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[5173] - Python bot interface with loadable memory functions. (w/ Melee demo)
Discussion on [5173] - Python bot interface with loadable memory functions. (w/ Melee demo) within the CO2 Programming forum part of the Conquer Online 2 category.
10/28/2009, 05:08
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#16
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Join Date: Jul 2009
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hi clinton, is there any way i can DL the bot?
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10/29/2009, 00:22
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#17
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Join Date: Aug 2009
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plz i neet it upload in anther site
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10/29/2009, 15:05
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#18
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Join Date: Jul 2009
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please help us clint!
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10/30/2009, 18:46
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#19
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plz i need program this site give me bandel plz send to me in my mail or upload in anther site
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11/03/2009, 17:02
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#20
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Join Date: May 2007
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Well,
I've just registered at the site your reffering to (Like 2 days ago). I'm not sure if high6 checks the introductions daily but I would love to join the forum. Not just for this bot, which would be a bit greedy but also to help people.
Anyway. if high6 reads this post. Please would you reply to my PM on your forum?
Best regards,
Hassan28
aka ******.
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11/03/2009, 22:16
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#21
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Quote:
Originally Posted by miko49
hi clinton, is there any way i can DL the bot?
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Quote:
Originally Posted by elgarfy22
plz i neet it upload in anther site
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Quote:
Originally Posted by miko49
please help us clint!
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Quote:
Originally Posted by elgarfy22
plz i need program this site give me bandel plz send to me in my mail or upload in anther site 
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plzzzzzzzzzzzzz Im a stupid eggy... send t me in my emal
the forum is overloaded with eggys ... How embarrassing!
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11/04/2009, 22:49
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#22
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lol
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11/06/2009, 15:24
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#23
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where the programes man
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11/06/2009, 21:40
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#24
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:S
sry if i am being noob but it works for parch 5065? ^^, ??
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11/06/2009, 22:13
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#25
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M O V E D _ T O _ C O D E X P L O S I O N
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11/06/2009, 23:58
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#26
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Join Date: Aug 2009
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Quote:
Originally Posted by clintonselke
R35 - working w/ 5180... still working on the crash bug.
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plz clintonselk send melee to my email  or upload in anther site i need it man plz
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11/07/2009, 08:44
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#27
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M O V E D _ T O _ C O D E X P L O S I O N
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11/07/2009, 09:38
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#28
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M O V E D _ T O _ C O D E X P L O S I O N
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11/07/2009, 15:15
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#29
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Quote:
Originally Posted by clintonselke
Also guys,
Replace the code in Melee.py with the following... it stops the crashing, but its goes a bit slower... maybe u guys can play w/ the delays to perfect it.
Code:
import math
def distance(x1,y1,x2,y2):
dx = x2 - x1
dy = y2 - y1
return dx*dx + dy*dy
class CMob:
def __init__(self, mobBase):
self.X = GetXCoord(mobBase)
self.Y = GetYCoord(mobBase)
self.UID = RoleUID(mobBase)
nextTime = TimeStamp()
def update():
global nextTime
if TimeStamp() < nextTime:
return
#print "Melee bot update()"
heroBase = HeroBase()
hx = GetXCoord(heroBase)
hy = GetYCoord(heroBase)
num = NumMobs()
mobs = []
for i in range(0, num-1):
mobBase = GetMob(i)
if mobBase == 0:
break
if AniFlag(mobBase) == 32:
continue
if RoleUID(mobBase) > 0x0F423F:
continue
mobs.append(CMob(GetMob(i)))
#print repr(num) + " mobs are on the screen."
#print "The hero is positioned at (" + repr(hx) + ", " + repr(hy) + ")"
nearMob = 0
nearDist = 100*100
for mob in mobs:
mx = mob.X
my = mob.Y
if mx > 1000 or my > 1000 or mx < 0 or my < 0:
break
#print "A mob is seen at (" + repr(mx) + ", " + repr(my) + ")"
dist = distance(hx,hy,mx,my)
#print "he is " + repr(dist) + " units squared away"
if dist < nearDist:
nearMob = mob
nearDist = dist
if nearMob != 0:
if nearDist > 16*16:
dx = nearMob.X+1 - hx
dy = nearMob.Y+1 - hy
a = 16.0 / math.sqrt(dx*dx+dy*dy)
dx = int(a * dx)
dy = int(a * dy)
Jump(hx + dx, hy + dy)
nextTime = TimeStamp() + 1000
elif nearDist <= 4*4:
Melee(nearMob.UID, nearMob.X, nearMob.Y)
nextTime = TimeStamp() + 200
else:
Jump(nearMob.X+1,nearMob.Y+1)
nextTime = TimeStamp() + 1000
print "Melee bot loaded."
Good Luck
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man help me i have melee but i dont have update for it when patch 5173 i need Conquer that it can work in it
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11/08/2009, 02:02
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#30
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elite*gold: 0
Join Date: Jan 2007
Posts: 108
Received Thanks: 9
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do u have an auto zapper bot?
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