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[Guide]How to make a Multiclient

Discussion on [Guide]How to make a Multiclient within the CO2 Programming forum part of the Conquer Online 2 category.

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Old 03/05/2010, 07:45   #76
 
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im going to try to use this to take out the faster fatal strike
thanks man, 'preciate the guide
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Old 03/11/2010, 03:59   #77
 
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i need help some how i cant find any of those code? is it because i am using win7 64bit would it be the problem?
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Old 03/11/2010, 09:40   #78
 
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Quote:
Originally Posted by ZGMF-X20A View Post
i need help some how i cant find any of those code? is it because i am using win7 64bit would it be the problem?
Maybe that might be the problem but i doubt it.

I just checked 5221 and i am sure the adresses are still the same.


Updated!!

Just updated all adresses that i could find.

Not working yet:
- Walljump
- Steed Walljump
- Removed flashing icon

If anyone figures how to do them now let me know Would appriciate it alot!
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Old 03/11/2010, 14:34   #79
 
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Quote:
Originally Posted by TheBoyWhoLost View Post

Not working yet:
- Walljump
- Steed Walljump
- Removed flashing icon

If anyone figures how to do them now let me know Would appriciate it alot!
sighs for Flashing icon:
jmp the jnz
Code:
0053ACC9   .  75 0B         JNZ SHORT Conquer.0053ACD6
wall Jump:
nop
Code:
0058E56C    ^ 7F CD         JG SHORT Conquer.0058E53B
Steed Wall Jump:
search text for MOUNT_JUMP_HEIGHT_LIMIT
jmp the JLE

Code:
0058A3EB      7E 28         JLE SHORT Conquer.0058A415
0058A3ED   .  6A 00         PUSH 0
0058A3EF   .  68 A0767900   PUSH Conquer.007976A0                    ;  ASCII "MOUNT_JUMP_HEIGHT_LIMIT"
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Old 03/11/2010, 15:09   #80
 
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Quote:
Originally Posted by trash View Post
sighs for Flashing icon:
search for all intermoduel calls then type Flashwindow and follow it couple of lines up jmp the jnz.
Code:
004011C4      75 39         JNZ SHORT Conquer.004011FF
004011C6   .  6A 01         PUSH 1                                   ; /Invert = TRUE
004011C8   .  FF76 20       PUSH DWORD PTR DS:[ESI+20]               ; |hWnd
004011CB   .  FF15 0CC96E00 CALL DWORD PTR DS:[<&USER32.FlashWindow>>; \FlashWindow

wall Jump:
nop
Code:
0058E56C    ^ 7F CD         JG SHORT Conquer.0058E53B

Steed Wall Jump:
search text for MOUNT_JUMP_HEIGHT_LIMIT
jmp the JLE

Code:
0058A3EB      7E 28         JLE SHORT Conquer.0058A415
0058A3ED   .  6A 00         PUSH 0
0058A3EF   .  68 A0767900   PUSH Conquer.007976A0                    ;  ASCII "MOUNT_JUMP_HEIGHT_LIMIT"
- When i look up for flashwindow, i get not the rsult as you are showing me. the lines you show me are way different in my client. And i am sure my client is fresh as i reinstalled co today.

Code:
004011C4     75             DB 75                                    ;  CHAR 'u'
004011C5     39             DB 39                                    ;  CHAR '9'
004011C6     6A             DB 6A                                    ;  CHAR 'j'
004011C7     01             DB 01
004011C8     FF             DB FF
004011C9     76             DB 76                                    ;  CHAR 'v'
004011CA     20             DB 20                                    ;  CHAR ' '
004011CB     FF             DB FF
- When i nop the line for walljump, my client freezes/DCs.

- Without walljump not even able to look up steed walljump
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Old 03/11/2010, 15:29   #81
 
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weird ill recheck and get back to you..
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Old 03/11/2010, 16:18   #82
 
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Quote:
Originally Posted by trash View Post
weird ill recheck and get back to you..
Yeah really weird. It might have to do sometyhing with the new DLL that is released with 5221: tqwea.dll
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Old 03/11/2010, 16:54   #83
 
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Quote:
Originally Posted by ZGMF-X20A View Post
i need help some how i cant find any of those code? is it because i am using win7 64bit would it be the problem?
I couldn't find them either and have Win7 64bit. I've done some with co.exe and Olly before but not with this OS.
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Old 03/11/2010, 16:59   #84
 
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Originally Posted by DPlayStation View Post
I couldn't find them either and have Win7 64bit. I've done some with co.exe and Olly before but not with this OS.
Seems that Win 7 is being an *** to OllyDBG and Co
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Old 03/11/2010, 17:34   #85
 
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nah win 7 is fine x64 and olly is a problem tho well, fine for what this thread is aimed at, but ull have hell of a fun job with attaching it to a process
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Old 03/11/2010, 18:43   #86
 
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ive been making my own clients for awhile and for some odd reason for the last couple hrs i been doing a process of elimination on why my client shuts down after 3 minutes go figure the code for the removing the afk is making it happen. since i left it out my client hasnt went down. anyone else has this issue. used the same codes given out my iamhawtness and what you have up and same thing shut down in 3 minutes
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Old 03/11/2010, 19:57   #87
 
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Originally Posted by Evil_Eye View Post
ive been making my own clients for awhile and for some odd reason for the last couple hrs i been doing a process of elimination on why my client shuts down after 3 minutes go figure the code for the removing the afk is making it happen. since i left it out my client hasnt went down. anyone else has this issue. used the same codes given out my iamhawtness and what you have up and same thing shut down in 3 minutes
I don't have that problem actually. But yes this new patch gives alot of problems. I wonder what this new DLL file is about. I think it has to do something with all of it.
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Old 03/11/2010, 22:22   #88
 
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well for me .. thr is no flashwindow >.< .. I dunnu wat the hell is wrong with the client o.O
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Old 03/11/2010, 22:36   #89
 
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oh well guess i am out of luck ><
thank you guys
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Old 03/11/2010, 22:42   #90
 
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Quote:
Originally Posted by DirectxDamege View Post
well for me .. thr is no flashwindow >.< .. I dunnu wat the hell is wrong with the client o.O
All adresses have been changed. Seems like they did something against wall jmuping. And i think they changed the flashwindow. Anyhow they changed alot in the client.

Wonder if anyone can tell me what this new DLL file is doing. Maybe it has to do something with all of it.
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