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edit jumps for fb/ss
Discussion on edit jumps for fb/ss within the CO2 Programming forum part of the Conquer Online 2 category.
05/24/2009, 22:11
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#1
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edit jumps for fb/ss
can anyone offer me any info on this
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05/25/2009, 10:00
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#2
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Quote:
Originally Posted by Ravencrest
can anyone offer me any info on this
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so ppl cant hit you based on the co-ord's(yes i know cid/5bot has walking aim)?
or what are you asking?
if so you send a walk packet after you land,0x3ed i belive is the walk?!?dont take my word for it not in the mood to look... 0x3f2 (i belive) is the jumprequest packet(it's a common packet also)...err well make a proxy thow that in there and your good to go...lol
sorry ive been up for like 3 dasys all the letters just confuse me right now..
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05/25/2009, 19:57
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#3
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well what im looking for is more like the jump effect like id be interested in removing the jump animation so in effect it would make it sort of like them telporting its like what 5bot does while your actually botting, i cant find the file that affects jump animations though and if i did i wouldnt know what to do so it would just be trial and error on an alt client untill i figured it out. thats my ultimate question
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05/30/2009, 11:29
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#4
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**** you *** hole
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06/01/2009, 04:16
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#5
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the hell is your problem
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06/03/2009, 09:06
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#6
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Maybe he just saw the Terminator movie.
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06/03/2009, 15:31
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#7
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I see what u did thar!! \o/
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06/06/2009, 07:10
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#8
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=( still need an answer, is there a way to remove the jump effect?
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06/09/2009, 01:18
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#9
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You can change the jump animation into anything you like.
All you need to do is change this line at 0x54F67A:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000082
Into:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000212
You can change it to whatever you like (I have yet to find the so called "teleport" animation though), there are other IDs like 78/79, 394, and so on (note: these are all hex values)
This, however, affects your own jump animation, too, which will cause you to disconnect if you jump too fast (it also looks like speedhack if you do it fast).
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06/09/2009, 01:44
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#10
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Quote:
Originally Posted by IAmHawtness
You can change the jump animation into anything you like.
All you need to do is change this line at 0x54F67A:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000082
Into:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000212
You can change it to whatever you like (I have yet to find the so called "teleport" animation though), there are other IDs like 78/79, 394, and so on (note: these are all hex values)
This, however, affects your own jump animation, too, which will cause you to disconnect if you jump too fast (it also looks like speedhack if you do it fast).
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What happens if you replace 'mov' with 'jmp'?
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06/09/2009, 09:54
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#11
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Quote:
Originally Posted by EPI.
What happens if you replace 'mov' with 'jmp'?
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Err.. There's no such thing as "JMP [EDI],00000212".
I wouldn't recommend changing MOV instructions to JMP lol.
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06/10/2009, 06:28
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#12
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Quote:
Originally Posted by IAmHawtness
You can change the jump animation into anything you like.
All you need to do is change this line at 0x54F67A:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000082
Into:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000212
You can change it to whatever you like (I have yet to find the so called "teleport" animation though), there are other IDs like 78/79, 394, and so on (note: these are all hex values)
This, however, affects your own jump animation, too, which will cause you to disconnect if you jump too fast (it also looks like speedhack if you do it fast).
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soo what would be a good edit for me to use as far as my jumps go if i want to make it seem more like they are doing what i want them to do? i know thats vague but im tired and not good at what i want to say, or even better if you could just hook me up with a aimbot thats bound to my right click and works on p servers id be eternally greatful
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07/28/2009, 19:55
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#13
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Join Date: Nov 2007
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Quote:
Originally Posted by IAmHawtness
You can change the jump animation into anything you like.
All you need to do is change this line at 0x54F67A:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000082
Into:
Code:
0054F67A - c7 07 82 00 00 00 - mov [edi],00000212
You can change it to whatever you like (I have yet to find the so called "teleport" animation though), there are other IDs like 78/79, 394, and so on (note: these are all hex values)
This, however, affects your own jump animation, too, which will cause you to disconnect if you jump too fast (it also looks like speedhack if you do it fast).
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i have no idea what im talking about because i don't use olly but couldnt you change the act of jumping to an action lik4 happy,sit,angry,wave and when the server dose a cord check it would just show the person where there going to land, or like because the actions don't fly or w/e it would do like how others see you when you fb/ss and you telleport to where you where going to land?
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