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[Help] 5095 Item Buying/Selling/Commands

Discussion on [Help] 5095 Item Buying/Selling/Commands within the CO2 Private Server forum part of the Conquer Online 2 category.

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[Help] 5095 Item Buying/Selling/Commands

alright sorry for posting a thread again but I have this BIG problem in my source...here they are:

1: ItemBuying: when I try to buy an item it discounts the money from me but doesn't give me the item, wtf? I fixed the ItemBuy.cs but still nothing.

2: ItemSelling: same for item buying just that I can't get any item or sell it lol...

3: Commands: my commands for 5095 do not want to work somehow...I do
/item ConquestArmor Super 12 7 255 13 13(yes, that's the correct way) and it says "unable to spawn item. Error!" and all of my commands work...


Here's my ItemBuy.cs

Code:
/*
 * Created by SharpDevelop.
 * User: sams
 * Date: 3/28/2009
 * Time: 12:46 AM
 * 
 * To change this template use Tools | Options | Coding | Edit Standard Headers.
 */
using System;
using System.Collections;
using System.Collections.Generic;
using CoEmu_v2_GameServer;
using CoEmu_v2_GameServer.Connections;
using CoEmu_v2_GameServer.Entities;
using CoEmu_v2_GameServer.Structs;
using CoEmu_v2_GameServer.Packets;
using CoEmu_v2_GameServer.Calculations;
using CoEmu_v2_GameServer.Database;

namespace CoEmu_v2_GameServer.Handlers
{
    public partial class Handler
    {
        public static bool itemexist(string find, string where)
        {
            int Begin = where.IndexOf(find);
            int End = where.LastIndexOf(find);
            if (Begin >= 0 && End >= 0)
                return true;
            else
                return false;
        }
        public static void ItemBuy(byte[] Data, ClientSocket CSocket)
        {
            int ID = PacketProcessor.ReadLong(Data, 8);
            byte Amount = Data[20];
            uint ShopID = BitConverter.ToUInt32(Data, 4);
            if (ShopID != 2888 && ID / 10000 == 106)
            { PortalBuy(ID, CSocket); return; }
            if (CSocket.Client.Inventory.Count == 40)
            {
                CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Your inventory is full.", Struct.ChatType.Top));
                return;
            }
            string Shop = System.IO.File.ReadAllText("Shop.dat");
            if (itemexist(Convert.ToString(ID), Shop))
            {
                Struct.ItemInfo Item = new Struct.ItemInfo();
                if (Nano.Items.ContainsKey(ID))
                {
                    Struct.ItemData NewItem = Nano.Items[ID];
                    Item = NewItem;
                    if (NewItem.CPCost > 0)
                    {
                        if (CSocket.Client.CPs >= NewItem.CPCost * Amount)
                        {
                            for (byte x = 0; x < Amount; x++)
                            {
                                Item = new Struct.ItemInfo();
                                Item = NewItem;
                                Item.Color = new Random().Next(3, 9);
                                Handler.CPs(NewItem.CPCost * -1, CSocket);
                                Item.ItemID = NewItem.ID;
                                Item.UID = Database.Database.ItemUID;
                                int Plus = 0;
                                if (Item.ItemID >= 730001 && Item.ItemID <= 730009)
                                    Plus = Item.ItemID % 10;
                                Item.Plus = Plus;
                                bool created = Database.Database.NewItem(Item, CSocket);
                                CSocket.Client.Inventory.Add(Item.UID, Item);
                                CSocket.Send(ConquerPacket.ItemInfo(Item.UID, Item.ItemID, Plus, 0, 0, 0, 0, Item.MaxDura, Item.MaxDura, 0, 0, 0, 0, 0, 0, Item.Color));
                            }
                        }
                        else
                        {
                            CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " You do not have enough CPs.", Struct.ChatType.Top));
                        }

                    }
                    else if (NewItem.Cost > 0)
                    {
                        if (CSocket.Client.Money >= NewItem.Cost)
                        {
                            Handler.Money(NewItem.Cost * -1, CSocket);
                            Item.ItemID = NewItem.ID;
                            Item.UID = Database.Database.ItemUID;
                            bool created = Database.Database.NewItem(Item, CSocket);
                            CSocket.Client.Inventory.Add(Item.UID, Item);
                            CSocket.Send(ConquerPacket.ItemInfo(Item.UID, Item.ItemID, 0, 0, 0, 0, 0, Item.MaxDura, Item.MaxDura, 0, 0, 0, 0, 0, 0, Item.Color));
                        }
                        else
                        {
                            CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " You do not have enough money.", Struct.ChatType.Top));
                        }
                    }
                    else
                    {
                        Item.ItemID = NewItem.ID;
                        Item.UID = Database.Database.ItemUID;
                        bool created = Database.Database.NewItem(Item, CSocket);
                        CSocket.Client.Inventory.Add(Item.UID, Item);
                        CSocket.Send(ConquerPacket.ItemInfo(Item.UID, Item.ItemID, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0));
                    }
                }
            }
            else
            {
                CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Item does not exist in Shop.dat", Struct.ChatType.Top));
            }
        }
        static void PortalBuy(int ID, ClientSocket CSocket)
        {
            Struct.ItemData NewItem = Nano.Items[ID];
            Struct.ItemInfo Item = NewItem;
            if (CSocket.Client.Money >= 200)
            {
                Item = new Struct.ItemInfo();
                Item = NewItem;
                Item.Color = new Random().Next(3, 9);
                Handler.Money(200 * -1, CSocket);
                Item.ItemID = NewItem.ID;
                Item.UID = Database.Database.ItemUID;
                int Plus = 0;
                if (Item.ItemID >= 730001 && Item.ItemID <= 730009)
                    Plus = Item.ItemID % 10;
                Item.Plus = Plus;
                bool created = Database.Database.NewItem(Item, CSocket);
                CSocket.Client.Inventory.Add(Item.UID, Item);
                CSocket.Send(ConquerPacket.ItemInfo(Item.UID, Item.ItemID, Plus, 0, 0, 0, 0, Item.MaxDura, Item.MaxDura, 0, 0, 0, 0, 0, 0, Item.Color));
            }
            else
            {
                CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " You do not have enough money.", Struct.ChatType.Top));
            }
        }
    }
}
Here's my ItemSell.cs

Code:
/*
 * Created by SharpDevelop.
 * User: sams
 * Date: 3/29/2009
 * Time: 12:57 AM
 * 
 * To change this template use Tools | Options | Coding | Edit Standard Headers.
 */
using System;
using System.Collections;
using System.Collections.Generic;
using CoEmu_v2_GameServer.Connections;
using CoEmu_v2_GameServer.Entities;
using CoEmu_v2_GameServer.Structs;
using CoEmu_v2_GameServer.Packets;
using CoEmu_v2_GameServer.Calculations;
using CoEmu_v2_GameServer.Database;

namespace CoEmu_v2_GameServer.Handlers
{
	public partial class Handler
	{
		public static void ItemSell(byte[] Data, ClientSocket CSocket)
		{
			int ItemUID = PacketProcessor.ReadLong(Data, 8);
			if(CSocket.Client.Inventory.ContainsKey(ItemUID))
			{
				Struct.ItemInfo Item = new Struct.ItemInfo();
				Item = CSocket.Client.Inventory[ItemUID];
				if(Nano.Items.ContainsKey(Item.ItemID))
				{
					Struct.ItemData iData = Nano.Items[Item.ItemID];
					int Money = iData.Cost/3;
					if(Money > 0)
					{
						CSocket.Client.Money += Money;
						CSocket.Client.Inventory.Remove(Item.UID);
						CSocket.Send(ConquerPacket.ItemUsage(Item.UID, 255, Struct.ItemUsage.RemoveItem));
						Database.Database.DeleteItem(Item.UID);
						CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Money, Struct.StatusTypes.InvMoney));
					}
				}
			}
			else
			{
				CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "[ERROR] You do not have that item..", Struct.ChatType.Top));
			}
		}
	}
}
Here's my Chat.cs

Code:
/*
 * Created by SharpDevelop.
 * User: sams
 * Date: 3/11/2009
 * Time: 12:08 PM
 * 
 * To change this template use Tools | Options | Coding | Edit Standard Headers.
 */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using CoEmu_v2_GameServer.Connections;
using CoEmu_v2_GameServer.Database;
using CoEmu_v2_GameServer.Entities;
using CoEmu_v2_GameServer.Structs;
using CoEmu_v2_GameServer.Packets;
using CoEmu_v2_GameServer.Calculations;
using System.Runtime.InteropServices;

namespace CoEmu_v2_GameServer.Handlers
{
	/// <summary>
	/// Handles chatting in the CoEmu world.
	/// </summary>
	public partial class Handler
	{
        static int x = 0;
        public static void Chat(byte[] Data, ClientSocket CSocket)
        {
            Struct.ChatType Type = (Struct.ChatType)((Data[9] << 8) + Data[8]);
            int Position = 26;
            int Len = 0;
            string From = "";
            string To = "";
            string Message = "";

            for (int C = 0; C < Data[25]; C++)
            {
                From += Convert.ToChar(Data[Position]);
                Position++;
            }
            Len = Data[Position];
            Position++;
            for (int C = 0; C < Len; C++)
            {
                To += Convert.ToChar(Data[Position]);
                Position++;
            }
            Position++;
            Len = Data[Position];
            Position++;
            for (int C = 0; C < Len; C++)
            {
                Message += Convert.ToChar(Data[Position]);
                Position++;
            }
            try
            {
                if (Message.StartsWith("/"))
                {
                    #region Commands
                    string[] Command = Message.Substring(1).Split(' ');
                    switch (Command[0].ToLower())
                    {
                        case "a":
                            {
                                ulong val = 0;
                                switch (x)
                                {
                                    case 0:
                                        val = 0x400000000; break;
                                    case 1:
                                        val = 0x800000000; break;
                                    case 2:
                                        val = 0x1000000000; break;
                                    case 3:
                                        val = 0x2000000000; break;
                                    case 4:
                                        val = 0x4000000000; break;
                                    case 5:
                                        val = 0x8000000000; break;
                                    case 6:
                                        val = 0x10000000000; break;
                                    case 7:
                                        val = 0x20000000000; break;
                                    case 8:
                                        val = 0x40000000000; break;
                                    case 9:
                                        val = 0x80000000000; break;
                                    case 10:
                                        val = 0x800000000000; break;
                                    case 11:
                                        val = 0x400000000000; break;
                                    default:
                                        val = 0x1000000000000; break;
                                }
                                x++;
                                CSocket.Send(ConquerPacket.Status(CSocket, 0, val, Struct.StatusTypes.StatusEffect));
                            } break;
                        case "counter":
                            {
                                if (Command[1] == "on")
                                {
                                    if (CSocket.Client.isGM)
                                    {
                                        CSocket.Client.CounterKillOn = true;
                                        CSocket.Client.CounterKillRate = 100;
                                        CSocket.Client.CounterKillTime = 0;
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "Counter kill activated", Struct.ChatType.Top));
                                        ConquerPacket.ToServer(ConquerPacket.Chat(0, "SYSTEM", "ALLUSERS", CSocket.Client.Name + " Has become invincible! All attackers will be punished", Struct.ChatType.Center), 0);

                                    }
                                }
                                else
                                {
                                    CSocket.Client.CounterKillOn = false;
                                    CSocket.Client.CounterKillRate = 0;
                                    CSocket.Client.CounterKillTime = 1000;
                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Counter kill deactivated!", Struct.ChatType.Top));

                                }
                                break;
                            } 
                        case "dc":
                            {
                                CSocket.Disconnect();
                                break;
                            }
                        case "kick":
                            {
                                if (CSocket.Client.isGM || CSocket.Client.isPM)
                                {
                                    if (Command.Length < 2)
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Command example: /kick (name)", Struct.ChatType.Talk));
                                        break;
                                    }
                                    bool kicked = false;
                                    //lock(Nano.ClientPool)
                                    //{
                                    try
                                    {
                                        Monitor.Enter(Nano.ClientPool);
                                        foreach (KeyValuePair<int, ClientSocket> Player in Nano.ClientPool)
                                        {
                                            if (Player.Value.Client.Name.ToLower() == Command[1].ToLower())
                                            {
                                                if (Player.Value.Client.isPM && !CSocket.Client.isPM)
                                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "GMs cannot kick PMs, sorry!", Struct.ChatType.Top));
                                                else
                                                {
                                                    ConquerPacket.ToServer(ConquerPacket.Chat(0, "SYSTEM", "ALLUSERS", Player.Value.Client.Name + " has been kicked from the server", Struct.ChatType.Center), 0);
                                                    Player.Value.Disconnect();
                                                    kicked = true;
                                                }
                                                break;
                                            }
                                        }
                                        //}
                                    }
                                    catch (Exception e)
                                    {
                                        Console.WriteLine(e.ToString());
                                    }
                                    finally
                                    {
                                        Monitor.Exit(Nano.ClientPool);
                                    }
                                    if (!kicked)
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Cannot kick player.", Struct.ChatType.Talk));
                                    }
                                }
                                break;
                            }
                        case "ban":
                            {
                                if (CSocket.Client.isPM)
                                {
                                    if (Command.Length < 2)
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Command example: /ban (name)", Struct.ChatType.Talk));
                                        break;
                                    }
                                    bool kicked = false;
                                    Database.Database.BanPlayer(Command[1]);
                                    //lock(Nano.ClientPool)
                                    //{
                                    try
                                    {
                                        Monitor.Enter(Nano.ClientPool);
                                        foreach (KeyValuePair<int, ClientSocket> Player in Nano.ClientPool)
                                        {
                                            if (Player.Value.Client.Name.ToLower() == Command[1].ToLower())
                                            {
                                                ConquerPacket.ToServer(ConquerPacket.Chat(0, "SYSTEM", "ALLUSERS", Player.Value.Client.Name + " has been kicked & banned from the server.", Struct.ChatType.Center), 0);
                                                Player.Value.Disconnect();
                                                kicked = true;
                                                break;
                                            }
                                        }
                                    }
                                    catch (Exception e)
                                    {
                                        Console.WriteLine(e.ToString());
                                    }
                                    finally
                                    {
                                        Monitor.Exit(Nano.ClientPool);
                                    }
                                    //}
                                    if (!kicked)
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Cannot ban player.", Struct.ChatType.Talk));
                                    }
                                }
                                break;
                            }
                        case "save":
                            {
                                Database.Database.SaveCharacter(CSocket.Client);
                                CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "[GameServer] Saved " + CSocket.Client.Name, Struct.ChatType.Top));
                                break;
                            }
                        case "reload":
                            {
                                if (Command.Length == 2 && CSocket.Client.isGM || CSocket.Client.isPM)
                                {
                                    switch (Command[1].ToLower())
                                    {
                                        case "portals":
                                            {
                                                Nano.Portals.Clear();
                                                Struct.LoadPortals();
                                                break;
                                            }
                                        case "monsters":
                                            {
                                                Nano.BaseMonsters.Clear();
                                                Nano.MonsterSpawns.Clear();
                                                Nano.Monsters.Clear();
                                                Struct.LoadMonsters();
                                                break;
                                            }
                                        case "npcs":
                                            {
                                                Nano.Npcs.Clear();
                                                Struct.LoadNpcs();
                                                break;
                                            }
                                        case "tnpcs":
                                            {
                                                Nano.TerrainNpcs.Clear();
                                                Struct.LoadTNpcs();
                                                break;
                                            }
                                    }
                                }
                                break;
                            }
                        case "quiztest":
                            CSocket.Send(ConquerPacket.QuizShowStart());
                            CSocket.Send(ConquerPacket.QuizQuestion(253, 125, 6000, 1, 5, "Is Dany the best?", "Nope", "Yeah", "I dont know", "Sure"));
                            CSocket.Send(ConquerPacket.QuizShowInfo(32, 10, 500));
                            CSocket.Send(ConquerPacket.QuizQuestion(254, 126, 6001, 2, 6, "Is Dany the bestsss?", "Nope", "Yeah", "I dont know", "Sure"));
                            CSocket.Send(ConquerPacket.QuizShowInfo(32, 10, 500));
                            break;
                        case "xptest":
                            {
                                CSocket.Client.XPSkillList = true;
                                CSocket.Send(ConquerPacket.Status(CSocket, 501, 50, Struct.StatusTypes.StatusEffect));
                                break;
                            }
                        case "scroll":
                            {
                                if (Command.Length == 2)
                                {
                                    switch (Command[1].ToLower())
                                    {
                                        case "tc":
                                            {
                                                Handler.Teleport(1002, 438, 377, 0, CSocket);
                                                break;
                                            }
                                        case "pc":
                                            {
                                                Handler.Teleport(1011, 232, 260, 0, CSocket);
                                                break;
                                            }
                                        case "ac":
                                            {
                                                Handler.Teleport(1020, 565, 565, 0, CSocket);
                                                break;
                                            }
                                        case "am":
                                            {
                                                Handler.Teleport(1020, 565, 565, 0, CSocket);
                                                break;
                                            }
                                        case "bi":
                                            {
                                                Handler.Teleport(1015, 723, 573, 0, CSocket);
                                                break;
                                            }
                                        case "dc":
                                            {
                                                Handler.Teleport(1000, 496, 649, 0, CSocket);
                                                break;
                                            }
                                        case "ma":
                                            {
                                                Handler.Teleport(1036, 211, 196, 0, CSocket);
                                                break;
                                            }
                                        case "pka":
                                            {
                                                Handler.Teleport(1005, 50, 71, 0, CSocket);
                                                break;
                                            }
                                        case "ja":
                                            {
                                                Handler.Teleport(6000, 28, 71, 0, CSocket);
                                                break;
                                            }
                                        case "gw":
                                            {
                                                Handler.Teleport(1038, 353, 343, 0, CSocket);
                                                break;
                                            }
                                        default:
                                            {
                                                CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Unknown scroll location. Example: /scroll tc,pc,ac,am,bi,dc,ma,pka,ja,gw", Struct.ChatType.Talk));
                                                break;
                                            }
                                    }
                                }
                                else
                                {
                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " /scroll tc,pc,ac,am,bi,dc,ma,pka,ja,gw", Struct.ChatType.Talk));
                                }
                                break;
                            }
                        case "i":
                            {
                                if (CSocket.Client.isGM || CSocket.Client.isPM)
                                {
                                    if (!CSocket.Client.Invincibility)
                                    {
                                        CSocket.Client.Invincibility = true;
                                        ConquerPacket.ToLocal(ConquerPacket.Chat(0, "SYSTEM", "ALLUSERS", CSocket.Client.Name + " has just become even more godly!", Struct.ChatType.Center), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, 0);
                                    }
                                    else
                                    {
                                        CSocket.Client.Invincibility = false;
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "You are no longer flagged as invincible.", Struct.ChatType.Top));
                                    }
                                    ConquerPacket.ToLocal(ConquerPacket.General(CSocket.Client.ID, CSocket.Client.X, CSocket.Client.Y, 0, 0, 0, Struct.DataType.EntityRemove), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, CSocket.Client.ID);
                                    ConquerPacket.ToLocal(ConquerPacket.SpawnCharacter(CSocket), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, 0);

                                }
                                break;
                            }
                        case "money":
                            {
                                if (Command.Length == 2 && CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    int Money = Convert.ToInt32(Command[1]);
                                    CSocket.Client.Money += Money;
                                    CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Money, Struct.StatusTypes.InvMoney));
                                }
                                break;
                            }
                        case "cps":
                            {
                                if (Command.Length == 2 && CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    int Cps = Convert.ToInt32(Command[1]);
                                    CSocket.Client.CPs += Cps;
                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "You now have " + CSocket.Client.CPs + " CPs.", Struct.ChatType.Top));
                                    CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.CPs, Struct.StatusTypes.InvCPoints));
                                }
                                break;
                            }
                        case "hair":
                            {
                                if (Command.Length == 2)
                                {
                                    int Hair = Convert.ToInt32(Command[1]);
                                    CSocket.Client.Hair = Hair;
                                    CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Hair, Struct.StatusTypes.HairStyle));
                                }
                                break;
                            }
                        case "etest":
                            {
                                if (Command.Length == 2)
                                {
                                    CSocket.Client.Test = Convert.ToInt32(Command[1]);
                                }
                                break;
                            }
                        case "dropitem":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    if (Calculation.PercentSuccess(30))
                                    {
                                        int Level = 137;
                                        int Times = 1;
                                        if (Calculation.PercentSuccess(15))
                                        {
                                            Times = Nano.Rand.Next(1, 6);
                                        }
                                        for (int i = 0; i < Times; i++)
                                        {
                                            int Money = Nano.Rand.Next(1, 10);
                                            if (Calculation.PercentSuccess(90))
                                                Money = Nano.Rand.Next(2, 240);
                                            if (Calculation.PercentSuccess(70))
                                                Money = Nano.Rand.Next(60, 3000);
                                            if (Calculation.PercentSuccess(50))
                                                Money = Nano.Rand.Next(200, 4000);
                                            if (Calculation.PercentSuccess(30))
                                                Money = Nano.Rand.Next(1000, 30000);
                                            if (Calculation.PercentSuccess(100))
                                                Money = Nano.Rand.Next(2000, 50000);
                                            Money = Money / ((138 - Level) * 10);
                                            if (Money < 1)
                                                Money = 1;
                                            Struct.ItemGround IG = new Struct.ItemGround();
                                            IG.Money = Money;
                                            if (Money < 10)
                                                IG.ItemID = 1090000;
                                            else if (Money < 100)
                                                IG.ItemID = 1090010;
                                            else if (Money < 1000)
                                                IG.ItemID = 1090020;
                                            else if (Money < 3000)
                                                IG.ItemID = 1091000;
                                            else if (Money < 10000)
                                                IG.ItemID = 1091010;
                                            else
                                                IG.ItemID = 1091020;
                                            IG.UID = Nano.DropItemUID;
                                            IG.X = CSocket.Client.X;
                                            IG.Y = CSocket.Client.Y;
                                            if (!IG.SelectCoordonates(CSocket.Client.X, CSocket.Client.Y))
                                                return;
                                            IG.OwnerOnly = new System.Timers.Timer();
                                            IG.Map = (int)CSocket.Client.Map;
                                            IG.Dispose = new System.Timers.Timer();
                                            IG.Dispose.Interval = 60000;
                                            IG.Dispose.AutoReset = false;
                                            IG.Dispose.Elapsed += delegate { IG.Disappear(); };
                                            IG.Dispose.Start();
                                            Nano.ItemFloor.Add(IG.UID, IG);
                                            ConquerPacket.ToLocal(ConquerPacket.DropItem(IG.UID, IG.ItemID, IG.X, IG.Y, 4), IG.X, IG.Y, IG.Map, 0, 0);
                                        }
                                    }
                                    else
                                    {
                                        if (Calculation.PercentSuccess(5))
                                        {
                                            Struct.ItemGround IG = new Struct.ItemGround();
                                            IG.ItemID = 1088001;
                                            IG.X = CSocket.Client.X;
                                            IG.Y = CSocket.Client.Y;
                                            if (!IG.SelectCoordonates(CSocket.Client.X, CSocket.Client.Y))
                                                return;
                                            IG.Map = (int)CSocket.Client.Map;
                                            IG.OwnerOnly = new System.Timers.Timer();
                                            IG.UID = Nano.DropItemUID;
                                            IG.Dispose.Interval = 10000;
                                            IG.Dispose.AutoReset = false;
                                            IG.Dispose.Elapsed += delegate { IG.Disappear(); };
                                            IG.Dispose.Start();
                                            Nano.ItemFloor.Add(IG.UID, IG);
                                            ConquerPacket.ToLocal(ConquerPacket.DropItem(IG.UID, IG.ItemID, IG.X, IG.Y, IG.Color), IG.X, IG.Y, IG.Map, 0, 0);
                                        }
                                        else if (Calculation.PercentSuccess(3))
                                        {
                                            Struct.ItemGround IG = new Struct.ItemGround();
                                            IG.ItemID = 1088000;
                                            IG.X = CSocket.Client.X;
                                            IG.Y = CSocket.Client.Y;
                                            if (!IG.SelectCoordonates(CSocket.Client.X, CSocket.Client.Y))
                                                return;
                                            IG.Map = (int)CSocket.Client.Map;
                                            IG.OwnerOnly = new System.Timers.Timer();
                                            IG.UID = Nano.DropItemUID;
                                            IG.Dispose.Interval = 10000;
                                            IG.Dispose.AutoReset = false;
                                            IG.Dispose.Elapsed += delegate { IG.Disappear(); };
                                            IG.Dispose.Start();
                                            Nano.ItemFloor.Add(IG.UID, IG);
                                            ConquerPacket.ToLocal(ConquerPacket.DropItem(IG.UID, IG.ItemID, IG.X, IG.Y, IG.Color), IG.X, IG.Y, IG.Map, 0, 0);
                                        }
                                    }
                                }
                                break;
                            }
                        case "call":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    if (Command.Length == 2)
                                    {
                                        ClientSocket Target = null;
                                        try
                                        {
                                            Monitor.Enter(Nano.ClientPool);
                                            foreach (KeyValuePair<int, ClientSocket> Clients in Nano.ClientPool)
                                            {
                                                if (Clients.Value.Client.Name == Command[1])
                                                {
                                                    Target = Clients.Value;
                                                    break;
                                                }
                                            }
                                        }
                                        catch (Exception e)
                                        {
                                            Console.WriteLine(e.ToString());
                                        }
                                        finally
                                        {
                                            Monitor.Exit(Nano.ClientPool);
                                        }
                                        if (Target != null)
                                        {
                                            Handler.Teleport((int)CSocket.Client.Map, CSocket.Client.X, CSocket.Client.Y, 0, Target);
                                            Target.Send(ConquerPacket.Chat(0, "SYSTEM", Target.Client.Name, "You have been summoned by " + CSocket.Client.Name, Struct.ChatType.Top));
                                        }
                                        else
                                        {
                                            CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Player not found!", Struct.ChatType.Top));
                                        }
                                    }
                                }
                                break;
                            }
                        case "goto":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    if (Command.Length == 2)
                                    {
                                        ClientSocket Target = null;
                                        try
                                        {
                                            Monitor.Enter(Nano.ClientPool);
                                            foreach (KeyValuePair<int, ClientSocket> Clients in Nano.ClientPool)
                                            {
                                                if (Clients.Value.Client.Name == Command[1])
                                                {
                                                    Target = Clients.Value;
                                                    break;
                                                }
                                            }
                                            //}
                                        }
                                        catch (Exception e)
                                        {
                                            Console.WriteLine(e.ToString());
                                        }
                                        finally
                                        {
                                            Monitor.Exit(Nano.ClientPool);
                                        }
                                        if (Target != null)
                                        {
                                            Handler.Teleport((int)Target.Client.Map, Target.Client.X, Target.Client.Y, 0, CSocket);
                                            CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "Teleported to " + Target.Client.Name, Struct.ChatType.Top));
                                        }
                                        else
                                        {
                                            CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Player not found!", Struct.ChatType.Top));
                                        }
                                    }
                                }
                                break;
                            }
                        case "bc":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    ConquerPacket.ToServer(ConquerPacket.Chat(0, CSocket.Client.Name, "ALLUSERS", Message.Substring(2 + Command[0].Length), Struct.ChatType.NewBroadcast), 0);
                                }
                                break;
                            }
                        case "gm":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    ConquerPacket.ToServer(ConquerPacket.Chat(0, CSocket.Client.Name, "ALLUSERS", Message.Substring(2 + Command[0].Length), Struct.ChatType.Center), 0);
                                }
                                break;
                            }
                        case "item":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    if (CSocket.Client.Inventory.Count >= 40)
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Your inventory is full.", Struct.ChatType.Top));
                                        break;
                                    }
                                    Struct.ItemData Item = null;
                                    int NewItemID = 0;
                                    foreach (KeyValuePair<int, Struct.ItemData> Items in Nano.Items)
                                    {
                                        if (Items.Value.Name.ToLower() == Command[1].ToLower())
                                        {
                                            Item = Items.Value;
                                            int l = int.Parse(Item.ID.ToString().Remove(0, Item.ID.ToString().Length - 1));
                                            string Version = Command[2].ToLower();
                                            int version = 9;
                                            switch (Version)
                                            {
                                                case "free": version = 20; break;
                                                case "super": version = 9; break;
                                                case "elite": version = 8; break;
                                                case "unique": version = 7; break;
                                                case "refined": version = 6; break;
                                                case "normal": version = 2; break;
                                                case "normalv1": version = 3; break;
                                                case "normalv2": version = 4; break;
                                                case "normalv3": version = 5; break;
                                            }
                                            if (l == version)
                                            { NewItemID = Item.ID; break; }
                                            else
                                                continue;
                                        }
                                    }
                                    if (Item != null)
                                    {
                                        string ItemID = Item.ID.ToString();
                                        Struct.ItemInfo NewItem = new Struct.ItemInfo();
                                        NewItem.Bless = 0;
                                        NewItem.Dura = Item.MaxDura;
                                        NewItem.Enchant = 0;
                                        if (!Nano.Items.ContainsKey(Convert.ToInt32(ItemID))) { throw new Exception("Invalid quality. Could not create the it."); }
                                        NewItem.ItemID = NewItemID = Convert.ToInt32(ItemID);
                                        NewItem.MaxDura = Item.MaxDura;
                                        NewItem.Plus = 0;
                                        NewItem.Position = 0;
                                        NewItem.Soc1 = 0;
                                        NewItem.Soc2 = 0;
                                        NewItem.Color = new Random().Next(2, 9);
                                        NewItem.UID = Database.Database.ItemUID;

                                        if (Command.Length > 3)
                                        {
                                            NewItem.Plus = Math.Min(12, int.Parse(Command[3]));
                                            if (Command.Length > 4)
                                            {
                                                NewItem.Bless = Math.Min(7, int.Parse(Command[4]));
                                                if (Command.Length > 5)
                                                {
                                                    NewItem.Enchant = Math.Min(255, int.Parse(Command[5]));
                                                    if (Command.Length > 6)
                                                    {
                                                        NewItem.Soc1 = Math.Min(255, int.Parse(Command[6]));
                                                        if (Command.Length > 7)
                                                        {
                                                            NewItem.Soc2 = Math.Min(255, int.Parse(Command[7]));
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                        bool created = Database.Database.NewItem(NewItem, CSocket);
                                        CSocket.Client.Inventory.Add(NewItem.UID, NewItem);
                                        CSocket.Send(ConquerPacket.ItemInfo(NewItem.UID, NewItem.ItemID, NewItem.Plus, NewItem.Bless, NewItem.Enchant, NewItem.Soc1, NewItem.Soc2, NewItem.Dura, NewItem.MaxDura, NewItem.Suspicious, NewItem.Free, NewItem.Locked, NewItem.Progress, NewItem.SocketProgress, NewItem.Position, NewItem.Color));
                                        break;
                                    }
                                    else
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Invalid item name. Could not create it.", Struct.ChatType.Top));

                                }
                                break;
                            }
                        case "effect":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    if (Command.Length == 2)
                                    {
                                        ConquerPacket.ToLocal(ConquerPacket.Effect(CSocket.Client.ID, Command[1]), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, 0);
                                    }
                                }
                                break;
                            }
                        case "job":
                            {
                                if (Command.Length == 2)
                                {
                                    try
                                    {
                                        CSocket.Client.Class = (Struct.ClassType)Convert.ToInt32(Command[1]);
                                        CSocket.Send(ConquerPacket.Status(CSocket, 2, (int)CSocket.Client.Class, Struct.StatusTypes.Job));
                                        Database.Database.UpdateStats(CSocket);
                                        Calculation.Vitals(CSocket, false);
                                    }
                                    catch
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Invalid job.", Struct.ChatType.Top));
                                    }
                                }
                                break;
                            }
                        case "level":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)

                                    if (Command.Length == 2)
                                    {
                                        int NewLevel = Convert.ToInt32(Command[1]);
                                        if (NewLevel <= 137)
                                        {
                                            CSocket.Client.Level = NewLevel;
                                            CSocket.Client.Exp = 0;
                                            CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Level, Struct.StatusTypes.Level));
                                            CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Exp, Struct.StatusTypes.Exp));
                                            ConquerPacket.ToLocal(ConquerPacket.Effect(CSocket.Client.ID, "LevelUp"), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, 0);
                                            Database.Database.UpdateStats(CSocket);
                                            ConquerPacket.ToLocal(ConquerPacket.General(CSocket.Client.ID, 0, 0, 0, 0, 0, Struct.DataType.Leveled), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, 0);
                                            Calculation.Vitals(CSocket, false);
                                        }
                                    }
                                break;
                            }
                        case "dex":
                            {
                                if (Command.Length == 2)
                                {
                                    int Dex = Convert.ToInt32(Command[1]);
                                    CSocket.Client.Dexterity = Dex;
                                    CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Dexterity, Struct.StatusTypes.DexterityStatPoints));
                                    Calculation.Vitals(CSocket, false);
                                }
                                break;
                            }
                        case "spi":
                            {
                                if (Command.Length == 2)
                                {
                                    int Spi = Convert.ToInt32(Command[1]);
                                    CSocket.Client.Spirit = Spi;
                                    CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Spirit, Struct.StatusTypes.ManaStatPoints));
                                    Calculation.Vitals(CSocket, false);
                                }
                                break;
                            }
                        case "vit":
                            {
                                if (Command.Length == 2)
                                {
                                    int Vit = Convert.ToInt32(Command[1]);
                                    CSocket.Client.Vitality = Vit;
                                    CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Vitality, Struct.StatusTypes.VitalityStatPoints));
                                    Calculation.Vitals(CSocket, false);
                                }
                                break;
                            }
                        case "str":
                            {
                                if (Command.Length == 2)
                                {
                                    int Str = Convert.ToInt32(Command[1]);
                                    CSocket.Client.Strength = Str;
                                    CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Strength, Struct.StatusTypes.StrengthStatPoints));
                                    Calculation.Vitals(CSocket, false);
                                }
                                break;
                            }
                        case "reborn":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    CSocket.Client.Reborn = 1;
                                    ConquerPacket.ToServer(ConquerPacket.Chat(0, "SYSTEM", "ALLUSERS", "CONGRATULATIONS! " + CSocket.Client.Name + " has just been reborn! Good job!", Struct.ChatType.Center), 0);
                                    for (int i = 1; i < 9; i++)
                                    {
                                        if (i != 7)
                                        {
                                            if (CSocket.Client.Equipment.ContainsKey(i))
                                            {
                                                CSocket.Client.Equipment[i].ItemID =
                                                    Calculation.DownLevel(CSocket.Client.Equipment[i].ItemID);
                                                Database.Database.UpdateItem(CSocket.Client.Equipment[i]);
                                                CSocket.Send(ConquerPacket.ItemInfo(
                                                    CSocket.Client.Equipment[i].UID,
                                                    CSocket.Client.Equipment[i].ItemID,
                                                    CSocket.Client.Equipment[i].Plus,
                                                    CSocket.Client.Equipment[i].Bless,
                                                    CSocket.Client.Equipment[i].Enchant,
                                                    CSocket.Client.Equipment[i].Soc1,
                                                    CSocket.Client.Equipment[i].Soc2,
                                                    CSocket.Client.Equipment[i].Dura,
                                                    CSocket.Client.Equipment[i].MaxDura,
                                                    CSocket.Client.Equipment[i].Suspicious,
                                                    CSocket.Client.Equipment[i].Free,
                                                    CSocket.Client.Equipment[i].Locked,
                                                    CSocket.Client.Equipment[i].Progress,
                                                    CSocket.Client.Equipment[i].SocketProgress,
                                                    i,
                                                    CSocket.Client.Equipment[i].Color));
                                            }
                                        }
                                    }
                                }
                                break;
                            }
                        case "2ndreborn":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    CSocket.Client.Reborn = 2;
                                    ConquerPacket.ToServer(ConquerPacket.Chat(0, "SYSTEM", "ALLUSERS", "CONGRATULATIONS! " + CSocket.Client.Name + " has just been second reborn! Good job!", Struct.ChatType.Center), 0);
                                }
                                break;
                            }
                        case "prof":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    if (Command.Length == 3)
                                    {
                                        int ID = Convert.ToInt32(Command[1]);
                                        int Level = Convert.ToInt32(Command[2]);
                                        if (Level > 20)
                                        {
                                            CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " Max level is 20.", Struct.ChatType.Talk));
                                            break;
                                        }
                                        if (CSocket.Client.Profs.ContainsKey(ID))
                                        {
                                            Struct.CharProf Prof = CSocket.Client.Profs[ID];
                                            Prof.Level = Level;
                                            Prof.Exp = 0;
                                            Database.Database.UpdateProf(Prof.ID, Prof.Level, Prof.Exp, CSocket.Client.ID);
                                        }
                                        else
                                        {
                                            Struct.CharProf Prof = new Struct.CharProf();
                                            Prof.Level = Level;
                                            Prof.ID = ID;
                                            CSocket.Client.Profs.Add(Prof.ID, Prof);
                                            Database.Database.NewProf(ID, Level, 0, CSocket.Client.ID);
                                        }
                                        CSocket.Send(ConquerPacket.Prof(ID, Level, 0));
                                    }
                                    else
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " /prof ID Level.", Struct.ChatType.Talk));
                                    }
                                }
                                break;
                            }
                        case "skill":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    if (Command.Length == 3)
                                    {
                                        int ID = Convert.ToInt32(Command[1]);
                                        int Level = Convert.ToInt32(Command[2]);
                                        if (CSocket.Client.Skills.ContainsKey(ID))
                                        {
                                            Struct.CharSkill Skill = CSocket.Client.Skills[ID];
                                            Skill.Level = Level;
                                            Skill.Exp = 0;
                                            Database.Database.SetSkill(Skill.ID, Skill.Level, Skill.Exp, CSocket.Client.ID, true);
                                        }
                                        else
                                        {
                                            Struct.CharSkill Skill = new Struct.CharSkill();
                                            Skill.Level = Level;
                                            Skill.ID = ID;
                                            CSocket.Client.Skills.Add(Skill.ID, Skill);
                                            Database.Database.SetSkill(ID, Level, 0, CSocket.Client.ID, false);
                                        }
                                        CSocket.Send(ConquerPacket.Skill(ID, Level, 0));
                                    }
                                    else
                                    {
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, " /skill ID Level.", Struct.ChatType.Talk));
                                    }

                                }
                                break;
                            }
                        case "status":
                            {
                                if (CSocket.Client.isPM || CSocket.Client.isGM)
                                {
                                    CSocket.Send(ConquerPacket.Chat(0, "", "", "", Struct.ChatType.ClearTopRight));
                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "Players online: " + Nano.ClientPool.Count, Struct.ChatType.TopRight));
                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "Monsters spawned: " + Nano.Monsters.Count, Struct.ChatType.TopRight));
                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "Exp/Prof/Skill Rates: " + Nano.EXP_MULTIPLER + "/" + Nano.PROF_MULTIPLER + "/" + Nano.SKILL_MULTIPLER, Struct.ChatType.TopRight));
                                }
                                break;
                            }
                        case "teleport":
                            {
                                if (Command.Length == 4)
                                {
                                    Handler.Teleport(Convert.ToInt32(Command[1]), Convert.ToInt32(Command[2]), Convert.ToInt32(Command[3]), 0, CSocket);
                                }
                                break;
                            }
                    }
                    #endregion
                }
                else
                {
                    #region Chats
                    {
                        switch (Type)
                        {
                            case Struct.ChatType.Talk:
                                {
                                    ConquerPacket.ToLocal(ConquerPacket.Chat(0, CSocket.Client.Name, To, Message, Type), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, CSocket.Client.ID);
                                    break;
                                }
                            case Struct.ChatType.Team:
                                {
                                    if (CSocket.Client.Team != null)
                                    {
                                        if (Nano.ClientPool.ContainsKey(CSocket.Client.Team.LeaderID))
                                        {
                                            ClientSocket Leader = Nano.ClientPool[CSocket.Client.Team.LeaderID];
                                            foreach (KeyValuePair<int, ClientSocket> Member in Leader.Client.Team.Members)
                                            {
                                                if (Member.Value.Client.ID != CSocket.Client.ID)
                                                    Member.Value.Send(ConquerPacket.Chat(0, CSocket.Client.Name, To, Message, Type));
                                            }
                                        }
                                    }
                                    break;
                                }
                            case Struct.ChatType.Ghost:
                                {
                                    ConquerPacket.ToLocal(ConquerPacket.Chat(0, CSocket.Client.Name, To, Message, Type), CSocket.Client.X, CSocket.Client.Y, (int)CSocket.Client.Map, 0, CSocket.Client.ID);
                                    break;
                                }
                            case Struct.ChatType.Whisper:
                                {
                                    bool online = false;
                                    //lock(Nano.ClientPool)
                                    //{
                                    try
                                    {
                                        Monitor.Enter(Nano.ClientPool);
                                        foreach (KeyValuePair<int, ClientSocket> Player in Nano.ClientPool)
                                        {
                                            if (Player.Value.Client.Name == To)
                                            {
                                                Player.Value.Send(ConquerPacket.Chat(0, CSocket.Client.Name, To, Message, Type));
                                                online = true;
                                                break;
                                            }
                                        }
                                        //}
                                    }
                                    catch (Exception e)
                                    {
                                        Console.WriteLine(e.ToString());
                                    }
                                    finally
                                    {
                                        Monitor.Exit(Nano.ClientPool);
                                    }
                                    //}
                                    if (!online)
                                        CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", "ALLUSERS", "[ERROR] Player not found.", Struct.ChatType.Talk));
                                    break;
                                }
                            case Struct.ChatType.Friend:
                                {
                                    ConquerPacket.ToServer(ConquerPacket.Chat(0, From, To, Message, Struct.ChatType.Friend), CSocket.Client.ID);
                                    break;
                                }
                            default:
                                {
                                    CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "[ERROR] Chat type not coded.", Struct.ChatType.Talk));
                                    break;
                                }
                        }
                    }
                    #endregion
                }
            }
            catch (Exception Except)
            {
                CSocket.Send(ConquerPacket.Chat(0, "SYSTEM", CSocket.Client.Name, "[ERROR] Please report: Exception thrown during command parsing/message handling.", Struct.ChatType.Top));
                Console.WriteLine(Except.ToString());
            }
        }
much help would be appreciated (:!
killersub is offline  
Old 07/05/2011, 21:02   #2
 
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Posts: 7
Received Thanks: 2
great release keep it up.
niko5117 is offline  
Old 07/05/2011, 21:04   #3
 
F i n c h i's Avatar
 
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Posts: 785
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Quote:
Originally Posted by niko5117 View Post
great release keep it up.
This ain't a release lol.
F i n c h i is offline  
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