That's why he said, assuming the pixel search starts around your mouse, it would go for the top left target, always, assuming your pixel search started there, along with the fact, moving your mouse, you could accidentally mode it near a shadow, and oops, attacked.
If your going for a non-proxy bot, reading (X,Y) from the memory, and mapping the coordinate back to your screen (translating in game x,y to relative windows/cursor x,y) and sending a right click is the way to go; Though it'd be rather hard, have fun.
Sending a right click would be ****. Calling the FB/SS function, however, would be a good idea. I already managed to make a bot that targets a person by shift-clicking them, getting their ID and coordinates (posted it in the expoits/tools section a couple of minutes ago).
All I need to do now it to is to work out the relationship between the FB/SS function, my own character coordinates, and the target's coordinates .
If u made it as u thought, can u share with us?
Thanx
Of course.
Quote:
Originally Posted by Korvacs
It would, but you wouldnt want it too, would make for some pretty obvious aimbotting to be honest, also you would have to find a colour that conquer NEVER uses, not almost never, almost never isnt good enough lol.
Also what if theres more than one person around? It would attack the person in the very far left of the screen (assuming thats where you start your search) and that person would be out of range.
Quite a number of problems with this as im sure your starting to see...
As IAmHawtness said, it only searches 20-50 pixels within your mouse.
Quote:
Originally Posted by InfamousNoone
That's why he said, assuming the pixel search starts around your mouse, it would go for the top left target, always, assuming your pixel search started there, along with the fact, moving your mouse, you could accidentally mode it near a shadow, and oops, attacked.
If your going for a non-proxy bot, reading (X,Y) from the memory, and mapping the coordinate back to your screen (translating in game x,y to relative windows/cursor x,y) and sending a right click is the way to go; Though it'd be rather hard, have fun.
Then why not just right click yourself if its only going to do it near your cursor?
The difficult part is aiming at someone not timing your right clicks
I'm guessing its easier to just think of the timing, and put ur cursor in the general direction of the person then to put it directly on the shadow and time it perfectly.
I think all hes trying to say is its wont be accurate unless the target is practically standing still, At least thats what i found when i last attempted this but maybe that was my crappy coding.
I think all hes trying to say is its wont be accurate unless the target is practically standing still, At least thats what i found when i last attempted this but maybe that was my crappy coding.
Weird. The one I made for private use in AutoIt worked like a charm (my ping is around 50-100, that might have something to do with it), I used red shadows though, so sometimes (actually a lot of times) my bot was interrupted by all kind of things .
one of the simplest ways to be better at fb/ss without any bot or macro is to change the jump packet types so that other players simply teleport around instead of jumping, basically rendering them stood still for most of the time and thus an easy target. I'm sure this could be done via a client hex edit somehow.
one of the simplest ways to be better at fb/ss without any bot or macro is to change the jump packet types so that other players simply teleport around instead of jumping, basically rendering them stood still for most of the time and thus an easy target. I'm sure this could be done via a client hex edit somehow.
Its been done in the past very easily by removing jump animation c3 files....I beleive it was?
I have a few things to say on the aim bot subject, one thing you could do it find a way to set some kinda shortcut key to set shadows as "simple" like in the "options" and find a way to like make the person you target to have a full shadow well the other way around would seem better lol
But like i said make eveyone set to full shadow and the targets shadow set to simple and make all simple shadows like a little purple color (i havent really seen any of them colors)lol
and then just use the color bot to right click it.(i hope i could help)
New Bypass Idea *IDEA NOT A HACK* 01/19/2009 - Soldier Front - 5 Replies Think about it..xfire to bypass GameGuard.
I dunno about anyone else or why it hasn't been mentioned ..or maybe it has.
But let me give you an example of what i mean.
You would Inject your "wallhack.dll" into the xfire.exe process.
Then Login to xFire.Then login to SF and let your Xfire ingame Load up.
Since xfire layers its chat windows over the SF screen freely without causing the ALT+TAB error
that means its has some kind of control over the D3D.
[Idea] just an idea about having more power.. 11/22/2007 - Kal Online - 5 Replies Hello ..
I know i know ..everyone will replay with (SERVER SIDED) but we all thought the (Job Change) is Server Sided & we also thought (Cooldown Hack) is Server Sided .. bla bla bla but im not talking about adding STR or Agility because i know whatever you add it will just show as a number & wont have any effects ... & you will give the same damage ..
the point of this is .. in (Speed Hack) the normal speed is 0 & with Speed-up its 45 .. right ? .. & the Speed-up is just a potions (buff)...
New Aimbot Idea 06/26/2007 - Conquer Online 2 - 8 Replies I'm not a programmer so I dont even know if this is possible. Now as far as I know Qonquer Proxy uses its programming to find out where a person is gonna land and it fbs there. But as most people know walking messes up the program and it just fbs wildly. Now heres my idea.
What if instead of making the program fb in that location it instead puts a crosshair where that person is gonna land. Then the person playing can choose if he would like to fb or not.
leave ur comments flaming is ok...
Aimbot alternative Idea 02/15/2007 - Conquer Online 2 - 1 Replies Hey guys,
i have an idea, i want to try and develope an alternative solution to the aimbot, basicly instead of aim automaticly, i propose making a HUD for the CO screen, then draw a 50% transparent line, from the exact centre of the screen to the mouse, giving you an aim line to judge your FB better.
This might be good or bad anyone got any thoughts on this idea?
I'll be making it in blitz3d unless someone can tell me a reason why that's a bad idea, but c#, c++, c and...
Idea:Possibly good potential idea! 10/26/2005 - Conquer Online 2 - 3 Replies Well today I was thinking and it was stated that it's impossible to view if you have a +1 item unless you look in your inventory, but it is generated before its picked up.
This could be a big job, could be worth it if it was possible and done correctly though. Turn the items on the floors into items in your inventory images, I should probably explain a bit more. The images that are used in your inventory, put those on the floor. That way if you moused over the image it'd show the +1...