
I don't have a ready answer for you, but maybe you can start by disassembling the mac version of the client in Hopper Disassembler and learning a bit about how their systems work around the flash login screen. Hopper is great, because the mac version of the client has symbols in it for all the class names, methods, etc.
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I've been tried many ways to get it done like checking maps id
if map_id > 0 it means there is a certain char logged
but as soon as char get dced , the map addresses still keeps the old value untill new char logs in
and im ******* poor one don't have mac xD
Thanks sir for you generous response