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Closed Ports: How to play Co2
Discussion on Closed Ports: How to play Co2 within the CO2 Programming forum part of the Conquer Online 2 category.
11/04/2011, 23:25
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#1
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Closed Ports: How to play Co2
Hello,
I am searching for a way to play Conquer Online without having forwarded and opened the right ports.
Since I moved into a students dormatory I am only able to access Web Connection due to the following ports:
80,443,27960,9962,9964,9987,27961,27980,28000,2804 0,3000
As far as I know Co2 needs:
9958 - for the Auth Server
9528 - Standard AutoPatch
5816/5817 - Mapserver
and maybe a few of these:
9865
9816
5432
3306
I wont be able to portforward them. So I have to find a way to force them to use another port that I can use.
Of course I already used the search function, but nobody else had this exact problem with the closed ports.
Already tried my luck to play around with ProxyFirewall, Proxifier, CyberghostVPN ( the last 1 doesn't even start regularly).
It would be nice if you could help me to solve this problem.
Maybe one of you was in the same position and knows a solution?
Thanks in advance!
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11/04/2011, 23:30
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#2
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You would need a remote proxy that uses ports that your able to use to then forward the connection onto the servers and vice versa.
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11/05/2011, 13:00
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#3
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Yeah, thats the whole idea.
But with which program? and how exactly can i force them to use for example port 443?
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11/05/2011, 13:24
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#4
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You can use a conquerloader to change the ports and ip the client connects to. Use that to connect to the external proxy which in turn connects and forwards packets back and forth to the proper ip/port for tq
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11/05/2011, 13:38
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#5
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I will download conquerloader, try to use proxifier with a free proxy to forward and report back here. I hope that I am able to manage it and that it works. If it does you both will get a cookie
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11/05/2011, 14:56
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#6
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what I'm talking about is a custom conquer proxy which you'd then have to have hosted by someone outside your dorm (or buy a vps).
Normal proxies won't help you as you need to modify conquer packets to make this solution work.
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11/05/2011, 15:31
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#7
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wouldn't that make me lag insanely? :/
basic vps seem to cost around 15 euros...
it seems that an own connection would even be cheaper ;/
the ports were closed because one smart alec used the connection in order to download p2p via bittorrent >.<
an own connection wouldn't be achievable before january
as an addict in the winter time this will be a hard time
as far as i see you know a lot about proxys and their usage
so if you say thats the only option, then i have to live with that
another way to pass the winter time would be hosting an own server for myself
i also read/watched your guide, but then again would i need open ports if used your coemu for example?
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11/05/2011, 15:34
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#8
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You could just use hamachi if you only wanted to play with a few people I suppose which would stop the issue of port forwarding.
I had a similar issue when I was in residence. I could play conquer but it lagged like crazy (often 5-15 thousand ping).
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11/05/2011, 17:48
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#9
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So i may have the opportunity to open 1-3 ports.
Which of these do I really need?
9958 - Auth Server
9528 is the default autopatch listening port
5816 - Game Server/Map Server whatever you want to call it
AUTH_PORT=5817
3306 - MySql (If your server uses MySql)
5432 - PostgreSql (If your server uses Postgres)
9865
9816
would be nice, if you could respond quickly
just have the guy responsible on the phone
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11/05/2011, 17:58
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#10
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9959/9960 for game server
5816 for login server.
Not sure what port their auto patcher actually uses.. I would have expected it's just 80 (try opening conquer. Can it auto patch? If not then track down the port)
You can find the port it's using by using a simple network monitoring program and seeing the ip/port that conquer is trying to connect to.
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11/05/2011, 18:09
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#11
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Hope the admin will open them, i send them to him.
Pishu_EU is still the newest european server, right?
can't find any news about new server on the official site.. not even in the faq which server is the newest..
btw.: its tcp not udp, right?
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