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[request] 5095 cyclone adress

Discussion on [request] 5095 cyclone adress within the CO2 Programming forum part of the Conquer Online 2 category.

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zacho96's Avatar
 
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Lightbulb [request] 5095 cyclone adress

i want to make a 5095 cyclone hack but i need the adress of it. I want to know how to find it or what it is. can you all help? ^^
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Old 04/06/2010, 05:21   #2
 
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You shouldn't be posting in this section. This is related to private server development.

That being said... 0x800000 for the cyclone status..

Here's a list of most of them for those who want it.


Code:
if (CSocket.Client.PkPoints >= 100)
                    Status += 0x8000;
                else if (CSocket.Client.PkPoints >= 30 && CSocket.Client.PkPoints < 100)
                    Status += 0x4000;
                if (CSocket.Client.Flashing)
                    Status += 0x1;
                if (CSocket.Client.Stigged)
                    Status += 0x200;
                if (CSocket.Client.Dead)
                    Status += 0x400;
                if (CSocket.Client.Dead)
                    Status += 0x20;
                if (CSocket.Client.Accuracy || CSocket.Client.Dodged)
                    Status += 0x80;
                if (CSocket.Client.TeamLeader)
                    Status += 0x40;
                if (CSocket.Client.Stigged)
                    Status += 0x0;
                if (CSocket.Client.Invisible)
                    Status += 0x400000;
                if (CSocket.Client.Shield)
                    Status += 0x100;
                if (CSocket.Client.Poisoned)
                    Status += 0x2;
                if (CSocket.Client.SuperMan)
                    Status += 0x40000;
                if (CSocket.Client.Cyclone)
                    Status += 0x800000;
                if (CSocket.Client.XPSkillList)
                    Status += 0x10;
                if (CSocket.Client.Flying)
                    Status += 0x8000000;
                if (CSocket.Client.CastingPray)
                    Status += 0x40000000;
                if (CSocket.Client.Praying)
                    Status += 0x80000000;
                int id = CSocket.Client.ID;
                /*if (id == Nano.TopNinja)
                    Status += 0x80000000000;
                if (id == Nano.TopTrojan)
                    Status += 0x8000000000;
                if (id == Nano.TopWarrior)
                    Status += 0x4000000000;
                if (id == Nano.TopArcher)
                    Status += 0x10000000000;
                if (id == Nano.TopWater)
                    Status += 0x20000000000;
                if (id == Nano.TopFire)
                    Status += 0x40000000000;
                if (id == Nano.TopWeek)
                    Status += 0x2000000000;
                if (id == Nano.TopMonth)
                    Status += 0x1000000000;*/
                if (CSocket.Client.Vip > 0)
                    Status += 0x100000000000;
                if (CSocket.Client.GuildID == Nano.TopGuild && CSocket.Client.GuildID != 0)
                {
                    if (CSocket.Client.GuildRank == 100)
                        Status += 0x400000000;
                    else
                        Status += 0x800000000;
                }
                if (CSocket.Client.Vortex)
                    Status += 0x400000000000;
                /*if (CSocket.Client.FatalStrike)
                    Status += 0x800000000000;*/
Note halos and fatal strike are dissabled in this... fairly sure they are written down correctly. If not I can grab them for you seeing as I have them somewhere in one of my sources correctly.


Here's the full status right from the client

Code:
0000000000000000 NULL NULL
0000000000000001 NULL NULL
0000000000000002 poisonstate NULL
0000000000000004 NULL NULL
0000000000000008 NULL NULL
0000000000000010 NULL NULL
0000000000000020 NULL NULL
0000000000000040 NULL TeamLeader
0000000000000080 attackfast40 NULL
0000000000000100 zf2-e307 NULL
0000000000000200 attackup40 NULL
0000000000000400 NULL NULL
0000000000000800 NULL NULL
0000000000004000 NULL NULL
0000000000008000 NULL NULL
0000000000010000 NULL NULL
0000000000020000 Reflect NULL
0000000000040000 SuperSoldier NULL
0000000000080000 BodyShield NULL
0000000000100000 GodBelieve NULL
0000000000200000 NULL NULL
0000000000400000 NULL NULL
0000000000800000 Tornado NULL
0000000001000000 NULL NULL
0000000002000000 ReflectMagic NULL
0000000004000000 Dodge NULL
0000000008000000 NULL NULL
0000000010000000 NULL NULL
0000000040000000 LuckDiffuse NULL
0000000080000000 LuckAbsorb NULL
0000000100000000 curse NULL
0000000200000000 bless NULL
0000000400000000 gamemain NULL
0000000800000000 gameassistant NULL
0000001000000000 gamemonth NULL
0000002000000000 gameweek NULL
0000004000000000 gamefighter NULL
0000008000000000 gamewarrior NULL
0000010000000000 gamebow NULL
0000020000000000 gamewater NULL
0000040000000000 gamefire NULL
0000080000000000 gamegulp NULL
0000100000000000 gamevip NULL
800000000000 endureXPstate NULL
400000000000 cyclonehandcycle NULL
1000000000000 PKchampion NULL
Note: I have vip in this which you wont have but w/e.
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Old 04/06/2010, 05:45   #3
 
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sorry its for a private server and was going to put it in hacks and such but there's no questions there. ty tho ^^
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Old 04/06/2010, 15:02   #4


 
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Moved.
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