Mentor's in co have this thing called Mentor Reward, and inside there they have +1 stone contribution. This +1 stone contribution increases by 0.01 everytime one of their apprentices kills a monster that drops a +1 item, so this means Mentors can be used as +1 item drop detection for apprentices...
For this i have made a program, that will monitor +1 stone contribution of the Mentor while the Apprentice hunts, and it will play a "Window Low Battery" sound effect when a +1 item drops from a monster, this lets the person hunting know its time to loot items dropped from the monsters they just killed.
I have the program attached... source code only so u can see that it is not a key logger... However it is not fully working yet, its just a test version, atm it just makes a sound effect when ur Y- map coordinate changes, not when the +1 stone contribution changes... im still looking for the address of this value.
If someone could help me find the +1 stone contribution value address using CheatEngine or a similar too, I would greatly appreciate it
EDIT: Found the address 005DBAA8 for +1 stone contribution, scroll down to console co +1 notifier, its the working version which requires no DLLs to run.
EDIT: Replaced plain source code with the console version been fixed as described in posts below. (source code is also included with this version)
EDIT: In my testing of the program, I found something unfortunate... It only made the sound when i opened the mentor rewards window on my mentor... It means that this value is only refreshed client side when the mentor opens that window to check their mentor rewards (and also does not refresh if u keep that window open).
So what i need now is to add some code to find the HWND (window handle), of that check mentor reward button, so that i can make this program keep sending click events to it at 1 second intervals. If anyone can help me find the HWND window handle of the mentor reward button via the window HWND of the co client (checking child windows), I would greatly appreaciate it .
yea, i know +1s are server sided... but this uses the mentor to detect the apprentice killing a monster that drops a +1... using two co-clients... the mentor co client to detect a +1 drop in the apprentice co-client... It work from just constantly checking the Mentor client w/ Alt+Tab manually, but that is just playing annoying... So this program is for having a memory checker do that work for ya w/o the Alt+Tab.
Nice lateral thinking clintonselke... +1
This works because the +1 stone progress is sent when the item actually drops, just hope tq dont change it to when the apprentice picks it up.
Alrighty... 4000 kills on noob archer later... detected 1 +1 item... i heard to sound, but i missed the item , maybe there is too much of a delay, im not sure.
I'll attach the compiled program here w/ source... Note: You'll need the GTK+ Runtime Environment DLLs to be able to run it, you guys/girls can google that np at all.
(Or even modify the source to use win32api, the gui is only a button and text-box after all)
Plz... explain how to exe is or where i extract it... i don know how to use it... plz explain better!...man i tyied andd the exe need many many DLLs. what i need to do?explain better plz!
Not many know GTK+...
How about i remake the thing so ya need no DLLs at all. The only thing the GUI does is allow ya to change the address to the +1 stone progress, just incase it is in a different location on ur game client (when ya search w/ tool like cheatengine).
I'll compile into console version and give better instructions.
STEP 1: Log in CO-client for your mentor.
STEP 2: Run the console co +1 notifier.
STEP 3: Log in 2nd CO-client for your apprentice.
STEP 4: Hunt using your apprentice.
A sound or message box will occur when a +1 is dropped from a monster killed by your apprentice. (Your apprentice char must be the apprentice of your mentor char AND to be sure it should be the only apprentice of your mentor char.)
I hope this is alot better. I know not many know about GTK+, its a cross platform GUI toolkit, alot more know about .NET and have no trouble finding those runtimes it seems.. oh well, not to worry.
Any more problem??... PM me, drop a post, i'll answer fairly quickly.
Good luck my program testers working for free.
EDIT: FIXED errors in program (i had check_for_plus_one() in wrong spot, and i added Sleep(300), so it doesn't use 100% cpu).
Antivir: Nothing found ArcaVir: Nothing found Avast: Nothing found AVG: Nothing found BitDefender: Nothing found F-Prot: Nothing found Norman: Nothing found Rising: Nothing found VirusBlokAda32: Nothing found VirusBuster: Nothing found
Not many know GTK+...
How about i remake the thing so ya need no DLLs at all. The only thing the GUI does is allow ya to change the address to the +1 stone progress, just incase it is in a different location on ur game client (when ya search w/ tool like cheatengine).
I'll compile into console version and give better instructions.
STEP 1: Log in CO-client for your mentor.
STEP 2: Run the console co +1 notifier.
STEP 3: Log in 2nd CO-client for your apprentice.
STEP 4: Hunt using your apprentice.
A sound or message box will occur when a +1 is dropped from a monster killed by your apprentice. (Your apprentice char must be the apprentice of your mentor char AND to be sure it should be the only apprentice of your mentor char.)
I hope this is alot better. I know not many know about GTK+, its a cross platform GUI toolkit, alot more know about .NET and have no trouble finding those runtimes it seems.. oh well, not to worry.
Any more problem??... PM me, drop a post, i'll answer fairly quickly.
Good luck my program testers working for free.
EDIT: FIXED errors in program (i had check_for_plus_one() in wrong spot, and i added Sleep(300), so it doesn't use 100% cpu).
YEa... its still a bit buggy ... thanks for testing
Note: that i edited the first post to revel a new bug in my code. Its not working atm, the +1 stone progress happens to only be updated client side when the mentor open's their mentor reward window (not even work if they leave that window open). What im doing now is working on finding the HWND handle to that check mentor rewards button, and im gonna send a click event to it on the event queue so that the mentor rewards are continuously refreshed at a rate of something like once per second. If anyone could help me locate this HWND handle to that button that would be great.
#closed
I found out from _fobos_, that the mentor reward is not uploaded for like 20 minutes after the items drops. This method is no longer useful. Sorry guys.
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So here is what i have done... I've made a program that will monitor values inside co, and play a sound effect whenever the value changes... To use it you log in ur mentor (containing only one apprentice, your apprentice hunter), run my program, enter the memory address for +1 stone...
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