Ok, so awhile ago i wrote a proxy server for another game that did not have encrypted packets. Now in this game i managed to exploit it in so many ways, find so many dupes etc by sending/modifying packets to the server and do things that the unedited client could not do.
I recently dug it up and got it working with Conquer, could not do much because the packets were encrypted and changed all the time, sending an old packet would result in disconnection.
This program is just a proxy server with a GUI (for user IO operations) and all the features i need. Now let's get to the point. I hear there is not that many people around here with the packet encryption/decryption routine.
Would someone who does know the current one like to share with my self, i would not mind being part of a small exploiting/destruction community, or forming one. These days the only people i see creating proxies are to use them for some sort of bots.
I'm not here to make bot's, id rather try and find every possible bug, accessing things that a naked client could not do. I am great with targetting bugs in a game, and where possible common programming mistakes can occur (and this being Conquer programmers, I'm almost certain i could find some sort of dupe/bug that would be very benefit-able.)
Or if anyone is currently using some sort of proxy/packet bot to do what i am doing, i ask of you to invite me in and ill share whatever we find.