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client auto closes...
Discussion on client auto closes... within the CO2 Private Server forum part of the Conquer Online 2 category.
12/22/2010, 11:21
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#1
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client auto closes...
when i try to login, the client closes automatically.. no errors were given..
the server is running normal i think
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12/22/2010, 11:36
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#2
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Are you using the correct client?
Sounds like the server is sending a packet that the client doesnt like.
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12/22/2010, 11:46
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#3
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oh, hey korv! actually i just tried again, now it just gives me connection timed out when i try to login, and then it gives me the "Dont Send" error. i've searched through most of the threads/post about this problem, most people still get this problem.. but i cant find a solution to it =S
im using Elite-Coemu source.
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12/22/2010, 16:30
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#4
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the client IP must be [ 127.0.0.1 ] other ways it'll keep crashing
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12/22/2010, 20:01
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#5
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Quote:
Originally Posted by { Angelius }
the client IP must be [ 127.0.0.1 ] other ways it'll keep crashing
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client ip must NOT be 127.0.0.1
Using that on patch 5165 or higher will instantly crash the client if you send it in the auth response packet.
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12/22/2010, 23:08
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#6
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Quote:
Originally Posted by pro4never
client ip must NOT be 127.0.0.1
Using that on patch 5165 or higher will instantly crash the client if you send it in the auth response packet.
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for the 5165 source im using, i can login
it says
Test has logged in
but then it still closes my client =S
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12/22/2010, 23:14
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#7
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Are you using ip 127.0.0.1? that's why. It will crash client. Use a network, external or hamachi ip and it won't crash client.
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12/23/2010, 00:58
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#8
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Quote:
Originally Posted by pro4never
Are you using ip 127.0.0.1? that's why. It will crash client. Use a network, external or hamachi ip and it won't crash client.
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nope i've changed it to my external ip for both client and server.
before it was 127.0.0.1 and that caused me to not even able to get on to the character creation page. but after i changed it to external i was able to create a character but when i logged in it closed automatically.
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12/23/2010, 01:18
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#9
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Originally Posted by pro4never
Quote:
client ip must NOT be 127.0.0.1
Using that on patch 5165 or higher will instantly crash the client if you send it in the auth response packet.
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my bad i never locked at that Elite-Coemu source. so i dident know that ELITE-Coemu source = 5165
i though it wold be like any other version 5095
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12/24/2010, 01:31
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#10
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alright, i installed hamachi and tried to place the hamachi ip in the client and in the server config, it still closes my client but on the server box it says "test has logged on."
but it closed my client still.
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12/24/2010, 01:32
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#11
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Must be an invalid packet being sent then, are you definately using the correct client? Have you made any modifications to the server?
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12/24/2010, 02:40
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#12
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Quote:
Originally Posted by Korvacs
Must be an invalid packet being sent then, are you definately using the correct client? Have you made any modifications to the server?
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hmm i dont believe so..
um theres only 3 files u need to modify right?
Login server config.
World Server Config.
Client server dat.
thats about it right?
im thinking it wouldnt be the servers problem, more towards the client or my computer, im not too sure.. i remmeber i had a native.memycpy problem but i followed ur guide and fixed that problem i think. but i still cant login without client closing on me
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12/24/2010, 12:17
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#13
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If the client closes with no error message of any sort then an invalid packet is being sent to the client, ive done this in the past with my own servers, just need to find out which packet and alter it.
Place a breakpoint at the beginning of the login processes and step the client through the login and after sending a certain packet the client will crash, this is the packet causing the problem.
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12/25/2010, 00:56
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#14
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Quote:
Originally Posted by Korvacs
If the client closes with no error message of any sort then an invalid packet is being sent to the client, ive done this in the past with my own servers, just need to find out which packet and alter it.
Place a breakpoint at the beginning of the login processes and step the client through the login and after sending a certain packet the client will crash, this is the packet causing the problem.
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hmm ok.. i dont really understand what or how to place a break point lol, kinda noob at these things :P
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12/25/2010, 01:36
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#15
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elite*gold: 20
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Use google to find out what a breakpoint is and how to use them, they are a fundamental aspect of debugging your code, and is something that every programmer should be able to use.
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