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can c# do low level stuff?

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Old   #1
 
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can c# do low level stuff?

Hi, so I already know java quit well and want to learn a new language thaf will Allow me to do memory editing and such for game hacking/bots. Would c# allow me to do this, or is c++ the better way to go. Thanks



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Old 05/11/2011, 16:43   #2
 
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Originally Posted by tkblackbelt View Post
Hi, so I already know java quit well and want to learn a new language thaf will Allow me to do memory editing and such for game hacking/bots. Would c# allow me to do this, or is c++ the better way to go. Thanks
You can, but its harder to do I guess. (API's and ****).


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Old 05/11/2011, 18:09   #3
 
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It's in no sense harder. How is this low-level in any way what so ever?
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Old 05/11/2011, 20:38   #4
 
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Originally Posted by InfamousNoone View Post
It's in no sense harder. How is this low-level in any way what so ever?
It IS a little more trouble to work with memory in C# over C++. At least I've found that it's hard as **** to use pointers, though you're not "supposed" to.


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Old 05/12/2011, 00:02   #5
 
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It IS a little more trouble to work with memory in C# over C++. At least I've found that it's hard as **** to use pointers, though you're not "supposed" to.
Whats difficult about using pointers? And of course your supposed to use pointers, they wouldnt give you the ability to do so if you werent supposed to, what sort of logic is that?

While you can happily work with memory in C#, you have a little more control over it in C++, but that certainly doesnt mean that you must use C++.
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Old 05/12/2011, 00:24   #6
 
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Thanks guys I think I'll learn C# since its very close the java, provides RAP, and won't have to worry about all the issues that can arise in c++. I wish java had pointers and had the ability to do low level stuff, without using the jni.
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Old 05/12/2011, 16:51   #7
 
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in C++ you can use _asm { //**** here } , as far as I know you can't do anything like that in C#.
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Old 05/12/2011, 17:34   #8
 
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since C# programs gets compiled to exe, you can ollydbg the exe to add in asm codes
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Old 05/12/2011, 17:52   #9
 
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since C# programs gets compiled to exe, you can ollydbg the exe to add in asm codes
Or make a C++ DLL that you would call from your C# program to execute the specific assembler instructions.
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Old 05/12/2011, 20:23   #10
 
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Originally Posted by Korvacs View Post
Whats difficult about using pointers? And of course your supposed to use pointers, they wouldnt give you the ability to do so if you werent supposed to, what sort of logic is that?

While you can happily work with memory in C#, you have a little more control over it in C++, but that certainly doesnt mean that you must use C++.
Sorry, that was badly worded, and didn't really capture the point I was making. What I meant instead of "you're not supposed to..." is that you can do everything in C# without pointers, though some things may be more difficult. As far as using pointers in C#, it seems that there are more restraints on it to protect memory exceptions to novice programmers than C++, as well as it requires more code to implement the same in C++.

As w00tare said, you can implement direct asm instructions from C++ (instead of going through the stuff mentioned above), and not in C#. That's pretty low level, haha.
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Old 05/13/2011, 18:38   #11
 
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What about BlackMagic ASM?
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Old 05/13/2011, 19:00   #12
 
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What about BlackMagic ASM?
That's a really ****** way of doing it. Writing the assembly instructions in a C++ DLL and then calling them from your C# project is a much, MUCH better and easier approach. BlackMagic is for remote code execution, not really for local code execution.
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Old 05/22/2011, 20:08   #13
 
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I remember a while back there was a source released for assembly in C#.

Let me find it.

#Edit

There you go:
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Old 05/22/2011, 21:23   #14
 
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Originally Posted by BaussHacker View Post
I remember a while back there was a source released for assembly in C#.

Let me find it.

#Edit

There you go:
Cool, I'll have a look at it.
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Old 05/22/2011, 21:51   #15
 
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Originally Posted by BaussHacker View Post
I remember a while back there was a source released for assembly in C#.

Let me find it.

#Edit

There you go:
This does exactly the same as the BlackMagic library, fyi.
It's a really bad way of executing assembly instructions inside your own program.


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